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blockchain/utils/sdk/client/go/model_performance_model.go
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New API Interface (#27)
This pull request introduces a comprehensive new API interface for the blockchain, leveraging OpenAPI v3 to facilitate direct consumption of chain data by GUI and web applications. This change significantly refines the project's build infrastructure, incorporating Conan for dependency management and CMake for configuration, alongside the integration of an OpenAPI Generator to produce SDKs for multiple languages. 

### Highlights

* **New API Interface**: Introduced a new API interface using OpenAPI v3 to enable GUI/WEB development to consume chain data without needing custom server applications.
* **Build System Enhancements**: Significant updates to the build system, including Makefile, CMake, and Conan configurations, to streamline the build process and support new functionalities.
* **Multi-language SDK Generation**: Integrated OpenAPI Generator to automatically create SDKs for various programming languages, including Go, Angular, and PHP, simplifying client-side integration.
2025-10-19 19:12:37 +01:00

266 lines
7.4 KiB
Go
Generated

/*
Lethean Blockchain API
OpenAPI for Lethean Blockchain
API version: 6.0.1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package lthn
import (
"encoding/json"
)
// checks if the PerformanceModel type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &PerformanceModel{}
// PerformanceModel struct for PerformanceModel
type PerformanceModel struct {
BlockProcessing *BlockProcessingPerformanceModel `json:"block_processing,omitempty"`
TxProcessing *TxProcessingPerformanceModel `json:"tx_processing,omitempty"`
TxPool *TxPoolPerformanceModel `json:"tx_pool,omitempty"`
DbStatInfo *DbStatInfoModel `json:"db_stat_info,omitempty"`
AdditionalProperties map[string]interface{}
}
type _PerformanceModel PerformanceModel
// NewPerformanceModel instantiates a new PerformanceModel object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPerformanceModel() *PerformanceModel {
this := PerformanceModel{}
return &this
}
// NewPerformanceModelWithDefaults instantiates a new PerformanceModel object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPerformanceModelWithDefaults() *PerformanceModel {
this := PerformanceModel{}
return &this
}
// GetBlockProcessing returns the BlockProcessing field value if set, zero value otherwise.
func (o *PerformanceModel) GetBlockProcessing() BlockProcessingPerformanceModel {
if o == nil || IsNil(o.BlockProcessing) {
var ret BlockProcessingPerformanceModel
return ret
}
return *o.BlockProcessing
}
// GetBlockProcessingOk returns a tuple with the BlockProcessing field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PerformanceModel) GetBlockProcessingOk() (*BlockProcessingPerformanceModel, bool) {
if o == nil || IsNil(o.BlockProcessing) {
return nil, false
}
return o.BlockProcessing, true
}
// HasBlockProcessing returns a boolean if a field has been set.
func (o *PerformanceModel) HasBlockProcessing() bool {
if o != nil && !IsNil(o.BlockProcessing) {
return true
}
return false
}
// SetBlockProcessing gets a reference to the given BlockProcessingPerformanceModel and assigns it to the BlockProcessing field.
func (o *PerformanceModel) SetBlockProcessing(v BlockProcessingPerformanceModel) {
o.BlockProcessing = &v
}
// GetTxProcessing returns the TxProcessing field value if set, zero value otherwise.
func (o *PerformanceModel) GetTxProcessing() TxProcessingPerformanceModel {
if o == nil || IsNil(o.TxProcessing) {
var ret TxProcessingPerformanceModel
return ret
}
return *o.TxProcessing
}
// GetTxProcessingOk returns a tuple with the TxProcessing field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PerformanceModel) GetTxProcessingOk() (*TxProcessingPerformanceModel, bool) {
if o == nil || IsNil(o.TxProcessing) {
return nil, false
}
return o.TxProcessing, true
}
// HasTxProcessing returns a boolean if a field has been set.
func (o *PerformanceModel) HasTxProcessing() bool {
if o != nil && !IsNil(o.TxProcessing) {
return true
}
return false
}
// SetTxProcessing gets a reference to the given TxProcessingPerformanceModel and assigns it to the TxProcessing field.
func (o *PerformanceModel) SetTxProcessing(v TxProcessingPerformanceModel) {
o.TxProcessing = &v
}
// GetTxPool returns the TxPool field value if set, zero value otherwise.
func (o *PerformanceModel) GetTxPool() TxPoolPerformanceModel {
if o == nil || IsNil(o.TxPool) {
var ret TxPoolPerformanceModel
return ret
}
return *o.TxPool
}
// GetTxPoolOk returns a tuple with the TxPool field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PerformanceModel) GetTxPoolOk() (*TxPoolPerformanceModel, bool) {
if o == nil || IsNil(o.TxPool) {
return nil, false
}
return o.TxPool, true
}
// HasTxPool returns a boolean if a field has been set.
func (o *PerformanceModel) HasTxPool() bool {
if o != nil && !IsNil(o.TxPool) {
return true
}
return false
}
// SetTxPool gets a reference to the given TxPoolPerformanceModel and assigns it to the TxPool field.
func (o *PerformanceModel) SetTxPool(v TxPoolPerformanceModel) {
o.TxPool = &v
}
// GetDbStatInfo returns the DbStatInfo field value if set, zero value otherwise.
func (o *PerformanceModel) GetDbStatInfo() DbStatInfoModel {
if o == nil || IsNil(o.DbStatInfo) {
var ret DbStatInfoModel
return ret
}
return *o.DbStatInfo
}
// GetDbStatInfoOk returns a tuple with the DbStatInfo field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PerformanceModel) GetDbStatInfoOk() (*DbStatInfoModel, bool) {
if o == nil || IsNil(o.DbStatInfo) {
return nil, false
}
return o.DbStatInfo, true
}
// HasDbStatInfo returns a boolean if a field has been set.
func (o *PerformanceModel) HasDbStatInfo() bool {
if o != nil && !IsNil(o.DbStatInfo) {
return true
}
return false
}
// SetDbStatInfo gets a reference to the given DbStatInfoModel and assigns it to the DbStatInfo field.
func (o *PerformanceModel) SetDbStatInfo(v DbStatInfoModel) {
o.DbStatInfo = &v
}
func (o PerformanceModel) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o PerformanceModel) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.BlockProcessing) {
toSerialize["block_processing"] = o.BlockProcessing
}
if !IsNil(o.TxProcessing) {
toSerialize["tx_processing"] = o.TxProcessing
}
if !IsNil(o.TxPool) {
toSerialize["tx_pool"] = o.TxPool
}
if !IsNil(o.DbStatInfo) {
toSerialize["db_stat_info"] = o.DbStatInfo
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *PerformanceModel) UnmarshalJSON(data []byte) (err error) {
varPerformanceModel := _PerformanceModel{}
err = json.Unmarshal(data, &varPerformanceModel)
if err != nil {
return err
}
*o = PerformanceModel(varPerformanceModel)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "block_processing")
delete(additionalProperties, "tx_processing")
delete(additionalProperties, "tx_pool")
delete(additionalProperties, "db_stat_info")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullablePerformanceModel struct {
value *PerformanceModel
isSet bool
}
func (v NullablePerformanceModel) Get() *PerformanceModel {
return v.value
}
func (v *NullablePerformanceModel) Set(val *PerformanceModel) {
v.value = val
v.isSet = true
}
func (v NullablePerformanceModel) IsSet() bool {
return v.isSet
}
func (v *NullablePerformanceModel) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePerformanceModel(val *PerformanceModel) *NullablePerformanceModel {
return &NullablePerformanceModel{value: val, isSet: true}
}
func (v NullablePerformanceModel) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullablePerformanceModel) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}