Mining/pkg/node/bufpool.go

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package node
import (
"bytes"
"encoding/json"
"sync"
)
// bufferPool provides reusable byte buffers for JSON encoding.
// This reduces allocation overhead in hot paths like message serialization.
var bufferPool = sync.Pool{
New: func() interface{} {
return bytes.NewBuffer(make([]byte, 0, 1024))
},
}
// getBuffer retrieves a buffer from the pool.
func getBuffer() *bytes.Buffer {
buf := bufferPool.Get().(*bytes.Buffer)
buf.Reset()
return buf
}
// putBuffer returns a buffer to the pool.
func putBuffer(buf *bytes.Buffer) {
// Don't pool buffers that grew too large (>64KB)
if buf.Cap() <= 65536 {
bufferPool.Put(buf)
}
}
// MarshalJSON encodes a value to JSON using a pooled buffer.
// Returns a copy of the encoded bytes (safe to use after the function returns).
func MarshalJSON(v interface{}) ([]byte, error) {
buf := getBuffer()
defer putBuffer(buf)
enc := json.NewEncoder(buf)
// Don't escape HTML characters (matches json.Marshal behavior for these use cases)
enc.SetEscapeHTML(false)
if err := enc.Encode(v); err != nil {
return nil, err
}
// json.Encoder.Encode adds a newline; remove it to match json.Marshal
data := buf.Bytes()
if len(data) > 0 && data[len(data)-1] == '\n' {
data = data[:len(data)-1]
}
// Return a copy since the buffer will be reused
result := make([]byte, len(data))
copy(result, data)
return result, nil
}