- Add AvgDifficulty and DiffCurrent fields to PerformanceMetrics - Calculate avg difficulty as HashesTotal/SharesGood in XMRig stats - Add difficulty data to TT-Miner stats using pool difficulty - Display "Avg Diff" stat in stats panel with k/M/G/T formatting - Add WriteStdin to MockMiner for test interface compliance 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
65 lines
1.7 KiB
Go
65 lines
1.7 KiB
Go
package mining
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import (
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"encoding/json"
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"errors"
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"fmt"
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"net/http"
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)
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// GetStats retrieves performance metrics from the TT-Miner API.
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func (m *TTMiner) GetStats() (*PerformanceMetrics, error) {
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m.mu.RLock()
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defer m.mu.RUnlock()
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if !m.Running {
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return nil, errors.New("miner is not running")
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}
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if m.API == nil || m.API.ListenPort == 0 {
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return nil, errors.New("miner API not configured or port is zero")
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}
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// TT-Miner API endpoint - try the summary endpoint
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resp, err := httpClient.Get(fmt.Sprintf("http://%s:%d/summary", m.API.ListenHost, m.API.ListenPort))
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if err != nil {
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return nil, err
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}
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defer resp.Body.Close()
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if resp.StatusCode != http.StatusOK {
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return nil, fmt.Errorf("failed to get stats: unexpected status code %d", resp.StatusCode)
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}
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var summary TTMinerSummary
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if err := json.NewDecoder(resp.Body).Decode(&summary); err != nil {
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return nil, err
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}
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// Store the full summary in the miner struct
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m.FullStats = &summary
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// Calculate total hashrate from all GPUs
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var totalHashrate float64
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if len(summary.Hashrate.Total) > 0 {
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totalHashrate = summary.Hashrate.Total[0]
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} else {
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// Sum individual GPU hashrates
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for _, gpu := range summary.GPUs {
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totalHashrate += gpu.Hashrate
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}
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}
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// For TT-Miner, we use the connection difficulty as both current and avg
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// since TT-Miner doesn't expose per-share difficulty data
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diffCurrent := summary.Connection.Diff
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return &PerformanceMetrics{
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Hashrate: int(totalHashrate),
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Shares: summary.Results.SharesGood,
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Rejected: summary.Results.SharesTotal - summary.Results.SharesGood,
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Uptime: summary.Uptime,
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Algorithm: summary.Algo,
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AvgDifficulty: diffCurrent, // Use pool diff as approximation
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DiffCurrent: diffCurrent,
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}, nil
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}
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