agent/pkg/agentic/runtime_state.go
Virgil 1cc318e2e8 feat(agentic): persist runtime backoff state
Co-Authored-By: Virgil <virgil@lethean.io>
2026-04-01 17:54:26 +00:00

98 lines
1.9 KiB
Go

// SPDX-License-Identifier: EUPL-1.2
package agentic
import (
"time"
core "dappco.re/go/core"
)
type runtimeState struct {
Backoff map[string]time.Time `json:"backoff,omitempty"`
FailCount map[string]int `json:"fail_count,omitempty"`
}
func runtimeStateDir() string {
return core.JoinPath(CoreRoot(), "runtime")
}
func runtimeStatePath() string {
return core.JoinPath(runtimeStateDir(), "dispatch.json")
}
func (s *PrepSubsystem) loadRuntimeState() {
result := readRuntimeState()
if !result.OK {
return
}
state, ok := result.Value.(runtimeState)
if !ok {
return
}
if s.backoff == nil {
s.backoff = make(map[string]time.Time)
}
for pool, value := range state.Backoff {
s.backoff[pool] = value
}
if s.failCount == nil {
s.failCount = make(map[string]int)
}
for pool, count := range state.FailCount {
s.failCount[pool] = count
}
}
func (s *PrepSubsystem) persistRuntimeState() {
state := runtimeState{
Backoff: make(map[string]time.Time),
FailCount: make(map[string]int),
}
for pool, until := range s.backoff {
if until.IsZero() {
continue
}
state.Backoff[pool] = until.UTC()
}
for pool, count := range s.failCount {
if count <= 0 {
continue
}
state.FailCount[pool] = count
}
if len(state.Backoff) == 0 && len(state.FailCount) == 0 {
fs.Delete(runtimeStatePath())
return
}
fs.EnsureDir(runtimeStateDir())
fs.WriteAtomic(runtimeStatePath(), core.JSONMarshalString(state))
}
func readRuntimeState() core.Result {
result := fs.Read(runtimeStatePath())
if !result.OK {
return core.Result{Value: runtimeState{}, OK: false}
}
var state runtimeState
parseResult := core.JSONUnmarshalString(result.Value.(string), &state)
if !parseResult.OK {
return core.Result{Value: runtimeState{}, OK: false}
}
if state.Backoff == nil {
state.Backoff = make(map[string]time.Time)
}
if state.FailCount == nil {
state.FailCount = make(map[string]int)
}
return core.Result{Value: state, OK: true}
}