cli/pkg/build/build.go

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// Package build provides project type detection and cross-compilation for the Core build system.
// It supports Go, Wails, Node.js, and PHP projects with automatic detection based on
// marker files (go.mod, wails.json, package.json, composer.json).
package build
import (
"context"
)
// ProjectType represents a detected project type.
type ProjectType string
const (
ProjectTypeGo ProjectType = "go"
ProjectTypeWails ProjectType = "wails"
ProjectTypeNode ProjectType = "node"
ProjectTypePHP ProjectType = "php"
ProjectTypeDocker ProjectType = "docker"
ProjectTypeLinuxKit ProjectType = "linuxkit"
ProjectTypeTaskfile ProjectType = "taskfile"
)
// Target represents a build target platform.
type Target struct {
OS string
Arch string
}
// String returns the target in GOOS/GOARCH format.
func (t Target) String() string {
return t.OS + "/" + t.Arch
}
// Artifact represents a build output file.
type Artifact struct {
Path string
OS string
Arch string
Checksum string
}
// Config holds build configuration.
type Config struct {
// ProjectDir is the root directory of the project.
ProjectDir string
// OutputDir is where build artifacts are placed.
OutputDir string
// Name is the output binary name.
Name string
// Version is the build version string.
Version string
// LDFlags are additional linker flags.
LDFlags []string
// Docker-specific config
Dockerfile string // Path to Dockerfile (default: Dockerfile)
Registry string // Container registry (default: ghcr.io)
Image string // Image name (owner/repo format)
Tags []string // Additional tags to apply
BuildArgs map[string]string // Docker build arguments
Push bool // Whether to push after build
// LinuxKit-specific config
LinuxKitConfig string // Path to LinuxKit YAML config
Formats []string // Output formats (iso, qcow2, raw, vmdk)
}
// Builder defines the interface for project-specific build implementations.
type Builder interface {
// Name returns the builder's identifier.
Name() string
// Detect checks if this builder can handle the project in the given directory.
Detect(dir string) (bool, error)
// Build compiles the project for the specified targets.
Build(ctx context.Context, cfg *Config, targets []Target) ([]Artifact, error)
}