package plugin import ( "path/filepath" core "forge.lthn.ai/core/cli/pkg/framework/core" "forge.lthn.ai/core/cli/pkg/io" ) // Loader loads plugins from the filesystem. type Loader struct { medium io.Medium baseDir string } // NewLoader creates a new plugin loader. func NewLoader(m io.Medium, baseDir string) *Loader { return &Loader{ medium: m, baseDir: baseDir, } } // Discover finds all plugin directories under baseDir and returns their manifests. // Directories without a valid plugin.json are silently skipped. func (l *Loader) Discover() ([]*Manifest, error) { entries, err := l.medium.List(l.baseDir) if err != nil { return nil, core.E("plugin.Loader.Discover", "failed to list plugin directory", err) } var manifests []*Manifest for _, entry := range entries { if !entry.IsDir() { continue } manifest, err := l.LoadPlugin(entry.Name()) if err != nil { // Skip directories without valid manifests continue } manifests = append(manifests, manifest) } return manifests, nil } // LoadPlugin loads a single plugin's manifest by name. func (l *Loader) LoadPlugin(name string) (*Manifest, error) { manifestPath := filepath.Join(l.baseDir, name, "plugin.json") manifest, err := LoadManifest(l.medium, manifestPath) if err != nil { return nil, core.E("plugin.Loader.LoadPlugin", "failed to load plugin: "+name, err) } if err := manifest.Validate(); err != nil { return nil, core.E("plugin.Loader.LoadPlugin", "invalid plugin manifest: "+name, err) } return manifest, nil }