* feat(go): make go fmt git-aware by default - By default, only check changed Go files (modified, staged, untracked) - Add --all flag to check all files (previous behaviour) - Reduces noise when running fmt on large codebases Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat(build): minimal output by default, add missing i18n - Default output now shows single line: "Success Built N artifacts (dir)" - Add --verbose/-v flag to show full detailed output - Add all missing i18n translations for build commands - Errors still show failure reason in minimal mode Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat: add root-level `core git` command - Create pkg/gitcmd with git workflow commands as root menu - Export command builders from pkg/dev (AddCommitCommand, etc.) - Commands available under both `core git` and `core dev` for compatibility - Git commands: health, commit, push, pull, work, sync, apply - GitHub orchestration stays in dev: issues, reviews, ci, impact Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat(qa): add docblock coverage checking Implement docblock/docstring coverage analysis for Go code: - New `core qa docblock` command to check coverage - Shows compact file:line list when under threshold - Integrate with `core go qa` as a default check - Add --docblock-threshold flag (default 80%) The checker uses Go AST parsing to find exported symbols (functions, types, consts, vars) without documentation. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: address CodeRabbit review feedback - Fix doc comment: "status" → "health" in gitcmd package - Implement --check flag for `core go fmt` (exits non-zero if files need formatting) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * docs: add docstrings for 100% coverage Add documentation comments to all exported symbols: - pkg/build: ProjectType constants - pkg/cli: LogLevel, RenderStyle, TableStyle - pkg/framework: ServiceFor, MustServiceFor, Core.Core - pkg/git: GitError.Error, GitError.Unwrap - pkg/i18n: Handler Match/Handle methods - pkg/log: Level constants - pkg/mcp: Tool input/output types - pkg/php: Service constants, QA types, service methods - pkg/process: ServiceError.Error - pkg/repos: RepoType constants - pkg/setup: ChangeType, ChangeCategory constants - pkg/workspace: AddWorkspaceCommands Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * chore: standardize line endings to LF Add .gitattributes to enforce LF line endings for all text files. Normalize all existing files to use Unix-style line endings. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: address CodeRabbit review feedback - cmd_format.go: validate --check/--fix mutual exclusivity, capture stderr - cmd_docblock.go: return error instead of os.Exit(1) for proper error handling Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: address CodeRabbit review feedback (round 2) - linuxkit.go: propagate state update errors, handle cmd.Wait() errors in waitForExit - mcp.go: guard against empty old_string in editDiff to prevent runaway edits - cmd_docblock.go: log parse errors instead of silently skipping Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
168 lines
4.6 KiB
Go
168 lines
4.6 KiB
Go
// Package build provides project type detection and cross-compilation for the Core build system.
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// This file handles configuration loading from .core/build.yaml files.
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package build
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import (
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"fmt"
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"os"
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"path/filepath"
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"github.com/host-uk/core/pkg/build/signing"
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"gopkg.in/yaml.v3"
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)
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// ConfigFileName is the name of the build configuration file.
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const ConfigFileName = "build.yaml"
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// ConfigDir is the directory where build configuration is stored.
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const ConfigDir = ".core"
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// BuildConfig holds the complete build configuration loaded from .core/build.yaml.
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// This is distinct from Config which holds runtime build parameters.
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type BuildConfig struct {
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// Version is the config file format version.
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Version int `yaml:"version"`
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// Project contains project metadata.
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Project Project `yaml:"project"`
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// Build contains build settings.
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Build Build `yaml:"build"`
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// Targets defines the build targets.
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Targets []TargetConfig `yaml:"targets"`
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// Sign contains code signing configuration.
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Sign signing.SignConfig `yaml:"sign,omitempty"`
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}
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// Project holds project metadata.
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type Project struct {
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// Name is the project name.
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Name string `yaml:"name"`
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// Description is a brief description of the project.
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Description string `yaml:"description"`
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// Main is the path to the main package (e.g., ./cmd/core).
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Main string `yaml:"main"`
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// Binary is the output binary name.
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Binary string `yaml:"binary"`
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}
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// Build holds build-time settings.
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type Build struct {
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// CGO enables CGO for the build.
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CGO bool `yaml:"cgo"`
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// Flags are additional build flags (e.g., ["-trimpath"]).
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Flags []string `yaml:"flags"`
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// LDFlags are linker flags (e.g., ["-s", "-w"]).
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LDFlags []string `yaml:"ldflags"`
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// Env are additional environment variables.
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Env []string `yaml:"env"`
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}
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// TargetConfig defines a build target in the config file.
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// This is separate from Target to allow for additional config-specific fields.
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type TargetConfig struct {
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// OS is the target operating system (e.g., "linux", "darwin", "windows").
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OS string `yaml:"os"`
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// Arch is the target architecture (e.g., "amd64", "arm64").
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Arch string `yaml:"arch"`
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}
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// LoadConfig loads build configuration from the .core/build.yaml file in the given directory.
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// If the config file does not exist, it returns DefaultConfig().
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// Returns an error if the file exists but cannot be parsed.
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func LoadConfig(dir string) (*BuildConfig, error) {
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configPath := filepath.Join(dir, ConfigDir, ConfigFileName)
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data, err := os.ReadFile(configPath)
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if err != nil {
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if os.IsNotExist(err) {
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return DefaultConfig(), nil
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}
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return nil, fmt.Errorf("build.LoadConfig: failed to read config file: %w", err)
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}
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var cfg BuildConfig
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if err := yaml.Unmarshal(data, &cfg); err != nil {
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return nil, fmt.Errorf("build.LoadConfig: failed to parse config file: %w", err)
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}
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// Apply defaults for any missing fields
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applyDefaults(&cfg)
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return &cfg, nil
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}
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// DefaultConfig returns sensible defaults for Go projects.
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func DefaultConfig() *BuildConfig {
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return &BuildConfig{
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Version: 1,
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Project: Project{
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Name: "",
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Main: ".",
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Binary: "",
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},
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Build: Build{
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CGO: false,
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Flags: []string{"-trimpath"},
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LDFlags: []string{"-s", "-w"},
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Env: []string{},
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},
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Targets: []TargetConfig{
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{OS: "linux", Arch: "amd64"},
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{OS: "linux", Arch: "arm64"},
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{OS: "darwin", Arch: "amd64"},
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{OS: "darwin", Arch: "arm64"},
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{OS: "windows", Arch: "amd64"},
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},
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Sign: signing.DefaultSignConfig(),
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}
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}
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// applyDefaults fills in default values for any empty fields in the config.
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func applyDefaults(cfg *BuildConfig) {
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defaults := DefaultConfig()
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if cfg.Version == 0 {
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cfg.Version = defaults.Version
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}
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if cfg.Project.Main == "" {
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cfg.Project.Main = defaults.Project.Main
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}
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if cfg.Build.Flags == nil {
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cfg.Build.Flags = defaults.Build.Flags
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}
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if cfg.Build.LDFlags == nil {
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cfg.Build.LDFlags = defaults.Build.LDFlags
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}
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if cfg.Build.Env == nil {
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cfg.Build.Env = defaults.Build.Env
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}
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if len(cfg.Targets) == 0 {
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cfg.Targets = defaults.Targets
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}
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// Expand environment variables in sign config
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cfg.Sign.ExpandEnv()
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}
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// ConfigPath returns the path to the build config file for a given directory.
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func ConfigPath(dir string) string {
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return filepath.Join(dir, ConfigDir, ConfigFileName)
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}
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// ConfigExists checks if a build config file exists in the given directory.
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func ConfigExists(dir string) bool {
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return fileExists(ConfigPath(dir))
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}
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// ToTargets converts TargetConfig slice to Target slice for use with builders.
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func (cfg *BuildConfig) ToTargets() []Target {
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targets := make([]Target, len(cfg.Targets))
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for i, t := range cfg.Targets {
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targets[i] = Target(t)
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}
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return targets
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}
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