cli/pkg/plugin/loader.go
Snider f2bc912ebe feat: infrastructure packages and lint cleanup (#281)
* ci: consolidate duplicate workflows and merge CodeQL configs

Remove 17 duplicate workflow files that were split copies of the
combined originals. Each family (CI, CodeQL, Coverage, PR Build,
Alpha Release) had the same job duplicated across separate
push/pull_request/schedule/manual trigger files.

Merge codeql.yml and codescan.yml into a single codeql.yml with
a language matrix covering go, javascript-typescript, python,
and actions — matching the previous default setup coverage.

Remaining workflows (one per family):
- ci.yml (push + PR + manual)
- codeql.yml (push + PR + schedule, all languages)
- coverage.yml (push + PR + manual)
- alpha-release.yml (push + manual)
- pr-build.yml (PR + manual)
- release.yml (tag push)
- agent-verify.yml, auto-label.yml, auto-project.yml

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

* feat: add collect, config, crypt, plugin packages and fix all lint issues

Add four new infrastructure packages with CLI commands:
- pkg/config: layered configuration (defaults → file → env → flags)
- pkg/crypt: crypto primitives (Argon2id, AES-GCM, ChaCha20, HMAC, checksums)
- pkg/plugin: plugin system with GitHub-based install/update/remove
- pkg/collect: collection subsystem (GitHub, BitcoinTalk, market, papers, excavate)

Fix all golangci-lint issues across the entire codebase (~100 errcheck,
staticcheck SA1012/SA1019/ST1005, unused, ineffassign fixes) so that
`core go qa` passes with 0 issues.

Closes #167, #168, #170, #250, #251, #252, #253, #254, #255, #256

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-04 11:34:43 +00:00

63 lines
1.5 KiB
Go

package plugin
import (
"path/filepath"
core "github.com/host-uk/core/pkg/framework/core"
"github.com/host-uk/core/pkg/io"
)
// Loader loads plugins from the filesystem.
type Loader struct {
medium io.Medium
baseDir string
}
// NewLoader creates a new plugin loader.
func NewLoader(m io.Medium, baseDir string) *Loader {
return &Loader{
medium: m,
baseDir: baseDir,
}
}
// Discover finds all plugin directories under baseDir and returns their manifests.
// Directories without a valid plugin.json are silently skipped.
func (l *Loader) Discover() ([]*Manifest, error) {
entries, err := l.medium.List(l.baseDir)
if err != nil {
return nil, core.E("plugin.Loader.Discover", "failed to list plugin directory", err)
}
var manifests []*Manifest
for _, entry := range entries {
if !entry.IsDir() {
continue
}
manifest, err := l.LoadPlugin(entry.Name())
if err != nil {
// Skip directories without valid manifests
continue
}
manifests = append(manifests, manifest)
}
return manifests, nil
}
// LoadPlugin loads a single plugin's manifest by name.
func (l *Loader) LoadPlugin(name string) (*Manifest, error) {
manifestPath := filepath.Join(l.baseDir, name, "plugin.json")
manifest, err := LoadManifest(l.medium, manifestPath)
if err != nil {
return nil, core.E("plugin.Loader.LoadPlugin", "failed to load plugin: "+name, err)
}
if err := manifest.Validate(); err != nil {
return nil, core.E("plugin.Loader.LoadPlugin", "invalid plugin manifest: "+name, err)
}
return manifest, nil
}