Add WailsBuilder to pkg/build/builders: - Auto-detect frontend package manager (bun > pnpm > yarn > npm) - Install dependencies and build frontend automatically - Cross-compile with wails3 CLI for all target platforms - Platform-specific artifact detection (NSIS/DMG/binary) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
297 lines
8.3 KiB
Go
297 lines
8.3 KiB
Go
// Package builders provides build implementations for different project types.
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package builders
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import (
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"context"
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"fmt"
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"os"
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"os/exec"
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"path/filepath"
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"strings"
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"github.com/host-uk/core/pkg/build"
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)
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// WailsBuilder implements the Builder interface for Wails v3 projects.
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type WailsBuilder struct{}
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// NewWailsBuilder creates a new WailsBuilder instance.
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func NewWailsBuilder() *WailsBuilder {
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return &WailsBuilder{}
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}
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// Name returns the builder's identifier.
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func (b *WailsBuilder) Name() string {
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return "wails"
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}
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// Detect checks if this builder can handle the project in the given directory.
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// Uses IsWailsProject from the build package which checks for wails.json.
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func (b *WailsBuilder) Detect(dir string) (bool, error) {
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return build.IsWailsProject(dir), nil
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}
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// Build compiles the Wails project for the specified targets.
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// It installs frontend dependencies, builds the frontend, then runs wails3 build.
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func (b *WailsBuilder) Build(ctx context.Context, cfg *build.Config, targets []build.Target) ([]build.Artifact, error) {
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if cfg == nil {
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return nil, fmt.Errorf("builders.WailsBuilder.Build: config is nil")
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}
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if len(targets) == 0 {
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return nil, fmt.Errorf("builders.WailsBuilder.Build: no targets specified")
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}
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// Ensure output directory exists
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if err := os.MkdirAll(cfg.OutputDir, 0755); err != nil {
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return nil, fmt.Errorf("builders.WailsBuilder.Build: failed to create output directory: %w", err)
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}
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// Find frontend directory (typically "frontend")
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frontendDir := filepath.Join(cfg.ProjectDir, "frontend")
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hasFrontend := dirExists(frontendDir)
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if hasFrontend {
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// Detect package manager
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pkgManager := detectPackageManager(frontendDir)
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// Install frontend dependencies if node_modules is missing
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nodeModules := filepath.Join(frontendDir, "node_modules")
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if !dirExists(nodeModules) {
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if err := b.installFrontendDeps(ctx, frontendDir, pkgManager); err != nil {
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return nil, fmt.Errorf("builders.WailsBuilder.Build: failed to install frontend dependencies: %w", err)
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}
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}
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// Build frontend
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if err := b.buildFrontend(ctx, frontendDir, pkgManager); err != nil {
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return nil, fmt.Errorf("builders.WailsBuilder.Build: failed to build frontend: %w", err)
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}
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}
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var artifacts []build.Artifact
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for _, target := range targets {
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artifact, err := b.buildTarget(ctx, cfg, target)
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if err != nil {
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return artifacts, fmt.Errorf("builders.WailsBuilder.Build: failed to build %s: %w", target.String(), err)
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}
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artifacts = append(artifacts, artifact)
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}
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return artifacts, nil
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}
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// installFrontendDeps installs frontend dependencies using the detected package manager.
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func (b *WailsBuilder) installFrontendDeps(ctx context.Context, frontendDir, pkgManager string) error {
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var cmd *exec.Cmd
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switch pkgManager {
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case "bun":
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cmd = exec.CommandContext(ctx, "bun", "install")
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case "pnpm":
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cmd = exec.CommandContext(ctx, "pnpm", "install")
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case "yarn":
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cmd = exec.CommandContext(ctx, "yarn", "install")
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default:
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cmd = exec.CommandContext(ctx, "npm", "install")
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}
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cmd.Dir = frontendDir
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output, err := cmd.CombinedOutput()
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if err != nil {
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return fmt.Errorf("%s install failed: %w\nOutput: %s", pkgManager, err, string(output))
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}
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return nil
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}
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// buildFrontend runs the frontend build command using the detected package manager.
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func (b *WailsBuilder) buildFrontend(ctx context.Context, frontendDir, pkgManager string) error {
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var cmd *exec.Cmd
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switch pkgManager {
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case "bun":
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cmd = exec.CommandContext(ctx, "bun", "run", "build")
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case "pnpm":
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cmd = exec.CommandContext(ctx, "pnpm", "run", "build")
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case "yarn":
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cmd = exec.CommandContext(ctx, "yarn", "run", "build")
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default:
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cmd = exec.CommandContext(ctx, "npm", "run", "build")
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}
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cmd.Dir = frontendDir
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output, err := cmd.CombinedOutput()
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if err != nil {
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return fmt.Errorf("%s run build failed: %w\nOutput: %s", pkgManager, err, string(output))
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}
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return nil
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}
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// buildTarget compiles for a single target platform using wails3.
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func (b *WailsBuilder) buildTarget(ctx context.Context, cfg *build.Config, target build.Target) (build.Artifact, error) {
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// Determine output binary name
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binaryName := cfg.Name
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if binaryName == "" {
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binaryName = filepath.Base(cfg.ProjectDir)
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}
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// Create platform-specific output path: output/os_arch/
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platformDir := filepath.Join(cfg.OutputDir, fmt.Sprintf("%s_%s", target.OS, target.Arch))
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if err := os.MkdirAll(platformDir, 0755); err != nil {
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return build.Artifact{}, fmt.Errorf("failed to create platform directory: %w", err)
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}
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// Build the wails3 build arguments
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args := []string{"build"}
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// Add output directory
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args = append(args, "-o", platformDir)
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// Create the command
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cmd := exec.CommandContext(ctx, "wails3", args...)
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cmd.Dir = cfg.ProjectDir
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// Set up environment for cross-compilation
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env := os.Environ()
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env = append(env, fmt.Sprintf("GOOS=%s", target.OS))
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env = append(env, fmt.Sprintf("GOARCH=%s", target.Arch))
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cmd.Env = env
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// Capture output for error messages
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output, err := cmd.CombinedOutput()
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if err != nil {
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return build.Artifact{}, fmt.Errorf("wails3 build failed: %w\nOutput: %s", err, string(output))
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}
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// Find the built artifact - depends on platform
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artifactPath, err := b.findArtifact(platformDir, binaryName, target)
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if err != nil {
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return build.Artifact{}, fmt.Errorf("failed to find build artifact: %w", err)
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}
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return build.Artifact{
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Path: artifactPath,
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OS: target.OS,
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Arch: target.Arch,
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}, nil
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}
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// findArtifact locates the built artifact based on the target platform.
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func (b *WailsBuilder) findArtifact(platformDir, binaryName string, target build.Target) (string, error) {
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var candidates []string
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switch target.OS {
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case "windows":
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// Look for NSIS installer first, then plain exe
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candidates = []string{
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filepath.Join(platformDir, binaryName+"-installer.exe"),
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filepath.Join(platformDir, binaryName+".exe"),
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filepath.Join(platformDir, binaryName+"-amd64-installer.exe"),
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}
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case "darwin":
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// Look for .dmg, then .app bundle, then plain binary
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candidates = []string{
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filepath.Join(platformDir, binaryName+".dmg"),
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filepath.Join(platformDir, binaryName+".app"),
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filepath.Join(platformDir, binaryName),
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}
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default:
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// Linux and others: look for plain binary
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candidates = []string{
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filepath.Join(platformDir, binaryName),
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}
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}
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// Try each candidate
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for _, candidate := range candidates {
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if fileOrDirExists(candidate) {
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return candidate, nil
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}
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}
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// If no specific candidate found, try to find any executable or package in the directory
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entries, err := os.ReadDir(platformDir)
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if err != nil {
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return "", fmt.Errorf("failed to read platform directory: %w", err)
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}
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for _, entry := range entries {
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name := entry.Name()
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// Skip common non-artifact files
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if strings.HasSuffix(name, ".go") || strings.HasSuffix(name, ".json") {
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continue
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}
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path := filepath.Join(platformDir, name)
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info, err := entry.Info()
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if err != nil {
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continue
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}
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// On Unix, check if it's executable; on Windows, check for .exe
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if target.OS == "windows" {
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if strings.HasSuffix(name, ".exe") {
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return path, nil
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}
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} else if info.Mode()&0111 != 0 || entry.IsDir() {
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// Executable file or directory (.app bundle)
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return path, nil
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}
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}
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return "", fmt.Errorf("no artifact found in %s", platformDir)
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}
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// detectPackageManager detects the frontend package manager based on lock files.
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// Returns "bun", "pnpm", "yarn", or "npm" (default).
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func detectPackageManager(dir string) string {
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// Check in priority order: bun, pnpm, yarn, npm
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lockFiles := []struct {
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file string
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manager string
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}{
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{"bun.lockb", "bun"},
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{"pnpm-lock.yaml", "pnpm"},
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{"yarn.lock", "yarn"},
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{"package-lock.json", "npm"},
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}
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for _, lf := range lockFiles {
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if fileExists(filepath.Join(dir, lf.file)) {
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return lf.manager
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}
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}
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// Default to npm if no lock file found
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return "npm"
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}
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// fileExists checks if a file exists and is not a directory.
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func fileExists(path string) bool {
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info, err := os.Stat(path)
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if err != nil {
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return false
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}
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return !info.IsDir()
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}
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// dirExists checks if a directory exists.
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func dirExists(path string) bool {
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info, err := os.Stat(path)
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if err != nil {
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return false
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}
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return info.IsDir()
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}
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// fileOrDirExists checks if a file or directory exists.
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func fileOrDirExists(path string) bool {
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_, err := os.Stat(path)
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return err == nil
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}
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// Ensure WailsBuilder implements the Builder interface.
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var _ build.Builder = (*WailsBuilder)(nil)
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