cli/pkg/container/state.go
Snider 3bd9f9bc3d feat(container): implement LinuxKit container runtime
Add pkg/container for running LinuxKit VMs:
- Manager interface with Run, Stop, List, Logs, Exec
- Hypervisor abstraction (QEMU, Hyperkit)
- Auto-detect available hypervisor and image format
- State persistence in ~/.core/containers.json
- Log management in ~/.core/logs/

CLI commands:
- core run <image> - run LinuxKit image (-d for detach)
- core ps - list containers (-a for all)
- core stop <id> - stop container
- core logs <id> - view logs (-f to follow)
- core exec <id> <cmd> - execute via SSH

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-28 18:50:32 +00:00

162 lines
3.4 KiB
Go

package container
import (
"encoding/json"
"os"
"path/filepath"
"sync"
)
// State manages persistent container state.
type State struct {
// Containers is a map of container ID to Container.
Containers map[string]*Container `json:"containers"`
mu sync.RWMutex
filePath string
}
// DefaultStateDir returns the default directory for state files (~/.core).
func DefaultStateDir() (string, error) {
home, err := os.UserHomeDir()
if err != nil {
return "", err
}
return filepath.Join(home, ".core"), nil
}
// DefaultStatePath returns the default path for the state file.
func DefaultStatePath() (string, error) {
dir, err := DefaultStateDir()
if err != nil {
return "", err
}
return filepath.Join(dir, "containers.json"), nil
}
// DefaultLogsDir returns the default directory for container logs.
func DefaultLogsDir() (string, error) {
dir, err := DefaultStateDir()
if err != nil {
return "", err
}
return filepath.Join(dir, "logs"), nil
}
// NewState creates a new State instance.
func NewState(filePath string) *State {
return &State{
Containers: make(map[string]*Container),
filePath: filePath,
}
}
// LoadState loads the state from the given file path.
// If the file doesn't exist, returns an empty state.
func LoadState(filePath string) (*State, error) {
state := NewState(filePath)
data, err := os.ReadFile(filePath)
if err != nil {
if os.IsNotExist(err) {
return state, nil
}
return nil, err
}
if err := json.Unmarshal(data, state); err != nil {
return nil, err
}
return state, nil
}
// SaveState persists the state to the configured file path.
func (s *State) SaveState() error {
s.mu.RLock()
defer s.mu.RUnlock()
// Ensure the directory exists
dir := filepath.Dir(s.filePath)
if err := os.MkdirAll(dir, 0755); err != nil {
return err
}
data, err := json.MarshalIndent(s, "", " ")
if err != nil {
return err
}
return os.WriteFile(s.filePath, data, 0644)
}
// Add adds a container to the state and persists it.
func (s *State) Add(c *Container) error {
s.mu.Lock()
s.Containers[c.ID] = c
s.mu.Unlock()
return s.SaveState()
}
// Get retrieves a container by ID.
func (s *State) Get(id string) (*Container, bool) {
s.mu.RLock()
defer s.mu.RUnlock()
c, ok := s.Containers[id]
return c, ok
}
// Update updates a container in the state and persists it.
func (s *State) Update(c *Container) error {
s.mu.Lock()
s.Containers[c.ID] = c
s.mu.Unlock()
return s.SaveState()
}
// Remove removes a container from the state and persists it.
func (s *State) Remove(id string) error {
s.mu.Lock()
delete(s.Containers, id)
s.mu.Unlock()
return s.SaveState()
}
// All returns all containers in the state.
func (s *State) All() []*Container {
s.mu.RLock()
defer s.mu.RUnlock()
containers := make([]*Container, 0, len(s.Containers))
for _, c := range s.Containers {
containers = append(containers, c)
}
return containers
}
// FilePath returns the path to the state file.
func (s *State) FilePath() string {
return s.filePath
}
// LogPath returns the log file path for a given container ID.
func LogPath(id string) (string, error) {
logsDir, err := DefaultLogsDir()
if err != nil {
return "", err
}
return filepath.Join(logsDir, id+".log"), nil
}
// EnsureLogsDir ensures the logs directory exists.
func EnsureLogsDir() error {
logsDir, err := DefaultLogsDir()
if err != nil {
return err
}
return os.MkdirAll(logsDir, 0755)
}