## Summary
- Stream proposed plans in Plan Mode using `<proposed_plan>` tags parsed
in core, emitting plan deltas plus a plan `ThreadItem`, while stripping
tags from normal assistant output.
- Persist plan items and rebuild them on resume so proposed plans show
in thread history.
- Wire plan items/deltas through app-server protocol v2 and render a
dedicated proposed-plan view in the TUI, including the “Implement this
plan?” prompt only when a plan item is present.
## Changes
### Core (`codex-rs/core`)
- Added a generic, line-based tag parser that buffers each line until it
can disprove a tag prefix; implements auto-close on `finish()` for
unterminated tags. `codex-rs/core/src/tagged_block_parser.rs`
- Refactored proposed plan parsing to wrap the generic parser.
`codex-rs/core/src/proposed_plan_parser.rs`
- In plan mode, stream assistant deltas as:
- **Normal text** → `AgentMessageContentDelta`
- **Plan text** → `PlanDelta` + `TurnItem::Plan` start/completion
(`codex-rs/core/src/codex.rs`)
- Final plan item content is derived from the completed assistant
message (authoritative), not necessarily the concatenated deltas.
- Strips `<proposed_plan>` blocks from assistant text in plan mode so
tags don’t appear in normal messages.
(`codex-rs/core/src/stream_events_utils.rs`)
- Persist `ItemCompleted` events only for plan items for rollout replay.
(`codex-rs/core/src/rollout/policy.rs`)
- Guard `update_plan` tool in Plan Mode with a clear error message.
(`codex-rs/core/src/tools/handlers/plan.rs`)
- Updated Plan Mode prompt to:
- keep `<proposed_plan>` out of non-final reasoning/preambles
- require exact tag formatting
- allow only one `<proposed_plan>` block per turn
(`codex-rs/core/templates/collaboration_mode/plan.md`)
### Protocol / App-server protocol
- Added `TurnItem::Plan` and `PlanDeltaEvent` to core protocol items.
(`codex-rs/protocol/src/items.rs`, `codex-rs/protocol/src/protocol.rs`)
- Added v2 `ThreadItem::Plan` and `PlanDeltaNotification` with
EXPERIMENTAL markers and note that deltas may not match the final plan
item. (`codex-rs/app-server-protocol/src/protocol/v2.rs`)
- Added plan delta route in app-server protocol common mapping.
(`codex-rs/app-server-protocol/src/protocol/common.rs`)
- Rebuild plan items from persisted `ItemCompleted` events on resume.
(`codex-rs/app-server-protocol/src/protocol/thread_history.rs`)
### App-server
- Forward plan deltas to v2 clients and map core plan items to v2 plan
items. (`codex-rs/app-server/src/bespoke_event_handling.rs`,
`codex-rs/app-server/src/codex_message_processor.rs`)
- Added v2 plan item tests.
(`codex-rs/app-server/tests/suite/v2/plan_item.rs`)
### TUI
- Added a dedicated proposed plan history cell with special background
and padding, and moved “• Proposed Plan” outside the highlighted block.
(`codex-rs/tui/src/history_cell.rs`, `codex-rs/tui/src/style.rs`)
- Only show “Implement this plan?” when a plan item exists.
(`codex-rs/tui/src/chatwidget.rs`,
`codex-rs/tui/src/chatwidget/tests.rs`)
<img width="831" height="847" alt="Screenshot 2026-01-29 at 7 06 24 PM"
src="https://github.com/user-attachments/assets/69794c8c-f96b-4d36-92ef-c1f5c3a8f286"
/>
### Docs / Misc
- Updated protocol docs to mention plan deltas.
(`codex-rs/docs/protocol_v1.md`)
- Minor plumbing updates in exec/debug clients to tolerate plan deltas.
(`codex-rs/debug-client/src/reader.rs`, `codex-rs/exec/...`)
## Tests
- Added core integration tests:
- Plan mode strips plan from agent messages.
- Missing `</proposed_plan>` closes at end-of-message.
(`codex-rs/core/tests/suite/items.rs`)
- Added unit tests for generic tag parser (prefix buffering, non-tag
lines, auto-close). (`codex-rs/core/src/tagged_block_parser.rs`)
- Existing app-server plan item tests in v2.
(`codex-rs/app-server/tests/suite/v2/plan_item.rs`)
## Notes / Behavior
- Plan output no longer appears in standard assistant text in Plan Mode;
it streams via `PlanDelta` and completes as a `TurnItem::Plan`.
- The final plan item content is authoritative and may diverge from
streamed deltas (documented as experimental).
- Reasoning summaries are not filtered; prompt instructs the model not
to include `<proposed_plan>` outside the final plan message.
## Codex Author
`codex fork 019bec2d-b09d-7450-b292-d7bcdddcdbfb`
- [x] Support `/apps` slash command to browse the apps in tui.
- [x] Support inserting apps to prompt using `$`.
- [x] Lots of simplification/renaming from connectors to apps.
### Summary
Add `isOther` to question object from request_user_input tool input and
remove `other` option from the tool prompt to better handle tool input.
## Summary
Support updating Personality mid-Thread via UserTurn/OverwriteTurn. This
is explicitly unused by the clients so far, to simplify PRs - app-server
and tui implementations will be follow-ups.
## Testing
- [x] added integration tests
- `tui/` and `tui2/` submit `Op::UserTurn` and own full turn context
(cwd/approval/sandbox/model/etc.).
- `Op::UserInput` is documented as legacy in `codex-protocol` (doc-only;
no `#[deprecated]` to avoid `-D warnings` fallout).
- Remove obsolete `#[allow(deprecated)]` and the unused `ConversationId`
alias/re-export.
1. Remove PUBLIC skills and introduce SYSTEM skills embedded in the
binary and installed into $CODEX_HOME/skills/.system at startup.
2. Skills are now always enabled (feature flag removed).
3. Update skills/list to accept forceReload and plumb it through (not
used by clients yet).
1. Adds SkillScope::Public end-to-end (core + protocol) and loads skills
from the public cache directory
2. Improves repo skill discovery by searching upward for the nearest
.codex/skills within a git repo
3. Deduplicates skills by name with deterministic ordering to avoid
duplicates across sources
4. Fixes garbled “Skill errors” overlay rendering by preventing pending
history lines from being injected during the modal
5. Updates the project docs “Skills” intro wording to avoid hardcoded
paths
refactor the way we load and manage skills:
1. Move skill discovery/caching into SkillsManager and reuse it across
sessions.
2. Add the skills/list API (Op::ListSkills/SkillsListResponse) to fetch
skills for one or more cwds. Also update app-server for VSCE/App;
3. Trigger skills/list during session startup so UIs preload skills and
handle errors immediately.
This reverts commit c2ec477d93.
# External (non-OpenAI) Pull Request Requirements
Before opening this Pull Request, please read the dedicated
"Contributing" markdown file or your PR may be closed:
https://github.com/openai/codex/blob/main/docs/contributing.md
If your PR conforms to our contribution guidelines, replace this text
with a detailed and high quality description of your changes.
Include a link to a bug report or enhancement request.
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.