This adds a dummy v8-poc project that in Cargo links against our
prebuilt binaries and the ones provided by rusty_v8 for non musl
platforms. This demonstrates that we can successfully link and use v8 on
all platforms that we want to target.
In bazel things are slightly more complicated. Since the libraries as
published have libc++ linked in already we end up with a lot of double
linked symbols if we try to use them in bazel land. Instead we fall back
to building rusty_v8 and v8 from source (cached of course) on the
platforms we ship to.
There is likely some compatibility drift in the windows bazel builder
that we'll need to reconcile before we can re-enable them. I'm happy to
be on the hook to unwind that.
This PR add an URI-based system to reference agents within a tree. This
comes from a sync between research and engineering.
The main agent (the one manually spawned by a user) is always called
`/root`. Any sub-agent spawned by it will be `/root/agent_1` for example
where `agent_1` is chosen by the model.
Any agent can contact any agents using the path.
Paths can be used either in absolute or relative to the calling agents
Resume is not supported for now on this new path
Alternative approach, we use rusty_v8 for all platforms that its
predefined, but lets build from source a musl v8 version with bazel for
x86 and aarch64 only. We would need to release this on github and then
use the release.
This lets us drop various patches and go all the way to a very clean
setup.
In case folks are curious what was going on... we were depending on the
toolchain finding stdlib headers as sibling files of `clang++`, and for
linking we were providing a `-resource-dir` containing the runtime libs.
However, some users of the cc toolchain (such as rust build scripts) do
the equivalent of `$CC $CCFLAGS $LDFLAGS` so the `-resource-dir` was
being passed when compiling, which suppressed the default stdlib header
location logic. The upstream fix was to swap to using `-isystem` to pass
the stdlib headers, while carefully controlling the ordering to simulate
them coming from the resource-dir.
# External (non-OpenAI) Pull Request Requirements
Before opening this Pull Request, please read the dedicated
"Contributing" markdown file or your PR may be closed:
https://github.com/openai/codex/blob/main/docs/contributing.md
If your PR conforms to our contribution guidelines, replace this text
with a detailed and high quality description of your changes.
Include a link to a bug report or enhancement request.
we can't use runfiles directory on Windows due to path lengths, so swap
to manifest strategy. Parsing the manifest is a bit complex and the
format is changing in Bazel upstream, so pull in the official Rust
library (via a small hack to make it importable...) and cleanup all the
associated logic to work cleanly in both bazel and cargo without extra
confusion
On bazel9 this lets us avoid performing some external repo downloads if
they've been previously uploaded to remote cache, downloads are deferred
until they are actually needed to execute an uncached action
This PR configures Codex CLI so it can be built with
[Bazel](https://bazel.build) in addition to Cargo. The `.bazelrc`
includes configuration so that remote builds can be done using
[BuildBuddy](https://www.buildbuddy.io).
If you are familiar with Bazel, things should work as you expect, e.g.,
run `bazel test //... --keep-going` to run all the tests in the repo,
but we have also added some new aliases in the `justfile` for
convenience:
- `just bazel-test` to run tests locally
- `just bazel-remote-test` to run tests remotely (currently, the remote
build is for x86_64 Linux regardless of your host platform). Note we are
currently seeing the following test failures in the remote build, so we
still need to figure out what is happening here:
```
failures:
suite::compact::manual_compact_twice_preserves_latest_user_messages
suite::compact_resume_fork::compact_resume_after_second_compaction_preserves_history
suite::compact_resume_fork::compact_resume_and_fork_preserve_model_history_view
```
- `just build-for-release` to build release binaries for all
platforms/architectures remotely
To setup remote execution:
- [Create a buildbuddy account](https://app.buildbuddy.io/) (OpenAI
employees should also request org access at
https://openai.buildbuddy.io/join/ with their `@openai.com` email
address.)
- [Copy your API key](https://app.buildbuddy.io/docs/setup/) to
`~/.bazelrc` (add the line `build
--remote_header=x-buildbuddy-api-key=YOUR_KEY`)
- Use `--config=remote` in your `bazel` invocations (or add `common
--config=remote` to your `~/.bazelrc`, or use the `just` commands)
## CI
In terms of CI, this PR introduces `.github/workflows/bazel.yml`, which
uses Bazel to run the tests _locally_ on Mac and Linux GitHub runners
(we are working on supporting Windows, but that is not ready yet). Note
that the failures we are seeing in `just bazel-remote-test` do not occur
on these GitHub CI jobs, so everything in `.github/workflows/bazel.yml`
is green right now.
The `bazel.yml` uses extra config in `.github/workflows/ci.bazelrc` so
that macOS CI jobs build _remotely_ on Linux hosts (using the
`docker://docker.io/mbolin491/codex-bazel` Docker image declared in the
root `BUILD.bazel`) using cross-compilation to build the macOS
artifacts. Then these artifacts are downloaded locally to GitHub's macOS
runner so the tests can be executed natively. This is the relevant
config that enables this:
```
common:macos --config=remote
common:macos --strategy=remote
common:macos --strategy=TestRunner=darwin-sandbox,local
```
Because of the remote caching benefits we get from BuildBuddy, these new
CI jobs can be extremely fast! For example, consider these two jobs that
ran all the tests on Linux x86_64:
- Bazel 1m37s
https://github.com/openai/codex/actions/runs/20861063212/job/59940545209?pr=8875
- Cargo 9m20s
https://github.com/openai/codex/actions/runs/20861063192/job/59940559592?pr=8875
For now, we will continue to run both the Bazel and Cargo jobs for PRs,
but once we add support for Windows and running Clippy, we should be
able to cutover to using Bazel exclusively for PRs, which should still
speed things up considerably. We will probably continue to run the Cargo
jobs post-merge for commits that land on `main` as a sanity check.
Release builds will also continue to be done by Cargo for now.
Earlier attempt at this PR: https://github.com/openai/codex/pull/8832
Earlier attempt to add support for Buck2, now abandoned:
https://github.com/openai/codex/pull/8504
---------
Co-authored-by: David Zbarsky <dzbarsky@gmail.com>
Co-authored-by: Michael Bolin <mbolin@openai.com>
This deletes the bulk of the `codex-cli` folder and eliminates the logic
that builds the TypeScript code and bundles it into the release.
Since this PR modifies `.github/workflows/rust-release.yml`, to test
changes to the release process, I locally commented out all of the "is
this commit on upstream `main`" checks in
`scripts/create_github_release.sh` and ran:
```
./codex-rs/scripts/create_github_release.sh 0.20.0-alpha.4
```
Which kicked off:
https://github.com/openai/codex/actions/runs/16842085113
And the release artifacts appear legit!
https://github.com/openai/codex/releases/tag/rust-v0.20.0-alpha.4
This PR uses [`pnpm
patch`](https://www.petermekhaeil.com/til/pnpm-patch/) to pull in the
following proposed fixes for `marked-terminal`:
* https://github.com/mikaelbr/marked-terminal/pull/366
* https://github.com/mikaelbr/marked-terminal/pull/367
This adds a substantial test to `codex-cli/tests/markdown.test.tsx` to
verify the new behavior.
Note that one of the tests shows two citations being split across a line
even though the rendered version would fit comfortably on one line.
Changing this likely requires a subtle fix to `marked-terminal` to
account for "rendered length" when determining line breaks.