This PR introduces an extra layer of abstraction to prepare us for the
migration to execpolicy2:
- introduces a new trait, `EscalationPolicy`, whose `determine_action()`
method is responsible for producing the `EscalateAction`
- the existing `ExecPolicy` typedef is changed to return an intermediate
`ExecPolicyOutcome` instead of `EscalateAction`
- the default implementation of `EscalationPolicy`,
`McpEscalationPolicy`, composes `ExecPolicy`
- the `ExecPolicyOutcome` includes `codex_execpolicy2::Decision`, which
has a `Prompt` variant
- when `McpEscalationPolicy` gets `Decision::Prompt` back from
`ExecPolicy`, it prompts the user via an MCP elicitation and maps the
result into an `ElicitationAction`
- now that the end user can reply to an elicitation with `Decline` or
`Cancel`, we introduce a new variant, `EscalateAction::Deny`, which the
client handles by returning exit code `1` without running anything
Note the way the elicitation is created is still not quite right, but I
will fix that once we have things running end-to-end for real in a
follow-up PR.