### Summary
- Parse all `web_search` tool actions (`search`, `find_in_page`,
`open_page`).
- Previously we only parsed + displayed `search`, which made the TUI
appear to pause when the other actions were being used.
- Show in progress `web_search` calls as `Searching the web`
- Previously we only showed completed tool calls
<img width="308" height="149" alt="image"
src="https://github.com/user-attachments/assets/90a4e8ff-b06a-48ff-a282-b57b31121845"
/>
### Tests
Added + updated tests, tested locally
### Follow ups
Update VSCode extension to display these as well
## Summary
Add dynamic tool injection to thread startup in API v2, wire dynamic
tool calls through the app server to clients, and plumb responses back
into the model tool pipeline.
### Flow (high level)
- Thread start injects `dynamic_tools` into the model tool list for that
thread (validation is done here).
- When the model emits a tool call for one of those names, core raises a
`DynamicToolCallRequest` event.
- The app server forwards it to the client as `item/tool/call`, waits
for the client’s response, then submits a `DynamicToolResponse` back to
core.
- Core turns that into a `function_call_output` in the next model
request so the model can continue.
### What changed
- Added dynamic tool specs to v2 thread start params and protocol types;
introduced `item/tool/call` (request/response) for dynamic tool
execution.
- Core now registers dynamic tool specs at request time and routes those
calls via a new dynamic tool handler.
- App server validates tool names/schemas, forwards dynamic tool call
requests to clients, and publishes tool outputs back into the session.
- Integration tests
## Summary
Support updating Personality mid-Thread via UserTurn/OverwriteTurn. This
is explicitly unused by the clients so far, to simplify PRs - app-server
and tui implementations will be follow-ups.
## Testing
- [x] added integration tests
This PR adds support for chained (layered) config.toml file merging for
clients that use the app server interface. This feature already exists
for the TUI, but it does not work for GUI clients.
It does the following:
* Changes code paths for new thread, resume thread, and fork thread to
use the effective config based on the cwd.
* Updates the `config/read` API to accept an optional `cwd` parameter.
If specified, the API returns the effective config based on that cwd
path. Also optionally includes all layers including project config
files. If cwd is not specified, the API falls back on its older behavior
where it considers only the global (non-project) config files when
computing the effective config.
The changes in codex_message_processor.rs look deceptively large. They
mostly just involve moving existing blocks of code to a later point in
some functions so it can use the cwd to calculate the config.
This PR builds upon #9509 and should be reviewed and merged after that
PR.
Tested:
* Verified change with (dependent, as-yet-uncommitted) changes to IDE
Extension and confirmed correct behavior
The full fix requires additional changes in the IDE Extension code base,
but they depend on this PR.
## Summary
- add optional `collaboration_mode` to `TurnContextItem` in rollouts
- persist the current collaboration mode when recording turn context
(sampling + compaction)
## Rationale
We already persist turn context data for resume logic. Capturing
collaboration mode in the rollout gives us the mode context for each
turn, enabling follow‑up work to diff mode instructions correctly on
resume.
## Changes
- protocol: add optional `collaboration_mode` field to `TurnContextItem`
- core: persist collaboration mode alongside other turn context settings
in rollouts
## Summary
This PR consolidates base_instructions onto SessionMeta /
SessionConfiguration, so we ensure `base_instructions` is set once per
session and should be (mostly) immutable, unless:
- overridden by config on resume / fork
- sub-agent tasks, like review or collab
In a future PR, we should convert all references to `base_instructions`
to consistently used the typed struct, so it's less likely that we put
other strings there. See #9423. However, this PR is already quite
complex, so I'm deferring that to a follow-up.
## Testing
- [x] Added a resume test to assert that instructions are preserved. In
particular, `resume_switches_models_preserves_base_instructions` fails
against main.
Existing test coverage thats assert base instructions are preserved
across multiple requests in a session:
- Manual compact keeps baseline instructions:
core/tests/suite/compact.rs:199
- Auto-compact keeps baseline instructions:
core/tests/suite/compact.rs:1142
- Prompt caching reuses the same instructions across two requests:
core/tests/suite/prompt_caching.rs:150 and
core/tests/suite/prompt_caching.rs:157
- Prompt caching with explicit expected string across two requests:
core/tests/suite/prompt_caching.rs:213 and
core/tests/suite/prompt_caching.rs:222
- Resume with model switch keeps original instructions:
core/tests/suite/resume.rs:136
- Compact/resume/fork uses request 0 instructions for later expected
payloads: core/tests/suite/compact_resume_fork.rs:215
- `tui/` and `tui2/` submit `Op::UserTurn` and own full turn context
(cwd/approval/sandbox/model/etc.).
- `Op::UserInput` is documented as legacy in `codex-protocol` (doc-only;
no `#[deprecated]` to avoid `-D warnings` fallout).
- Remove obsolete `#[allow(deprecated)]` and the unused `ConversationId`
alias/re-export.
### Description
- Remove the now-unused `instructions` field from the session metadata
to simplify SessionMeta and stop propagating transient instruction text
through the rollout recorder API. This was only saving
user_instructions, and was never being read.
- Stop passing user instructions into the rollout writer at session
creation so the rollout header only contains canonical session metadata.
### Testing
- Ran `just fmt` which completed successfully.
- Ran `just fix -p codex-protocol`, `just fix -p codex-core`, `just fix
-p codex-app-server`, `just fix -p codex-tui`, and `just fix -p
codex-tui2` which completed (Clippy fixes applied) as part of
verification.
- Ran `cargo test -p codex-protocol` which passed (28 tests).
- Ran `cargo test -p codex-core` which showed failures in a small set of
tests (not caused by the protocol type change directly):
`default_client::tests::test_create_client_sets_default_headers`,
several `models_manager::manager::tests::refresh_available_models_*`,
and `shell_snapshot::tests::linux_sh_snapshot_includes_sections` (these
tests failed in this CI run).
- Ran `cargo test -p codex-app-server` which reported several failing
integration tests (including
`suite::codex_message_processor_flow::test_codex_jsonrpc_conversation_flow`,
`suite::output_schema::send_user_turn_*`, and
`suite::user_agent::get_user_agent_returns_current_codex_user_agent`).
- `cargo test -p codex-tui` and `cargo test -p codex-tui2` were
attempted but aborted due to disk space exhaustion (`No space left on
device`).
------
[Codex
Task](https://chatgpt.com/codex/tasks/task_i_696bd8ce632483228d298cf07c7eb41c)
Summary:
- Add forked_from to SessionMeta/SessionConfiguredEvent and persist it
for forked sessions.
- Surface forked_from in /status for tui + tui2 and add snapshots.
We’re introducing a new SKILL.toml to hold skill metadata so Codex can
deliver a richer Skills experience.
Initial focus is the interface block:
```
[interface]
display_name = "Optional user-facing name"
short_description = "Optional user-facing description"
icon_small = "./assets/small-400px.png"
icon_large = "./assets/large-logo.svg"
brand_color = "#3B82F6"
default_prompt = "Optional surrounding prompt to use the skill with"
```
All fields are exposed via the app server API.
display_name and short_description are consumed by the TUI.
Emit the following events around the collab tools. On the `app-server`
this will be under `item/started` and `item/completed`
```
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabAgentSpawnBeginEvent {
/// Identifier for the collab tool call.
pub call_id: String,
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Initial prompt sent to the agent. Can be empty to prevent CoT leaking at the
/// beginning.
pub prompt: String,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabAgentSpawnEndEvent {
/// Identifier for the collab tool call.
pub call_id: String,
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the newly spawned agent, if it was created.
pub new_thread_id: Option<ThreadId>,
/// Initial prompt sent to the agent. Can be empty to prevent CoT leaking at the
/// beginning.
pub prompt: String,
/// Last known status of the new agent reported to the sender agent.
pub status: AgentStatus,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabAgentInteractionBeginEvent {
/// Identifier for the collab tool call.
pub call_id: String,
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the receiver.
pub receiver_thread_id: ThreadId,
/// Prompt sent from the sender to the receiver. Can be empty to prevent CoT
/// leaking at the beginning.
pub prompt: String,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabAgentInteractionEndEvent {
/// Identifier for the collab tool call.
pub call_id: String,
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the receiver.
pub receiver_thread_id: ThreadId,
/// Prompt sent from the sender to the receiver. Can be empty to prevent CoT
/// leaking at the beginning.
pub prompt: String,
/// Last known status of the receiver agent reported to the sender agent.
pub status: AgentStatus,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabWaitingBeginEvent {
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the receiver.
pub receiver_thread_id: ThreadId,
/// ID of the waiting call.
pub call_id: String,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabWaitingEndEvent {
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the receiver.
pub receiver_thread_id: ThreadId,
/// ID of the waiting call.
pub call_id: String,
/// Last known status of the receiver agent reported to the sender agent.
pub status: AgentStatus,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabCloseBeginEvent {
/// Identifier for the collab tool call.
pub call_id: String,
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the receiver.
pub receiver_thread_id: ThreadId,
}
#[derive(Debug, Clone, Deserialize, Serialize, PartialEq, JsonSchema, TS)]
pub struct CollabCloseEndEvent {
/// Identifier for the collab tool call.
pub call_id: String,
/// Thread ID of the sender.
pub sender_thread_id: ThreadId,
/// Thread ID of the receiver.
pub receiver_thread_id: ThreadId,
/// Last known status of the receiver agent reported to the sender agent before
/// the close.
pub status: AgentStatus,
}
```
### Motivation
- Landlock alone cannot prevent writes to sensitive in-repo files like
`.git/` when the repo root is writable, so explicit mount restrictions
are required for those paths.
- The sandbox must set up any mounts before calling Landlock so Landlock
can still be applied afterwards and the two mechanisms compose
correctly.
### Description
- Add a new `linux-sandbox` helper `apply_read_only_mounts` in
`linux-sandbox/src/mounts.rs` that: unshares namespaces, maps uids/gids
when required, makes mounts private, bind-mounts targets, and remounts
them read-only.
- Wire the mount step into the sandbox flow by calling
`apply_read_only_mounts(...)` before network/seccomp and before applying
Landlock rules in `linux-sandbox/src/landlock.rs`.
### Summary
* Added `mcpServer/refresh` command to inform app servers and active
threads to refresh mcpServer on next turn event.
* Added `pending_mcp_server_refresh_config` to codex core so that if the
value is populated, we reinitialize the mcp server manager on the thread
level.
* The config is updated on `mcpServer/refresh` command which we iterate
through threads and provide with the latest config value after last
write.
Add implementation for the `wait` tool.
For this we consider all status different from `PendingInit` and
`Running` as terminal. The `wait` tool call will return either after a
given timeout or when the tool reaches a non-terminal status.
A few points to note:
* The usage of a channel is preferred to prevent some races (just
looping on `get_status()` could "miss" a terminal status)
* The order of operations is very important, we need to first subscribe
and then check the last known status to prevent race conditions
* If the channel gets dropped, we return an error on purpose
- Merge ModelFamily into ModelInfo
- Remove logic for adding instructions to apply patch
- Add compaction limit and visible context window to `ModelInfo`
Add `thread/rollback` to app-server to support IDEs undo-ing the last N
turns of a thread.
For context, an IDE partner will be supporting an "undo" capability
where the IDE (the app-server client) will be responsible for reverting
the local changes made during the last turn. To support this well, we
also need a way to drop the last turn (or more generally, the last N
turns) from the agent's context. This is what `thread/rollback` does.
**Core idea**: A Thread rollback is represented as a persisted event
message (EventMsg::ThreadRollback) in the rollout JSONL file, not by
rewriting history. On resume, both the model's context (core replay) and
the UI turn list (app-server v2's thread history builder) apply these
markers so the pruned history is consistent across live conversations
and `thread/resume`.
Implementation notes:
- Rollback only affects agent context and appends to the rollout file;
clients are responsible for reverting files on disk.
- If a thread rollback is currently in progress, subsequent
`thread/rollback` calls are rejected.
- Because we use `CodexConversation::submit` and codex core tracks
active turns, returning an error on concurrent rollbacks is communicated
via an `EventMsg::Error` with a new variant
`CodexErrorInfo::ThreadRollbackFailed`. app-server watches for that and
sends the BAD_REQUEST RPC response.
Tests cover thread rollbacks in both core and app-server, including when
`num_turns` > existing turns (which clears all turns).
**Note**: this explicitly does **not** behave like `/undo` which we just
removed from the CLI, which does the opposite of what `thread/rollback`
does. `/undo` reverts local changes via ghost commits/snapshots and does
not modify the agent's context / conversation history.
What changed
- Added `outputSchema` support to the app-server APIs, mirroring `codex
exec --output-schema` behavior.
- V1 `sendUserTurn` now accepts `outputSchema` and constrains the final
assistant message for that turn.
- V2 `turn/start` now accepts `outputSchema` and constrains the final
assistant message for that turn (explicitly per-turn only).
Core behavior
- `Op::UserTurn` already supported `final_output_json_schema`; now V1
`sendUserTurn` forwards `outputSchema` into that field.
- `Op::UserInput` now carries `final_output_json_schema` for per-turn
settings updates; core maps it into
`SessionSettingsUpdate.final_output_json_schema` so it applies to the
created turn context.
- V2 `turn/start` does NOT persist the schema via `OverrideTurnContext`
(it’s applied only for the current turn). Other overrides
(cwd/model/etc) keep their existing persistent behavior.
API / docs
- `codex-rs/app-server-protocol/src/protocol/v1.rs`: add `output_schema:
Option<serde_json::Value>` to `SendUserTurnParams` (serialized as
`outputSchema`).
- `codex-rs/app-server-protocol/src/protocol/v2.rs`: add `output_schema:
Option<JsonValue>` to `TurnStartParams` (serialized as `outputSchema`).
- `codex-rs/app-server/README.md`: document `outputSchema` for
`turn/start` and clarify it applies only to the current turn.
- `codex-rs/docs/codex_mcp_interface.md`: document `outputSchema` for v1
`sendUserTurn` and v2 `turn/start`.
Tests added/updated
- New app-server integration tests asserting `outputSchema` is forwarded
into outbound `/responses` requests as `text.format`:
- `codex-rs/app-server/tests/suite/output_schema.rs`
- `codex-rs/app-server/tests/suite/v2/output_schema.rs`
- Added per-turn semantics tests (schema does not leak to the next
turn):
- `send_user_turn_output_schema_is_per_turn_v1`
- `turn_start_output_schema_is_per_turn_v2`
- Added protocol wire-compat tests for the merged op:
- serialize omits `final_output_json_schema` when `None`
- deserialize works when field is missing
- serialize includes `final_output_json_schema` when `Some(schema)`
Call site updates (high level)
- Updated all `Op::UserInput { .. }` constructions to include
`final_output_json_schema`:
- `codex-rs/app-server/src/codex_message_processor.rs`
- `codex-rs/core/src/codex_delegate.rs`
- `codex-rs/mcp-server/src/codex_tool_runner.rs`
- `codex-rs/tui/src/chatwidget.rs`
- `codex-rs/tui2/src/chatwidget.rs`
- plus impacted core tests.
Validation
- `just fmt`
- `cargo test -p codex-core`
- `cargo test -p codex-app-server`
- `cargo test -p codex-mcp-server`
- `cargo test -p codex-tui`
- `cargo test -p codex-tui2`
- `cargo test -p codex-protocol`
- `cargo clippy --all-features --tests --profile dev --fix -- -D
warnings`
last token count in context manager is initialized to 0. Gets populated
only on events from server.
This PR populates it on resume so we can decide if we need to compact or
not.
### What
Builds on #8293.
Add `additional_details`, which contains the upstream error message, to
relevant structures used to pass along retryable `StreamError`s.
Uses the new TUI status indicator's `details` field (shows under the
status header) to display the `additional_details` error to the user on
retryable `Reconnecting...` errors. This adds clarity for users for
retryable errors.
Will make corresponding change to VSCode extension to show
`additional_details` as expandable from the `Reconnecting...` cell.
Examples:
<img width="1012" height="326" alt="image"
src="https://github.com/user-attachments/assets/f35e7e6a-8f5e-4a2f-a764-358101776996"
/>
<img width="1526" height="358" alt="image"
src="https://github.com/user-attachments/assets/0029cbc0-f062-4233-8650-cc216c7808f0"
/>
### Motivation
- Persist richer per-turn configuration in rollouts so resumed/forked
sessions and tooling can reason about the exact instruction inputs and
output constraints used for a turn.
### Description
- Extend `TurnContextItem` to include optional `base_instructions`,
`user_instructions`, and `developer_instructions`.
- Record the optional `final_output_json_schema` associated with a turn.
- Add an optional `truncation_policy` to `TurnContextItem` and populate
it when writing turn-context rollout items.
- Introduce a protocol-level `TruncationPolicy` representation and
convert from core truncation policy when recording.
### Testing
- `cargo test -p codex-protocol` (pass)
## Description
Introduced `ExternalSandbox` policy to cover use case when sandbox
defined by outside environment, effectively it translates to
`SandboxMode#DangerFullAccess` for file system (since sandbox configured
on container level) and configurable `network_access` (either Restricted
or Enabled by outside environment).
as example you can configure `ExternalSandbox` policy as part of
`sendUserTurn` v1 app_server API:
```
{
"conversationId": <id>,
"cwd": <cwd>,
"approvalPolicy": "never",
"sandboxPolicy": {
"type": ""external-sandbox",
"network_access": "enabled"/"restricted"
},
"model": <model>,
"effort": <effort>,
....
}
```
1. Remove PUBLIC skills and introduce SYSTEM skills embedded in the
binary and installed into $CODEX_HOME/skills/.system at startup.
2. Skills are now always enabled (feature flag removed).
3. Update skills/list to accept forceReload and plumb it through (not
used by clients yet).
1. Adds SkillScope::Public end-to-end (core + protocol) and loads skills
from the public cache directory
2. Improves repo skill discovery by searching upward for the nearest
.codex/skills within a git repo
3. Deduplicates skills by name with deterministic ordering to avoid
duplicates across sources
4. Fixes garbled “Skill errors” overlay rendering by preventing pending
history lines from being injected during the modal
5. Updates the project docs “Skills” intro wording to avoid hardcoded
paths
In preparation for in-repo configuration support, this updates
`WritableRoot::get_writable_roots_with_cwd()` to include the `.codex`
subfolder in `WritableRoot.read_only_subpaths`, if it exists, as we
already do for `.git`.
As noted, currently, like `.git`, `.codex` will only be read-only under
macOS Seatbelt, but we plan to bring support to other OSes, as well.
Updated the integration test in `seatbelt.rs` so that it actually
attempts to run the generated Seatbelt commands, verifying that:
- trying to write to `.codex/config.toml` in a writable root fails
- trying to write to `.git/hooks/pre-commit` in a writable root fails
- trying to write to the writable root containing the `.codex` and
`.git` subfolders succeeds
refactor the way we load and manage skills:
1. Move skill discovery/caching into SkillsManager and reuse it across
sessions.
2. Add the skills/list API (Op::ListSkills/SkillsListResponse) to fetch
skills for one or more cwds. Also update app-server for VSCE/App;
3. Trigger skills/list during session startup so UIs preload skills and
handle errors immediately.
Changes the `writable_roots` field of the `WorkspaceWrite` variant of
the `SandboxPolicy` enum from `Vec<PathBuf>` to `Vec<AbsolutePathBuf>`.
This is helpful because now callers can be sure the value is an absolute
path rather than a relative one. (Though when using an absolute path in
a Seatbelt config policy, we still have to _canonicalize_ it first.)
Because `writable_roots` can be read from a config file, it is important
that we are able to resolve relative paths properly using the parent
folder of the config file as the base path.
1. Skills load once in core at session start; the cached outcome is
reused across core and surfaced to TUI via SessionConfigured.
2. TUI detects explicit skill selections, and core injects the matching
SKILL.md content into the turn when a selected skill is present.
# External (non-OpenAI) Pull Request Requirements
Before opening this Pull Request, please read the dedicated
"Contributing" markdown file or your PR may be closed:
https://github.com/openai/codex/blob/main/docs/contributing.md
If your PR conforms to our contribution guidelines, replace this text
with a detailed and high quality description of your changes.
Include a link to a bug report or enhancement request.