Changes the `writable_roots` field of the `WorkspaceWrite` variant of
the `SandboxPolicy` enum from `Vec<PathBuf>` to `Vec<AbsolutePathBuf>`.
This is helpful because now callers can be sure the value is an absolute
path rather than a relative one. (Though when using an absolute path in
a Seatbelt config policy, we still have to _canonicalize_ it first.)
Because `writable_roots` can be read from a config file, it is important
that we are able to resolve relative paths properly using the parent
folder of the config file as the base path.
This PR adds the API V2 version of the command‑execution approval flow
for the shell tool.
This PR wires the new RPC (`item/commandExecution/requestApproval`, V2
only) and related events (`item/started`, `item/completed`, and
`item/commandExecution/delta`, which are emitted in both V1 and V2)
through the app-server
protocol. The new approval RPC is only sent when the user initiates a
turn with the new `turn/start` API so we don't break backwards
compatibility with VSCE.
The approach I took was to make as few changes to the Codex core as
possible, leveraging existing `EventMsg` core events, and translating
those in app-server. I did have to add additional fields to
`EventMsg::ExecCommandEndEvent` to capture the command's input so that
app-server can statelessly transform these events to a
`ThreadItem::CommandExecution` item for the `item/completed` event.
Once we stabilize the API and it's complete enough for our partners, we
can work on migrating the core to be aware of command execution items as
a first-class concept.
**Note**: We'll need followup work to make sure these APIs work for the
unified exec tool, but will wait til that's stable and landed before
doing a pass on app-server.
Example payloads below:
```
{
"method": "item/started",
"params": {
"item": {
"aggregatedOutput": null,
"command": "/bin/zsh -lc 'touch /tmp/should-trigger-approval'",
"cwd": "/Users/owen/repos/codex/codex-rs",
"durationMs": null,
"exitCode": null,
"id": "call_lNWWsbXl1e47qNaYjFRs0dyU",
"parsedCmd": [
{
"cmd": "touch /tmp/should-trigger-approval",
"type": "unknown"
}
],
"status": "inProgress",
"type": "commandExecution"
}
}
}
```
```
{
"id": 0,
"method": "item/commandExecution/requestApproval",
"params": {
"itemId": "call_lNWWsbXl1e47qNaYjFRs0dyU",
"parsedCmd": [
{
"cmd": "touch /tmp/should-trigger-approval",
"type": "unknown"
}
],
"reason": "Need to create file in /tmp which is outside workspace sandbox",
"risk": null,
"threadId": "019a93e8-0a52-7fe3-9808-b6bc40c0989a",
"turnId": "1"
}
}
```
```
{
"id": 0,
"result": {
"acceptSettings": {
"forSession": false
},
"decision": "accept"
}
}
```
```
{
"params": {
"item": {
"aggregatedOutput": null,
"command": "/bin/zsh -lc 'touch /tmp/should-trigger-approval'",
"cwd": "/Users/owen/repos/codex/codex-rs",
"durationMs": 224,
"exitCode": 0,
"id": "call_lNWWsbXl1e47qNaYjFRs0dyU",
"parsedCmd": [
{
"cmd": "touch /tmp/should-trigger-approval",
"type": "unknown"
}
],
"status": "completed",
"type": "commandExecution"
}
}
}
```
**Typescript and JSON schema exports**
While working on Thread/Turn/Items type definitions, I realize we will
run into name conflicts between v1 and v2 APIs (e.g. `RateLimitWindow`
which won't be reusable since v1 uses `RateLimitWindow` from `protocol/`
which uses snake_case, but we want to expose camelCase everywhere, so
we'll define a V2 version of that struct that serializes as camelCase).
To set us up for a clean and isolated v2 API, generate types into a
`v2/` namespace for both typescript and JSON schema.
- TypeScript: v2 types emit under `out_dir/v2/*.ts`, and root index.ts
now re-exports them via `export * as v2 from "./v2"`;.
- JSON Schemas: v2 definitions bundle under `#/definitions/v2/*` rather
than the root.
The location for the original types (v1 and types pulled from
`protocol/` and other core crates) haven't changed and are still at the
root. This is for backwards compatibility: no breaking changes to
existing usages of v1 APIs and types.
**Notifications**
While working on export.rs, I:
- refactored server/client notifications with macros (like we already do
for methods) so they also get exported (I noticed they weren't being
exported at all).
- removed the hardcoded list of types to export as JSON schema by
leveraging the existing macros instead
- and took a stab at API V2 notifications. These aren't wired up yet,
and I expect to iterate on these this week.
Add annotations and an export script that let us generate app-server
protocol types as typescript and JSONSchema.
The script itself is a bit hacky because we need to manually label some
of the types. Unfortunately it seems that enum variants don't get good
names by default and end up with something like `EventMsg1`,
`EventMsg2`, etc. I'm not an expert in this by any means, but since this
is only run manually and we already need to enumerate the types required
to describe the protocol, it didn't seem that much worse. An ideal
solution here would be to have some kind of root that we could generate
schemas for in one go, but I'm not sure if that's compatible with how we
generate the protocol today.
We continue the separation between `codex app-server` and `codex
mcp-server`.
In particular, we introduce a new crate, `codex-app-server-protocol`,
and migrate `codex-rs/protocol/src/mcp_protocol.rs` into it, renaming it
`codex-rs/app-server-protocol/src/protocol.rs`.
Because `ConversationId` was defined in `mcp_protocol.rs`, we move it
into its own file, `codex-rs/protocol/src/conversation_id.rs`, and
because it is referenced in a ton of places, we have to touch a lot of
files as part of this PR.
We also decide to get away from proper JSON-RPC 2.0 semantics, so we
also introduce `codex-rs/app-server-protocol/src/jsonrpc_lite.rs`, which
is basically the same `JSONRPCMessage` type defined in `mcp-types`
except with all of the `"jsonrpc": "2.0"` removed.
Getting rid of `"jsonrpc": "2.0"` makes our serialization logic
considerably simpler, as we can lean heavier on serde to serialize
directly into the wire format that we use now.