### Summary
We now rely purely on `item/commandExecution/requestApproval` item to
render pending approval in VSCE and app. With v2 approach, it does not
include the actual cmd that it is attempting and therefore we can only
use `proposedExecpolicyAmendment` to render which can be incomplete.
### Reproduce
* Add `prefix_rule(pattern=["echo"], decision="prompt")` to your
`~/.codex/rules.default.rules`.
* Ask to `Run echo "approval-test" please` in VSCE or app.
* The pending approval protal does show up but with no content
#### Example screenshot
<img width="3434" height="3648" alt="Screenshot 2026-01-21 at 8 23
25 PM"
src="https://github.com/user-attachments/assets/75644837-21f1-40f8-8b02-858d361ff817"
/>
#### Sample output
```
{"method":"item/commandExecution/requestApproval","id":0,"params":{
"threadId":"019be439-5a90-7600-a7ea-2d2dcc50302a",
"turnId":"0",
"itemId":"call_usgnQ4qEX5U9roNdjT7fPzhb",
"reason":"`/bin/zsh -lc 'echo \"testing\"'` requires approval by policy",
"proposedExecpolicyAmendment":null
}}
```
### Fix
Inlude `command` string, `cwd` and `command_actions` in
`CommandExecutionRequestApprovalParams` so that consumers can display
the correct command instead of relying on exec policy output.
Continuation of breaking up this PR
https://github.com/openai/codex/pull/9116
## Summary
- Thread user text element ranges through TUI/TUI2 input, submission,
queueing, and history so placeholders survive resume/edit flows.
- Preserve local image attachments alongside text elements and rehydrate
placeholders when restoring drafts.
- Keep model-facing content shapes clean by attaching UI metadata only
to user input/events (no API content changes).
## Key Changes
- TUI/TUI2 composer now captures text element ranges, trims them with
text edits, and restores them when submission is suppressed.
- User history cells render styled spans for text elements and keep
local image paths for future rehydration.
- Initial chat widget bootstraps accept empty `initial_text_elements` to
keep initialization uniform.
- Protocol/core helpers updated to tolerate the new InputText field
shape without changing payloads sent to the API.
The second part of breaking up PR
https://github.com/openai/codex/pull/9116
Summary:
- Add `TextElement` / `ByteRange` to protocol user inputs and user
message events with defaults.
- Thread `text_elements` through app-server v1/v2 request handling and
history rebuild.
- Preserve UI metadata only in user input/events (not `ContentItem`)
while keeping local image attachments in user events for rehydration.
Details:
- Protocol: `UserInput::Text` carries `text_elements`;
`UserMessageEvent` carries `text_elements` + `local_images`.
Serialization includes empty vectors for backward compatibility.
- app-server-protocol: v1 defines `V1TextElement` / `V1ByteRange` in
camelCase with conversions; v2 uses its own camelCase wrapper.
- app-server: v1/v2 input mapping includes `text_elements`; thread
history rebuilds include them.
- Core: user event emission preserves UI metadata while model history
stays clean; history replay round-trips the metadata.
**Summary**
This PR makes “ApprovalDecision::AcceptForSession / don’t ask again this
session” actually work for `apply_patch` approvals by caching approvals
based on absolute file paths in codex-core, properly wiring it through
app-server v2, and exposing the choice in both TUI and TUI2.
- This brings `apply_patch` calls to be at feature-parity with general
shell commands, which also have a "Yes, and don't ask again" option.
- This also fixes VSCE's "Allow this session" button to actually work.
While we're at it, also split the app-server v2 protocol's
`ApprovalDecision` enum so execpolicy amendments are only available for
command execution approvals.
**Key changes**
- Core: per-session patch approval allowlist keyed by absolute file
paths
- Handles multi-file patches and renames/moves by recording both source
and destination paths for `Update { move_path: Some(...) }`.
- Extend the `Approvable` trait and `ApplyPatchRuntime` to work with
multiple keys, because an `apply_patch` tool call can modify multiple
files. For a request to be auto-approved, we will need to check that all
file paths have been approved previously.
- App-server v2: honor AcceptForSession for file changes
- File-change approval responses now map AcceptForSession to
ReviewDecision::ApprovedForSession (no longer downgraded to plain
Approved).
- Replace `ApprovalDecision` with two enums:
`CommandExecutionApprovalDecision` and `FileChangeApprovalDecision`
- TUI / TUI2: expose “don’t ask again for these files this session”
- Patch approval overlays now include a third option (“Yes, and don’t
ask again for these files this session (s)”).
- Snapshot updates for the approval modal.
**Tests added/updated**
- Core:
- Integration test that proves ApprovedForSession on a patch skips the
next patch prompt for the same file
- App-server:
- v2 integration test verifying
FileChangeApprovalDecision::AcceptForSession works properly
**User-visible behavior**
- When the user approves a patch “for session”, future patches touching
only those previously approved file(s) will no longer prompt gain during
that session (both via app-server v2 and TUI/TUI2).
**Manual testing**
Tested both TUI and TUI2 - see screenshots below.
TUI:
<img width="1082" height="355" alt="image"
src="https://github.com/user-attachments/assets/adcf45ad-d428-498d-92fc-1a0a420878d9"
/>
TUI2:
<img width="1089" height="438" alt="image"
src="https://github.com/user-attachments/assets/dd768b1a-2f5f-4bd6-98fd-e52c1d3abd9e"
/>
Currently we don't load config properly for app server conversations.
see:
https://linear.app/openai/issue/CODEX-3956/config-flags-not-respected-in-codex-app-server.
This PR fixes that by respecting the config passed in.
Tested by running `cargo build -p codex-cli &&
RUST_LOG=codex_app_server=debug CODEX_BIN=target/debug/codex cargo run
-p codex-app-server-test-client -- \
--config
model_providers.mock_provider.base_url=\"http://localhost:4010/v2\" \
--config model_provider=\"mock_provider\" \
--config model_providers.mock_provider.name="hello" \
send-message-v2 "hello"`
and verified that the mock_provider is called instead of default
provider.
#closes
https://linear.app/openai/issue/CODEX-3956/config-flags-not-respected-in-codex-app-server
---------
Co-authored-by: Michael Bolin <mbolin@openai.com>
The problem with using `serde(flatten)` on Turn status is that it
conditionally serializes the `error` field, which is not the pattern we
want in API v2 where all fields on an object should always be returned.
```
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, JsonSchema, TS)]
#[serde(rename_all = "camelCase")]
#[ts(export_to = "v2/")]
pub struct Turn {
pub id: String,
/// Only populated on a `thread/resume` response.
/// For all other responses and notifications returning a Turn,
/// the items field will be an empty list.
pub items: Vec<ThreadItem>,
#[serde(flatten)]
pub status: TurnStatus,
}
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, JsonSchema, TS)]
#[serde(tag = "status", rename_all = "camelCase")]
#[ts(tag = "status", export_to = "v2/")]
pub enum TurnStatus {
Completed,
Interrupted,
Failed { error: TurnError },
InProgress,
}
```
serializes to:
```
{
"id": "turn-123",
"items": [],
"status": "completed"
}
{
"id": "turn-123",
"items": [],
"status": "failed",
"error": {
"message": "Tool timeout",
"codexErrorInfo": null
}
}
```
Instead we want:
```
{
"id": "turn-123",
"items": [],
"status": "completed",
"error": null
}
{
"id": "turn-123",
"items": [],
"status": "failed",
"error": {
"message": "Tool timeout",
"codexErrorInfo": null
}
}
```
Add a new endpoint that allows us to test multi-turn behavior.
Tested with running:
```
RUST_LOG=codex_app_server=debug CODEX_BIN=target/debug/codex \
cargo run -p codex-app-server-test-client -- \
send-follow-up-v2 "hello" "and now a follow-up question"
```
This PR adds the API V2 version of the apply_patch approval flow, which
centers around `ThreadItem::FileChange`.
This PR wires the new RPC (`item/fileChange/requestApproval`, V2 only)
and related events (`item/started`, `item/completed` for
`ThreadItem::FileChange`, which are emitted in both V1 and V2) through
the app-server
protocol. The new approval RPC is only sent when the user initiates a
turn with the new `turn/start` API so we don't break backwards
compatibility with VSCE.
Similar to https://github.com/openai/codex/pull/6758, the approach I
took was to make as few changes to the Codex core as possible,
leveraging existing `EventMsg` core events, and translating those in
app-server. I did have to add a few additional fields to
`EventMsg::PatchApplyBegin` and `EventMsg::PatchApplyEnd`, but those
were fairly lightweight.
However, the `EventMsg`s emitted by core are the following:
```
1) Auto-approved (no request for approval)
- EventMsg::PatchApplyBegin
- EventMsg::PatchApplyEnd
2) Approved by user
- EventMsg::ApplyPatchApprovalRequest
- EventMsg::PatchApplyBegin
- EventMsg::PatchApplyEnd
3) Declined by user
- EventMsg::ApplyPatchApprovalRequest
- EventMsg::PatchApplyBegin
- EventMsg::PatchApplyEnd
```
For a request triggering an approval, this would result in:
```
item/fileChange/requestApproval
item/started
item/completed
```
which is different from the `ThreadItem::CommandExecution` flow
introduced in https://github.com/openai/codex/pull/6758, which does the
below and is preferable:
```
item/started
item/commandExecution/requestApproval
item/completed
```
To fix this, we leverage `TurnSummaryStore` on codex_message_processor
to store a little bit of state, allowing us to fire `item/started` and
`item/fileChange/requestApproval` whenever we receive the underlying
`EventMsg::ApplyPatchApprovalRequest`, and no-oping when we receive the
`EventMsg::PatchApplyBegin` later.
This is much less invasive than modifying the order of EventMsg within
core (I tried).
The resulting payloads:
```
{
"method": "item/started",
"params": {
"item": {
"changes": [
{
"diff": "Hello from Codex!\n",
"kind": "add",
"path": "/Users/owen/repos/codex/codex-rs/APPROVAL_DEMO.txt"
}
],
"id": "call_Nxnwj7B3YXigfV6Mwh03d686",
"status": "inProgress",
"type": "fileChange"
}
}
}
```
```
{
"id": 0,
"method": "item/fileChange/requestApproval",
"params": {
"grantRoot": null,
"itemId": "call_Nxnwj7B3YXigfV6Mwh03d686",
"reason": null,
"threadId": "019a9e11-8295-7883-a283-779e06502c6f",
"turnId": "1"
}
}
```
```
{
"id": 0,
"result": {
"decision": "accept"
}
}
```
```
{
"method": "item/completed",
"params": {
"item": {
"changes": [
{
"diff": "Hello from Codex!\n",
"kind": "add",
"path": "/Users/owen/repos/codex/codex-rs/APPROVAL_DEMO.txt"
}
],
"id": "call_Nxnwj7B3YXigfV6Mwh03d686",
"status": "completed",
"type": "fileChange"
}
}
}
```
similar to logic in
`codex/codex-rs/exec/src/event_processor_with_jsonl_output.rs`.
translation of v1 -> v2 events:
`codex/event/task_complete` -> `turn/completed`
`codex/event/turn_aborted` -> `turn/completed` with `interrupted` status
`codex/event/error` -> `turn/completed` with `error` status
this PR also makes `items` field in `Turn` optional. For now, we only
populate it when we resume a thread, and leave it as None for all other
places until we properly rewrite core to keep track of items.
tested using the codex app server client. example new event:
```
< {
< "method": "turn/completed",
< "params": {
< "turn": {
< "id": "0",
< "items": [],
< "status": "interrupted"
< }
< }
< }
```
For app-server development it's been helpful to be able to trigger some
test flows end-to-end and print the JSON-RPC messages sent between
client and server.