This PR add an URI-based system to reference agents within a tree. This
comes from a sync between research and engineering.
The main agent (the one manually spawned by a user) is always called
`/root`. Any sub-agent spawned by it will be `/root/agent_1` for example
where `agent_1` is chosen by the model.
Any agent can contact any agents using the path.
Paths can be used either in absolute or relative to the calling agents
Resume is not supported for now on this new path
## Summary
Persist Stop-hook continuation prompts as `user` messages instead of
hidden `developer` messages + some requested integration tests
This is a followup to @pakrym 's comment in
https://github.com/openai/codex/pull/14532 to make sure stop-block
continuation prompts match training for turn loops
- Stop continuation now writes `<hook_prompt hook_run_id="...">stop
hook's user prompt<hook_prompt>`
- Introduces quick-xml dependency, though we already indirectly depended
on it anyway via syntect
- This PR only has about 500 lines of actual logic changes, the rest is
tests/schema
## Testing
Example run (with a sessionstart hook and 3 stop hooks) - this shows
context added by session start, then two stop hooks sending their own
additional prompts in a new turn. The model responds with a single
message addressing both. Then when that turn ends, the hooks detect that
they just ran using `stop_hook_active` and decide not to infinite loop
test files for this (unzip, move codex -> .codex):
[codex.zip](https://github.com/user-attachments/files/26075806/codex.zip)
```
› cats
• Running SessionStart hook: lighting the observatory
SessionStart hook (completed)
warning: Hi, I'm a session start hook for wizard-tower (startup).
hook context: A wimboltine stonpet is an exotic cuisine from hyperspace
• Cats are tiny zen wizards, my friend: equal parts nap, mystery, and chaos. If you want, we can talk
cat facts, cat breeds, cat names, or build something cat-themed in this repo.
• Running Stop hook: checking the tower wards
• Running Stop hook: sacking the guards
• Running Stop hook: hiring the guards
Stop hook (completed)
warning: Wizard Tower Stop hook reviewed the completed reply (177 chars).
Stop hook (blocked)
warning: Wizard Tower Stop hook continuing conversation
feedback: cook the stonpet
Stop hook (blocked)
warning: Wizard Tower Stop hook continuing conversation
feedback: eat the cooked stonpet
• Stonpet’s cooked, aloha style: flash-seared over a blue quasiflame, glazed with nebula salt, and
rested until the hyperspace juices settle.
Now we eat with gratitude, my friend. One mindful bite in, and the flavor is pure cosmic surf:
smoky, bright, and totally out of this dimension.
• Running Stop hook: checking the tower wards
• Running Stop hook: sacking the guards
• Running Stop hook: hiring the guards
Stop hook (completed)
warning: Wizard Tower Stop hook reviewed the completed reply (285 chars).
Stop hook (completed)
warning: Wizard Tower Stop hook saw a second pass and stayed calm to avoid a loop.
Stop hook (completed)
warning: Wizard Tower Stop hook saw a second pass and stayed calm to avoid a loop.
```
1. Added SessionSource::Custom(String) and --session-source.
2. Enforced plugin and skill products by session_source.
3. Applied the same filtering to curated background refresh.
This PR adds a new `thread/shellCommand` app server API so clients can
implement `!` shell commands. These commands are executed within the
sandbox, and the command text and output are visible to the model.
The internal implementation mirrors the current TUI `!` behavior.
- persist shell command execution as `CommandExecution` thread items,
including source and formatted output metadata
- bridge live and replayed app-server command execution events back into
the existing `tui_app_server` exec rendering path
This PR also wires `tui_app_server` to submit `!` commands through the
new API.
1. Use requirement-resolved config.features as the plugin gate.
2. Guard plugin/list, plugin/read, and related flows behind that gate.
3. Skip bad marketplace.json files instead of failing the whole list.
4. Simplify plugin state and caching.
- this allows blocking the user's prompts from executing, and also
prevents them from entering history
- handles the edge case where you can both prevent the user's prompt AND
add n amount of additionalContexts
- refactors some old code into common.rs where hooks overlap
functionality
- refactors additionalContext being previously added to user messages,
instead we use developer messages for them
- handles queued messages correctly
Sample hook for testing - if you write "[block-user-submit]" this hook
will stop the thread:
example run
```
› sup
• Running UserPromptSubmit hook: reading the observatory notes
UserPromptSubmit hook (completed)
warning: wizard-tower UserPromptSubmit demo inspected: sup
hook context: Wizard Tower UserPromptSubmit demo fired. For this reply only, include the exact
phrase 'observatory lanterns lit' exactly once near the end.
• Just riding the cosmic wave and ready to help, my friend. What are we building today? observatory
lanterns lit
› and [block-user-submit]
• Running UserPromptSubmit hook: reading the observatory notes
UserPromptSubmit hook (stopped)
warning: wizard-tower UserPromptSubmit demo blocked the prompt on purpose.
stop: Wizard Tower demo block: remove [block-user-submit] to continue.
```
.codex/config.toml
```
[features]
codex_hooks = true
```
.codex/hooks.json
```
{
"hooks": {
"UserPromptSubmit": [
{
"hooks": [
{
"type": "command",
"command": "/usr/bin/python3 .codex/hooks/user_prompt_submit_demo.py",
"timeoutSec": 10,
"statusMessage": "reading the observatory notes"
}
]
}
]
}
}
```
.codex/hooks/user_prompt_submit_demo.py
```
#!/usr/bin/env python3
import json
import sys
from pathlib import Path
def prompt_from_payload(payload: dict) -> str:
prompt = payload.get("prompt")
if isinstance(prompt, str) and prompt.strip():
return prompt.strip()
event = payload.get("event")
if isinstance(event, dict):
user_prompt = event.get("user_prompt")
if isinstance(user_prompt, str):
return user_prompt.strip()
return ""
def main() -> int:
payload = json.load(sys.stdin)
prompt = prompt_from_payload(payload)
cwd = Path(payload.get("cwd", ".")).name or "wizard-tower"
if "[block-user-submit]" in prompt:
print(
json.dumps(
{
"systemMessage": (
f"{cwd} UserPromptSubmit demo blocked the prompt on purpose."
),
"decision": "block",
"reason": (
"Wizard Tower demo block: remove [block-user-submit] to continue."
),
}
)
)
return 0
prompt_preview = prompt or "(empty prompt)"
if len(prompt_preview) > 80:
prompt_preview = f"{prompt_preview[:77]}..."
print(
json.dumps(
{
"systemMessage": (
f"{cwd} UserPromptSubmit demo inspected: {prompt_preview}"
),
"hookSpecificOutput": {
"hookEventName": "UserPromptSubmit",
"additionalContext": (
"Wizard Tower UserPromptSubmit demo fired. "
"For this reply only, include the exact phrase "
"'observatory lanterns lit' exactly once near the end."
),
},
}
)
)
return 0
if __name__ == "__main__":
raise SystemExit(main())
```
- thread the realtime version into conversation start and app-server
notifications
- keep playback-aware mic gating and playback interruption behavior on
v2 only, leaving v1 on the legacy path
## Stack Position
2/4. Built on top of #14828.
## Base
- #14828
## Unblocks
- #14829
- #14827
## Scope
- Port the realtime v2 wire parsing, session, app-server, and
conversation runtime behavior onto the split websocket-method base.
- Branch runtime behavior directly on the current realtime session kind
instead of parser-derived flow flags.
- Keep regression coverage in the existing e2e suites.
---------
Co-authored-by: Codex <noreply@openai.com>
Make `interrupted` an agent state and make it not final. As a result, a
`wait` won't return on an interrupted agent and no notification will be
send to the parent agent.
The rationals are:
* If a user interrupt a sub-agent for any reason, you don't want the
parent agent to instantaneously ask the sub-agent to restart
* If a parent agent interrupt a sub-agent, no need to add a noisy
notification in the parent agen
## Summary
- add `approvals_reviewer = "user" | "guardian_subagent"` as the runtime
control for who reviews approval requests
- route Smart Approvals guardian review through core for command
execution, file changes, managed-network approvals, MCP approvals, and
delegated/subagent approval flows
- expose guardian review in app-server with temporary unstable
`item/autoApprovalReview/{started,completed}` notifications carrying
`targetItemId`, `review`, and `action`
- update the TUI so Smart Approvals can be enabled from `/experimental`,
aligned with the matching `/approvals` mode, and surfaced clearly while
reviews are pending or resolved
## Runtime model
This PR does not introduce a new `approval_policy`.
Instead:
- `approval_policy` still controls when approval is needed
- `approvals_reviewer` controls who reviewable approval requests are
routed to:
- `user`
- `guardian_subagent`
`guardian_subagent` is a carefully prompted reviewer subagent that
gathers relevant context and applies a risk-based decision framework
before approving or denying the request.
The `smart_approvals` feature flag is a rollout/UI gate. Core runtime
behavior keys off `approvals_reviewer`.
When Smart Approvals is enabled from the TUI, it also switches the
current `/approvals` settings to the matching Smart Approvals mode so
users immediately see guardian review in the active thread:
- `approval_policy = on-request`
- `approvals_reviewer = guardian_subagent`
- `sandbox_mode = workspace-write`
Users can still change `/approvals` afterward.
Config-load behavior stays intentionally narrow:
- plain `smart_approvals = true` in `config.toml` remains just the
rollout/UI gate and does not auto-set `approvals_reviewer`
- the deprecated `guardian_approval = true` alias migration does
backfill `approvals_reviewer = "guardian_subagent"` in the same scope
when that reviewer is not already configured there, so old configs
preserve their original guardian-enabled behavior
ARC remains a separate safety check. For MCP tool approvals, ARC
escalations now flow into the configured reviewer instead of always
bypassing guardian and forcing manual review.
## Config stability
The runtime reviewer override is stable, but the config-backed
app-server protocol shape is still settling.
- `thread/start`, `thread/resume`, and `turn/start` keep stable
`approvalsReviewer` overrides
- the config-backed `approvals_reviewer` exposure returned via
`config/read` (including profile-level config) is now marked
`[UNSTABLE]` / experimental in the app-server protocol until we are more
confident in that config surface
## App-server surface
This PR intentionally keeps the guardian app-server shape narrow and
temporary.
It adds generic unstable lifecycle notifications:
- `item/autoApprovalReview/started`
- `item/autoApprovalReview/completed`
with payloads of the form:
- `{ threadId, turnId, targetItemId, review, action? }`
`review` is currently:
- `{ status, riskScore?, riskLevel?, rationale? }`
- where `status` is one of `inProgress`, `approved`, `denied`, or
`aborted`
`action` carries the guardian action summary payload from core when
available. This lets clients render temporary standalone pending-review
UI, including parallel reviews, even when the underlying tool item has
not been emitted yet.
These notifications are explicitly documented as `[UNSTABLE]` and
expected to change soon.
This PR does **not** persist guardian review state onto `thread/read`
tool items. The intended follow-up is to attach guardian review state to
the reviewed tool item lifecycle instead, which would improve
consistency with manual approvals and allow thread history / reconnect
flows to replay guardian review state directly.
## TUI behavior
- `/experimental` exposes the rollout gate as `Smart Approvals`
- enabling it in the TUI enables the feature and switches the current
session to the matching Smart Approvals `/approvals` mode
- disabling it in the TUI clears the persisted `approvals_reviewer`
override when appropriate and returns the session to default manual
review when the effective reviewer changes
- `/approvals` still exposes the reviewer choice directly
- the TUI renders:
- pending guardian review state in the live status footer, including
parallel review aggregation
- resolved approval/denial state in history
## Scope notes
This PR includes the supporting core/runtime work needed to make Smart
Approvals usable end-to-end:
- shell / unified-exec / apply_patch / managed-network / MCP guardian
review
- delegated/subagent approval routing into guardian review
- guardian review risk metadata and action summaries for app-server/TUI
- config/profile/TUI handling for `smart_approvals`, `guardian_approval`
alias migration, and `approvals_reviewer`
- a small internal cleanup of delegated approval forwarding to dedupe
fallback paths and simplify guardian-vs-parent approval waiting (no
intended behavior change)
Out of scope for this PR:
- redesigning the existing manual approval protocol shapes
- persisting guardian review state onto app-server `ThreadItem`s
- delegated MCP elicitation auto-review (the current delegated MCP
guardian shim only covers the legacy `RequestUserInput` path)
---------
Co-authored-by: Codex <noreply@openai.com>
- add model and reasoning effort to app-server collab spawn items and
notifications
- regenerate app-server protocol schemas for the new fields
---------
Co-authored-by: Codex <noreply@openai.com>
(Experimental)
This PR adds a first MVP for hooks, with SessionStart and Stop
The core design is:
- hooks live in a dedicated engine under codex-rs/hooks
- each hook type has its own event-specific file
- hook execution is synchronous and blocks normal turn progression while
running
- matching hooks run in parallel, then their results are aggregated into
a normalized HookRunSummary
On the AppServer side, hooks are exposed as operational metadata rather
than transcript-native items:
- new live notifications: hook/started, hook/completed
- persisted/replayed hook results live on Turn.hookRuns
- we intentionally did not add hook-specific ThreadItem variants
Hooks messages are not persisted, they remain ephemeral. The context
changes they add are (they get appended to the user's prompt)
* Add an ability to stream stdin, stdout, and stderr
* Streaming of stdout and stderr has a configurable cap for total amount
of transmitted bytes (with an ability to disable it)
* Add support for overriding environment variables
* Add an ability to terminate running applications (using
`command/exec/terminate`)
* Add TTY/PTY support, with an ability to resize the terminal (using
`command/exec/resize`)
## Note-- added plugin mentions via @, but that conflicts with file
mentions
depends and builds upon #13433.
- introduces explicit `@plugin` mentions. this injects the plugin's mcp
servers, app names, and skill name format into turn context as a dev
message.
- we do not yet have UI for these mentions, so we currently parse raw
text (as opposed to skills and apps which have UI chips, autocomplete,
etc.) this depends on a `plugins/list` app-server endpoint we can feed
the UI with, which is upcoming
- also annotate mcp and app tool descriptions with the plugin(s) they
come from. this gives the model a first class way of understanding what
tools come from which plugins, which will help implicit invocation.
### Tests
Added and updated tests, unit and integration. Also confirmed locally a
raw `@plugin` injects the dev message, and the model knows about its
apps, mcps, and skills.
This adds a first-class app-server v2 `skills/changed` notification for
the existing skills live-reload signal.
Before this change, clients only had the legacy raw
`codex/event/skills_update_available` event. With this PR, v2 clients
can listen for a typed JSON-RPC notification instead of depending on the
legacy `codex/event/*` stream, which we want to remove soon.
This change fixes a Codex app account-state sync bug where clients could
know the user was signed in but still miss the ChatGPT subscription
tier, which could lead to incorrect upgrade messaging for paid users.
The root cause was that `account/updated` only carried `authMode` while
plan information was available separately via `account/read` and
rate-limit snapshots, so this update adds `planType` to
`account/updated`, populates it consistently across login and refresh
paths.
Replay pending client requests after `thread/resume` and emit resolved
notifications when those requests clear so approval/input UI state stays
in sync after reconnects and across subscribed clients.
Affected RPCs:
- `item/commandExecution/requestApproval`
- `item/fileChange/requestApproval`
- `item/tool/requestUserInput`
Motivation:
- Resumed clients need to see pending approval/input requests that were
already outstanding before the reconnect.
- Clients also need an explicit signal when a pending request resolves
or is cleared so stale UI can be removed on turn start, completion, or
interruption.
Implementation notes:
- Use pending client requests from `OutgoingMessageSender` in order to
replay them after `thread/resume` attaches the connection, using
original request ids.
- Emit `serverRequest/resolved` when pending requests are answered
or cleared by lifecycle cleanup.
- Update the app-server protocol schema, generated TypeScript bindings,
and README docs for the replay/resolution flow.
High-level test plan:
- Added automated coverage for replaying pending command execution and
file change approval requests on `thread/resume`.
- Added automated coverage for resolved notifications in command
approval, file change approval, request_user_input, turn start, and turn
interrupt flows.
- Verified schema/docs updates in the relevant protocol and app-server
tests.
Manual testing:
- Tested reconnect/resume with multiple connections.
- Confirmed state stayed in sync between connections.
Adds a new v2 app-server API for a client to be able to unsubscribe to a
thread:
- New RPC method: `thread/unsubscribe`
- New server notification: `thread/closed`
Today clients can start/resume/archive threads, but there wasn’t a way
to explicitly unload a live thread from memory without archiving it.
With `thread/unsubscribe`, a client can indicate it is no longer
actively working with a live Thread. If this is the only client
subscribed to that given thread, the thread will be automatically closed
by app-server, at which point the server will send `thread/closed` and
`thread/status/changed` with `status: notLoaded` notifications.
This gives clients a way to prevent long-running app-server processes
from accumulating too many thread (and related) objects in memory.
Closed threads will also be removed from `thread/loaded/list`.
Previously, clients would call `thread/start` with dynamic_tools set,
and when a model invokes a dynamic tool, it would just make the
server->client `item/tool/call` request and wait for the client's
response to complete the tool call. This works, but it doesn't have an
`item/started` or `item/completed` event.
Now we are doing this:
- [new] emit `item/started` with `DynamicToolCall` populated with the
call arguments
- send an `item/tool/call` server request
- [new] once the client responds, emit `item/completed` with
`DynamicToolCall` populated with the response.
Also, with `persistExtendedHistory: true`, dynamic tool calls are now
reconstructable in `thread/read` and `thread/resume` as
`ThreadItem::DynamicToolCall`.
Add experimental `thread/realtime/*` v2 requests and notifications, then
route app-server realtime events through that thread-scoped surface with
integration coverage.
---------
Co-authored-by: Codex <noreply@openai.com>
## Why
The generated unnamespaced JSON envelope schemas (`ClientRequest` and
`ServerNotification`) still contained both v1 and v2 variants, which
pulled legacy v1/core types and v2 types into the same `definitions`
graph. That caused `schemars` to produce numeric suffix names (for
example `AskForApproval2`, `ByteRange2`, `MessagePhase2`).
This PR moves JSON codegen toward v2-only output while preserving the
unnamespaced envelope artifacts, and avoids reintroducing numeric-suffix
tolerance by removing the v1/internal-only variants that caused the
collisions in those envelope schemas.
## What Changed
- In `codex-rs/app-server-protocol/src/export.rs`, JSON generation now
excludes v1 schema artifacts (`v1/*`) while continuing to emit
unnamespaced/root JSON schemas and the JSON bundle.
- Added a narrow JSON v1 allowlist (`JSON_V1_ALLOWLIST`) so
`InitializeParams` and `InitializeResponse` are still emitted.
- Added JSON-only post-processing for the mixed envelope schemas before
collision checks run:
- `ClientRequest`: strips v1 request variants from the generated `oneOf`
using the temporary `V1_CLIENT_REQUEST_METHODS` list
- `ServerNotification`: strips v1 notifications plus the internal-only
`rawResponseItem/completed` notification using the temporary
`EXCLUDED_SERVER_NOTIFICATION_METHODS_FOR_JSON` list
- Added a temporary local-definition pruning pass for those envelope
schemas so now-unreferenced v1/core definitions are removed from
`definitions` after method filtering.
- Updated the variant-title naming heuristic for single-property literal
object variants to use the literal value (when available), avoiding
collisions like multiple `state`-only variants all deriving the same
title.
- Collision handling remains fail-fast (no numeric suffix fallback map
in this PR path).
## Verification
- `just write-app-server-schema`
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/12408).
* __->__ #12408
* #12406
https://github.com/openai/codex/pull/10455 introduced the `phase` field,
and then https://github.com/openai/codex/pull/12072 introduced a
`MessagePhase` type in `v2.rs` that paralleled the `MessagePhase` type
in `codex-rs/protocol/src/models.rs`.
The app server protocol prefers `camelCase` while the Responses API uses
`snake_case`, so this meant we had two versions of `MessagePhase` with
different serialization rules. When the app server protocol refers to
types from the Responses API, we use the wire format of the the
Responses API even though it is inconsistent with the app server API.
This PR deletes `MessagePhase` from `v2.rs` and consolidates on the
Responses API version to eliminate confusion.
- Introduce `RealtimeConversationManager` for realtime API management
- Add `op::conversation` to start conversation, insert audio, insert
text, and close conversation.
- emit conversation lifecycle and realtime events.
- Move shared realtime payload types into codex-protocol and add core
e2e websocket tests for start/replace/transport-close paths.
Things to consider:
- Should we use the same `op::` and `Events` channel to carry audio? I
think we should try this simple approach and later we can create
separate one if the channels got congested.
- Sending text updates to the client: we can start simple and later
restrict that.
- Provider auth isn't wired for now intentionally
Exposes through the app server updated names set for a thread. This
enables other surfaces to use the core as the source of truth for thread
naming. `threadName` is gathered using the helper functions used to
interact with `session_index.jsonl`, and is hydrated in:
- `thread/list`
- `thread/read`
- `thread/resume`
- `thread/unarchive`
- `thread/rollback`
We don't do this for `thread/start` and `thread/fork`.
Motivation
- Today, a newly connected client has no direct way to determine the
current runtime status of threads from read/list responses alone.
- This forces clients to infer state from transient events, which can
lead to stale or inconsistent UI when reconnecting or attaching late.
Changes
- Add `status` to `thread/read` responses.
- Add `statuses` to `thread/list` responses.
- Emit `thread/status/changed` notifications with `threadId` and the new
status.
- Track runtime status for all loaded threads and default unknown
threads to `idle`.
- Update protocol/docs/tests/schema fixtures for the revised API.
Testing
- Validated protocol API changes with automated protocol tests and
regenerated schema/type fixtures.
- Validated app-server behavior with unit and integration test suites,
including status transitions and notifications.
app-server support for initiating Windows sandbox setup.
server responds quickly to setup request and makes a future RPC call
back to client when the setup finishes.
The TUI implementation is unaffected but in a future PR I'll update the
TUI to use the shared setup helper
(`windows_sandbox.run_windows_sandbox_setup`)
zsh fork PR stack:
- https://github.com/openai/codex/pull/12051👈
- https://github.com/openai/codex/pull/12052
With upcoming support for a fork of zsh that allows us to intercept
`execve` and run execpolicy checks for each subcommand as part of a
`CommandExecution`, it will be possible for there to be multiple
approval requests for a shell command like `/path/to/zsh -lc 'git status
&& rg \"TODO\" src && make test'`.
To support that, this PR introduces a new `approval_id` field across
core, protocol, and app-server so that we can associate approvals
properly for subcommands.
* Add v2 server notifications `thread/archived` and `thread/unarchived`
with a `threadId` payload.
* Wire new events into `thread/archive` and `thread/unarchive` success
paths.
* Update app-server protocol/schema/docs accordingly.
Testing:
- Updated archive/unarchive end-to-end tests to verify both
notifications are emitted with the expected thread id payload.
### Summary
Builiding off
5c75aa7b89 (diff-058ae8f109a8b84b4b79bbfa45f522c2233b9d9e139696044ae374d50b6196e0),
we have created a `model/rerouted` notification that captures the event
so that consumers can render as expected. Keep the `EventMsg::Warning`
path in core so that this does not affect TUI rendering.
`model/rerouted` is meant to be generic to account for future usage
including capacity planning etc.
### Description
#### Summary
Introduces the core plumbing required for structured network approvals
#### What changed
- Added structured network policy decision modeling in core.
- Added approval payload/context types needed for network approval
semantics.
- Wired shell/unified-exec runtime plumbing to consume structured
decisions.
- Updated related core error/event surfaces for structured handling.
- Updated protocol plumbing used by core approval flow.
- Included small CLI debug sandbox compatibility updates needed by this
layer.
#### Why
establishes the minimal backend foundation for network approvals without
yet changing high-level orchestration or TUI behavior.
#### Notes
- Behavior remains constrained by existing requirements/config gating.
- Follow-up PRs in the stack handle orchestration, UX, and app-server
integration.
---------
Co-authored-by: Codex <199175422+chatgpt-codex-connector[bot]@users.noreply.github.com>
## Summary
In an effort to start simplifying our sandbox setup, we're announcing
this approval_policy as deprecated. In general, it performs worse than
`on-request`, and we're focusing on making fewer sandbox configurations
perform much better.
## Testing
- [x] Tested locally
- [x] Existing tests pass
This PR adds an experimental `persist_extended_history` bool flag to
app-server thread APIs so rollout logs can retain a richer set of
EventMsgs for non-lossy Thread > Turn > ThreadItems reconstruction (i.e.
on `thread/resume`).
### Motivation
Today, our rollout recorder only persists a small subset (e.g. user
message, reasoning, assistant message) of `EventMsg` types, dropping a
good number (like command exec, file change, etc.) that are important
for reconstructing full item history for `thread/resume`, `thread/read`,
and `thread/fork`.
Some clients want to be able to resume a thread without lossiness. This
lossiness is primarily a UI thing, since what the model sees are
`ResponseItem` and not `EventMsg`.
### Approach
This change introduces an opt-in `persist_full_history` flag to preserve
those events when you start/resume/fork a thread (defaults to `false`).
This is done by adding an `EventPersistenceMode` to the rollout
recorder:
- `Limited` (existing behavior, default)
- `Extended` (new opt-in behavior)
In `Extended` mode, persist additional `EventMsg` variants needed for
non-lossy app-server `ThreadItem` reconstruction. We now store the
following ThreadItems that we didn't before:
- web search
- command execution
- patch/file changes
- MCP tool calls
- image view calls
- collab tool outcomes
- context compaction
- review mode enter/exit
For **command executions** in particular, we truncate the output using
the existing `truncate_text` from core to store an upper bound of 10,000
bytes, which is also the default value for truncating tool outputs shown
to the model. This keeps the size of the rollout file and command
execution items returned over the wire reasonable.
And we also persist `EventMsg::Error` which we can now map back to the
Turn's status and populates the Turn's error metadata.
#### Updates to EventMsgs
To truly make `thread/resume` non-lossy, we also needed to persist the
`status` on `EventMsg::CommandExecutionEndEvent` and
`EventMsg::PatchApplyEndEvent`. Previously it was not obvious whether a
command failed or was declined (similar for apply_patch). These
EventMsgs were never persisted before so I made it a required field.
`SandboxPolicy::ReadOnly` previously implied broad read access and could
not express a narrower read surface.
This change introduces an explicit read-access model so we can support
user-configurable read restrictions in follow-up work, while preserving
current behavior today.
It also ensures unsupported backends fail closed for restricted-read
policies instead of silently granting broader access than intended.
## What
- Added `ReadOnlyAccess` in protocol with:
- `Restricted { include_platform_defaults, readable_roots }`
- `FullAccess`
- Updated `SandboxPolicy` to carry read-access configuration:
- `ReadOnly { access: ReadOnlyAccess }`
- `WorkspaceWrite { ..., read_only_access: ReadOnlyAccess }`
- Preserved existing behavior by defaulting current construction paths
to `ReadOnlyAccess::FullAccess`.
- Threaded the new fields through sandbox policy consumers and call
sites across `core`, `tui`, `linux-sandbox`, `windows-sandbox`, and
related tests.
- Updated Seatbelt policy generation to honor restricted read roots by
emitting scoped read rules when full read access is not granted.
- Added fail-closed behavior on Linux and Windows backends when
restricted read access is requested but not yet implemented there
(`UnsupportedOperation`).
- Regenerated app-server protocol schema and TypeScript artifacts,
including `ReadOnlyAccess`.
## Compatibility / rollout
- Runtime behavior remains unchanged by default (`FullAccess`).
- API/schema changes are in place so future config wiring can enable
restricted read access without another policy-shape migration.