(Experimental)
This PR adds a first MVP for hooks, with SessionStart and Stop
The core design is:
- hooks live in a dedicated engine under codex-rs/hooks
- each hook type has its own event-specific file
- hook execution is synchronous and blocks normal turn progression while
running
- matching hooks run in parallel, then their results are aggregated into
a normalized HookRunSummary
On the AppServer side, hooks are exposed as operational metadata rather
than transcript-native items:
- new live notifications: hook/started, hook/completed
- persisted/replayed hook results live on Turn.hookRuns
- we intentionally did not add hook-specific ThreadItem variants
Hooks messages are not persisted, they remain ephemeral. The context
changes they add are (they get appended to the user's prompt)
* Add an ability to stream stdin, stdout, and stderr
* Streaming of stdout and stderr has a configurable cap for total amount
of transmitted bytes (with an ability to disable it)
* Add support for overriding environment variables
* Add an ability to terminate running applications (using
`command/exec/terminate`)
* Add TTY/PTY support, with an ability to resize the terminal (using
`command/exec/resize`)
## Note-- added plugin mentions via @, but that conflicts with file
mentions
depends and builds upon #13433.
- introduces explicit `@plugin` mentions. this injects the plugin's mcp
servers, app names, and skill name format into turn context as a dev
message.
- we do not yet have UI for these mentions, so we currently parse raw
text (as opposed to skills and apps which have UI chips, autocomplete,
etc.) this depends on a `plugins/list` app-server endpoint we can feed
the UI with, which is upcoming
- also annotate mcp and app tool descriptions with the plugin(s) they
come from. this gives the model a first class way of understanding what
tools come from which plugins, which will help implicit invocation.
### Tests
Added and updated tests, unit and integration. Also confirmed locally a
raw `@plugin` injects the dev message, and the model knows about its
apps, mcps, and skills.
This adds a first-class app-server v2 `skills/changed` notification for
the existing skills live-reload signal.
Before this change, clients only had the legacy raw
`codex/event/skills_update_available` event. With this PR, v2 clients
can listen for a typed JSON-RPC notification instead of depending on the
legacy `codex/event/*` stream, which we want to remove soon.
This change fixes a Codex app account-state sync bug where clients could
know the user was signed in but still miss the ChatGPT subscription
tier, which could lead to incorrect upgrade messaging for paid users.
The root cause was that `account/updated` only carried `authMode` while
plan information was available separately via `account/read` and
rate-limit snapshots, so this update adds `planType` to
`account/updated`, populates it consistently across login and refresh
paths.
Replay pending client requests after `thread/resume` and emit resolved
notifications when those requests clear so approval/input UI state stays
in sync after reconnects and across subscribed clients.
Affected RPCs:
- `item/commandExecution/requestApproval`
- `item/fileChange/requestApproval`
- `item/tool/requestUserInput`
Motivation:
- Resumed clients need to see pending approval/input requests that were
already outstanding before the reconnect.
- Clients also need an explicit signal when a pending request resolves
or is cleared so stale UI can be removed on turn start, completion, or
interruption.
Implementation notes:
- Use pending client requests from `OutgoingMessageSender` in order to
replay them after `thread/resume` attaches the connection, using
original request ids.
- Emit `serverRequest/resolved` when pending requests are answered
or cleared by lifecycle cleanup.
- Update the app-server protocol schema, generated TypeScript bindings,
and README docs for the replay/resolution flow.
High-level test plan:
- Added automated coverage for replaying pending command execution and
file change approval requests on `thread/resume`.
- Added automated coverage for resolved notifications in command
approval, file change approval, request_user_input, turn start, and turn
interrupt flows.
- Verified schema/docs updates in the relevant protocol and app-server
tests.
Manual testing:
- Tested reconnect/resume with multiple connections.
- Confirmed state stayed in sync between connections.
Adds a new v2 app-server API for a client to be able to unsubscribe to a
thread:
- New RPC method: `thread/unsubscribe`
- New server notification: `thread/closed`
Today clients can start/resume/archive threads, but there wasn’t a way
to explicitly unload a live thread from memory without archiving it.
With `thread/unsubscribe`, a client can indicate it is no longer
actively working with a live Thread. If this is the only client
subscribed to that given thread, the thread will be automatically closed
by app-server, at which point the server will send `thread/closed` and
`thread/status/changed` with `status: notLoaded` notifications.
This gives clients a way to prevent long-running app-server processes
from accumulating too many thread (and related) objects in memory.
Closed threads will also be removed from `thread/loaded/list`.
Previously, clients would call `thread/start` with dynamic_tools set,
and when a model invokes a dynamic tool, it would just make the
server->client `item/tool/call` request and wait for the client's
response to complete the tool call. This works, but it doesn't have an
`item/started` or `item/completed` event.
Now we are doing this:
- [new] emit `item/started` with `DynamicToolCall` populated with the
call arguments
- send an `item/tool/call` server request
- [new] once the client responds, emit `item/completed` with
`DynamicToolCall` populated with the response.
Also, with `persistExtendedHistory: true`, dynamic tool calls are now
reconstructable in `thread/read` and `thread/resume` as
`ThreadItem::DynamicToolCall`.
Add experimental `thread/realtime/*` v2 requests and notifications, then
route app-server realtime events through that thread-scoped surface with
integration coverage.
---------
Co-authored-by: Codex <noreply@openai.com>
## Why
The generated unnamespaced JSON envelope schemas (`ClientRequest` and
`ServerNotification`) still contained both v1 and v2 variants, which
pulled legacy v1/core types and v2 types into the same `definitions`
graph. That caused `schemars` to produce numeric suffix names (for
example `AskForApproval2`, `ByteRange2`, `MessagePhase2`).
This PR moves JSON codegen toward v2-only output while preserving the
unnamespaced envelope artifacts, and avoids reintroducing numeric-suffix
tolerance by removing the v1/internal-only variants that caused the
collisions in those envelope schemas.
## What Changed
- In `codex-rs/app-server-protocol/src/export.rs`, JSON generation now
excludes v1 schema artifacts (`v1/*`) while continuing to emit
unnamespaced/root JSON schemas and the JSON bundle.
- Added a narrow JSON v1 allowlist (`JSON_V1_ALLOWLIST`) so
`InitializeParams` and `InitializeResponse` are still emitted.
- Added JSON-only post-processing for the mixed envelope schemas before
collision checks run:
- `ClientRequest`: strips v1 request variants from the generated `oneOf`
using the temporary `V1_CLIENT_REQUEST_METHODS` list
- `ServerNotification`: strips v1 notifications plus the internal-only
`rawResponseItem/completed` notification using the temporary
`EXCLUDED_SERVER_NOTIFICATION_METHODS_FOR_JSON` list
- Added a temporary local-definition pruning pass for those envelope
schemas so now-unreferenced v1/core definitions are removed from
`definitions` after method filtering.
- Updated the variant-title naming heuristic for single-property literal
object variants to use the literal value (when available), avoiding
collisions like multiple `state`-only variants all deriving the same
title.
- Collision handling remains fail-fast (no numeric suffix fallback map
in this PR path).
## Verification
- `just write-app-server-schema`
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/12408).
* __->__ #12408
* #12406
https://github.com/openai/codex/pull/10455 introduced the `phase` field,
and then https://github.com/openai/codex/pull/12072 introduced a
`MessagePhase` type in `v2.rs` that paralleled the `MessagePhase` type
in `codex-rs/protocol/src/models.rs`.
The app server protocol prefers `camelCase` while the Responses API uses
`snake_case`, so this meant we had two versions of `MessagePhase` with
different serialization rules. When the app server protocol refers to
types from the Responses API, we use the wire format of the the
Responses API even though it is inconsistent with the app server API.
This PR deletes `MessagePhase` from `v2.rs` and consolidates on the
Responses API version to eliminate confusion.
- Introduce `RealtimeConversationManager` for realtime API management
- Add `op::conversation` to start conversation, insert audio, insert
text, and close conversation.
- emit conversation lifecycle and realtime events.
- Move shared realtime payload types into codex-protocol and add core
e2e websocket tests for start/replace/transport-close paths.
Things to consider:
- Should we use the same `op::` and `Events` channel to carry audio? I
think we should try this simple approach and later we can create
separate one if the channels got congested.
- Sending text updates to the client: we can start simple and later
restrict that.
- Provider auth isn't wired for now intentionally
Exposes through the app server updated names set for a thread. This
enables other surfaces to use the core as the source of truth for thread
naming. `threadName` is gathered using the helper functions used to
interact with `session_index.jsonl`, and is hydrated in:
- `thread/list`
- `thread/read`
- `thread/resume`
- `thread/unarchive`
- `thread/rollback`
We don't do this for `thread/start` and `thread/fork`.
Motivation
- Today, a newly connected client has no direct way to determine the
current runtime status of threads from read/list responses alone.
- This forces clients to infer state from transient events, which can
lead to stale or inconsistent UI when reconnecting or attaching late.
Changes
- Add `status` to `thread/read` responses.
- Add `statuses` to `thread/list` responses.
- Emit `thread/status/changed` notifications with `threadId` and the new
status.
- Track runtime status for all loaded threads and default unknown
threads to `idle`.
- Update protocol/docs/tests/schema fixtures for the revised API.
Testing
- Validated protocol API changes with automated protocol tests and
regenerated schema/type fixtures.
- Validated app-server behavior with unit and integration test suites,
including status transitions and notifications.
app-server support for initiating Windows sandbox setup.
server responds quickly to setup request and makes a future RPC call
back to client when the setup finishes.
The TUI implementation is unaffected but in a future PR I'll update the
TUI to use the shared setup helper
(`windows_sandbox.run_windows_sandbox_setup`)
zsh fork PR stack:
- https://github.com/openai/codex/pull/12051👈
- https://github.com/openai/codex/pull/12052
With upcoming support for a fork of zsh that allows us to intercept
`execve` and run execpolicy checks for each subcommand as part of a
`CommandExecution`, it will be possible for there to be multiple
approval requests for a shell command like `/path/to/zsh -lc 'git status
&& rg \"TODO\" src && make test'`.
To support that, this PR introduces a new `approval_id` field across
core, protocol, and app-server so that we can associate approvals
properly for subcommands.
* Add v2 server notifications `thread/archived` and `thread/unarchived`
with a `threadId` payload.
* Wire new events into `thread/archive` and `thread/unarchive` success
paths.
* Update app-server protocol/schema/docs accordingly.
Testing:
- Updated archive/unarchive end-to-end tests to verify both
notifications are emitted with the expected thread id payload.
### Summary
Builiding off
5c75aa7b89 (diff-058ae8f109a8b84b4b79bbfa45f522c2233b9d9e139696044ae374d50b6196e0),
we have created a `model/rerouted` notification that captures the event
so that consumers can render as expected. Keep the `EventMsg::Warning`
path in core so that this does not affect TUI rendering.
`model/rerouted` is meant to be generic to account for future usage
including capacity planning etc.
### Description
#### Summary
Introduces the core plumbing required for structured network approvals
#### What changed
- Added structured network policy decision modeling in core.
- Added approval payload/context types needed for network approval
semantics.
- Wired shell/unified-exec runtime plumbing to consume structured
decisions.
- Updated related core error/event surfaces for structured handling.
- Updated protocol plumbing used by core approval flow.
- Included small CLI debug sandbox compatibility updates needed by this
layer.
#### Why
establishes the minimal backend foundation for network approvals without
yet changing high-level orchestration or TUI behavior.
#### Notes
- Behavior remains constrained by existing requirements/config gating.
- Follow-up PRs in the stack handle orchestration, UX, and app-server
integration.
---------
Co-authored-by: Codex <199175422+chatgpt-codex-connector[bot]@users.noreply.github.com>
## Summary
In an effort to start simplifying our sandbox setup, we're announcing
this approval_policy as deprecated. In general, it performs worse than
`on-request`, and we're focusing on making fewer sandbox configurations
perform much better.
## Testing
- [x] Tested locally
- [x] Existing tests pass
This PR adds an experimental `persist_extended_history` bool flag to
app-server thread APIs so rollout logs can retain a richer set of
EventMsgs for non-lossy Thread > Turn > ThreadItems reconstruction (i.e.
on `thread/resume`).
### Motivation
Today, our rollout recorder only persists a small subset (e.g. user
message, reasoning, assistant message) of `EventMsg` types, dropping a
good number (like command exec, file change, etc.) that are important
for reconstructing full item history for `thread/resume`, `thread/read`,
and `thread/fork`.
Some clients want to be able to resume a thread without lossiness. This
lossiness is primarily a UI thing, since what the model sees are
`ResponseItem` and not `EventMsg`.
### Approach
This change introduces an opt-in `persist_full_history` flag to preserve
those events when you start/resume/fork a thread (defaults to `false`).
This is done by adding an `EventPersistenceMode` to the rollout
recorder:
- `Limited` (existing behavior, default)
- `Extended` (new opt-in behavior)
In `Extended` mode, persist additional `EventMsg` variants needed for
non-lossy app-server `ThreadItem` reconstruction. We now store the
following ThreadItems that we didn't before:
- web search
- command execution
- patch/file changes
- MCP tool calls
- image view calls
- collab tool outcomes
- context compaction
- review mode enter/exit
For **command executions** in particular, we truncate the output using
the existing `truncate_text` from core to store an upper bound of 10,000
bytes, which is also the default value for truncating tool outputs shown
to the model. This keeps the size of the rollout file and command
execution items returned over the wire reasonable.
And we also persist `EventMsg::Error` which we can now map back to the
Turn's status and populates the Turn's error metadata.
#### Updates to EventMsgs
To truly make `thread/resume` non-lossy, we also needed to persist the
`status` on `EventMsg::CommandExecutionEndEvent` and
`EventMsg::PatchApplyEndEvent`. Previously it was not obvious whether a
command failed or was declined (similar for apply_patch). These
EventMsgs were never persisted before so I made it a required field.
`SandboxPolicy::ReadOnly` previously implied broad read access and could
not express a narrower read surface.
This change introduces an explicit read-access model so we can support
user-configurable read restrictions in follow-up work, while preserving
current behavior today.
It also ensures unsupported backends fail closed for restricted-read
policies instead of silently granting broader access than intended.
## What
- Added `ReadOnlyAccess` in protocol with:
- `Restricted { include_platform_defaults, readable_roots }`
- `FullAccess`
- Updated `SandboxPolicy` to carry read-access configuration:
- `ReadOnly { access: ReadOnlyAccess }`
- `WorkspaceWrite { ..., read_only_access: ReadOnlyAccess }`
- Preserved existing behavior by defaulting current construction paths
to `ReadOnlyAccess::FullAccess`.
- Threaded the new fields through sandbox policy consumers and call
sites across `core`, `tui`, `linux-sandbox`, `windows-sandbox`, and
related tests.
- Updated Seatbelt policy generation to honor restricted read roots by
emitting scoped read rules when full read access is not granted.
- Added fail-closed behavior on Linux and Windows backends when
restricted read access is requested but not yet implemented there
(`UnsupportedOperation`).
- Regenerated app-server protocol schema and TypeScript artifacts,
including `ReadOnlyAccess`.
## Compatibility / rollout
- Runtime behavior remains unchanged by default (`FullAccess`).
- API/schema changes are in place so future config wiring can enable
restricted read access without another policy-shape migration.
# External (non-OpenAI) Pull Request Requirements
Before opening this Pull Request, please read the dedicated
"Contributing" markdown file or your PR may be closed:
https://github.com/openai/codex/blob/main/docs/contributing.md
If your PR conforms to our contribution guidelines, replace this text
with a detailed and high quality description of your changes.
Include a link to a bug report or enhancement request.
Added multi-limit support end-to-end by carrying limit_name in
rate-limit snapshots and handling multiple buckets instead of only
codex.
Extended /usage client parsing to consume additional_rate_limits
Updated TUI /status and in-memory state to store/render per-limit
snapshots
Extended app-server rate-limit read response: kept rate_limits and added
rate_limits_by_name.
Adjusted usage-limit error messaging for non-default codex limit buckets
Problem:
1. turn id is constructed in-memory;
2. on resuming threads, turn_id might not be unique;
3. client cannot no the boundary of a turn from rollout files easily.
This PR does three things:
1. persist `task_started` and `task_complete` events;
1. persist `turn_id` in rollout turn events;
5. generate turn_id as unique uuids instead of incrementing it in
memory.
This helps us resolve the issue of clients wanting to have unique turn
ids for resuming a thread, and knowing the boundry of each turn in
rollout files.
example debug logs
```
2026-02-11T00:32:10.746876Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=8 turn=Turn { id: "019c4a07-d809-74c3-bc4b-fd9618487b4b", items: [UserMessage { id: "item-24", content: [Text { text: "hi", text_elements: [] }] }, AgentMessage { id: "item-25", text: "Hi. I’m in the workspace with your current changes loaded and ready. Send the next task and I’ll execute it end-to-end." }], status: Completed, error: None }
2026-02-11T00:32:10.746888Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=9 turn=Turn { id: "019c4a18-1004-76c0-a0fb-a77610f6a9b8", items: [UserMessage { id: "item-26", content: [Text { text: "hello", text_elements: [] }] }, AgentMessage { id: "item-27", text: "Hello. Ready for the next change in `codex-rs`; I can continue from the current in-progress diff or start a new task." }], status: Completed, error: None }
2026-02-11T00:32:10.746899Z DEBUG codex_app_server_protocol::protocol::thread_history: built turn from rollout items turn_index=10 turn=Turn { id: "019c4a19-41f0-7db0-ad78-74f1503baeb8", items: [UserMessage { id: "item-28", content: [Text { text: "hello", text_elements: [] }] }, AgentMessage { id: "item-29", text: "Hello. Send the specific change you want in `codex-rs`, and I’ll implement it and run the required checks." }], status: Completed, error: None }
```
backward compatibility:
if you try to resume an old session without task_started and
task_complete event populated, the following happens:
- If you resume and do nothing: those reconstructed historical IDs can
differ next time you resume.
- If you resume and send a new turn: the new turn gets a fresh UUID from
live submission flow and is persisted, so that new turn’s ID is stable
on later resumes.
I think this behavior is fine, because we only care about deterministic
turn id once a turn is triggered.
As of this PR, `SessionServices` retains a
`Option<StartedNetworkProxy>`, if appropriate.
Now the `network` field on `Config` is `Option<NetworkProxySpec>`
instead of `Option<NetworkProxy>`.
Over in `Session::new()`, we invoke `NetworkProxySpec::start_proxy()` to
create the `StartedNetworkProxy`, which is a new struct that retains the
`NetworkProxy` as well as the `NetworkProxyHandle`. (Note that `Drop` is
implemented for `NetworkProxyHandle` to ensure the proxies are shutdown
when it is dropped.)
The `NetworkProxy` from the `StartedNetworkProxy` is threaded through to
the appropriate places.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/11207).
* #11285
* __->__ #11207
## Problem
When unified-exec background sessions appear while the status indicator
is visible, the bottom pane can grow by one row to show a dedicated
footer line. That row insertion/removal makes the composer jump
vertically and produces visible jitter/flicker during streaming turns.
## Mental model
The bottom pane should expose one canonical background-exec summary
string, but it should surface that string in only one place at a time:
- if the status indicator row is visible, show the summary inline on
that row;
- if the status indicator row is hidden, show the summary as the
standalone unified-exec footer row.
This keeps status information visible while preserving a stable pane
height.
## Non-goals
This change does not alter unified-exec lifecycle, process tracking, or
`/ps` behavior. It does not redesign status text copy, spinner timing,
or interrupt handling semantics.
## Tradeoffs
Inlining the summary preserves layout stability and keeps interrupt
affordances in a fixed location, but it reduces horizontal space for
long status/detail text in narrow terminals. We accept that truncation
risk in exchange for removing vertical jitter and keeping the composer
anchored.
## Architecture
`UnifiedExecFooter` remains the source of truth for background-process
summary copy via `summary_text()`. `BottomPane` mirrors that text into
`StatusIndicatorWidget::update_inline_message()` whenever process state
changes or a status widget is created. Rendering enforces single-surface
output: the standalone footer row is skipped while status is present,
and the status row appends the summary after the elapsed/interrupt
segment.
## Documentation pass
Added non-functional docs/comments that make the new invariant explicit:
- status row owns inline summary when present;
- unified-exec footer row renders only when status row is absent;
- summary ordering keeps elapsed/interrupt affordance in a stable
position.
## Observability
No new telemetry or logs are introduced. The behavior is traceable
through:
- `BottomPane::set_unified_exec_processes()` for state updates,
- `BottomPane::sync_status_inline_message()` for status-row
synchronization,
- `StatusIndicatorWidget::render()` for final inline ordering.
## Tests
- Added
`bottom_pane::tests::unified_exec_summary_does_not_increase_height_when_status_visible`
to lock the no-height-growth invariant.
- Updated the unified-exec status restoration snapshot to match inline
rendering order.
- Validated with:
- `just fmt`
- `cargo test -p codex-tui --lib`
---------
Co-authored-by: Sayan Sisodiya <sayan@openai.com>
There are two concepts of apps that we load in the harness:
- Directory apps, which is all the apps that the user can install.
- Accessible apps, which is what the user actually installed and can be
$ inserted and be used by the model. These are extracted from the tools
that are loaded through the gateway MCP.
Previously we wait for both sets of apps before returning the full apps
list. Which causes many issues because accessible apps won't be
available to the UI or the model if directory apps aren't loaded or
failed to load.
In this PR we are separating them so that accessible apps can be loaded
separately and are instantly available to be shown in the UI and to be
provided in model context. We also added an app-server event so that
clients can subscribe to also get accessible apps without being blocked
on the full app list.
- [x] Separate accessible apps and directory apps loading.
- [x] `app/list` request will also emit `app/list/updated` notifications
that app-server clients can subscribe. Which allows clients to get
accessible apps list to render in the $ menu without being blocked by
directory apps.
- [x] Cache both accessible and directory apps with 1 hour TTL to avoid
reloading them when creating new threads.
- [x] TUI improvements to redraw $ menu and /apps menu when app list is
updated.
Summary
- add the new resume_agent collab tool path through core, protocol, and
the app server API, including the resume events
- update the schema/TypeScript definitions plus docs so resume_agent
appears in generated artifacts and README
- note that resumed agents rehydrate rollout history without overwriting
their base instructions
Testing
- Not run (not requested)
TLDR: use new message phase field emitted by preamble-supported models
to determine whether an AgentMessage is mid-turn commentary. if so,
restore the status indicator afterwards to indicate the turn has not
completed.
### Problem
`commit_tick` hides the status indicator while streaming assistant text.
For preamble-capable models, that text can be commentary mid-turn, so
hiding was correct during streaming but restore timing mattered:
- restoring too aggressively caused jitter/flashing
- not restoring caused indicator to stay hidden before subsequent work
(tool calls, web search, etc.)
### Fix
- Add optional `phase` to `AgentMessageItem` and propagate it from
`ResponseItem::Message`
- Keep indicator hidden during streamed commit ticks, restore only when:
- assistant item completes as `phase=commentary`, and
- stream queues are idle + task is still running.
- Treat `phase=None` as final-answer behavior (no restore) to keep
existing behavior for non-preamble models
### Tests
Add/update tests for:
- no idle-tick restore without commentary completion
- commentary completion restoring status before tool begin
- snapshot coverage for preamble/status behavior
---------
Co-authored-by: Josh McKinney <joshka@openai.com>
Took over the work that @aaronl-openai started here:
https://github.com/openai/codex/pull/10397
Now that app-server clients are able to set up custom tools (called
`dynamic_tools` in app-server), we should expose a way for clients to
pass in not just text, but also image outputs. This is something the
Responses API already supports for function call outputs, where you can
pass in either a string or an array of content outputs (text, image,
file):
https://platform.openai.com/docs/api-reference/responses/create#responses_create-input-input_item_list-item-function_tool_call_output-output-array-input_image
So let's just plumb it through in Codex (with the caveat that we only
support text and image for now). This is implemented end-to-end across
app-server v2 protocol types and core tool handling.
## Breaking API change
NOTE: This introduces a breaking change with dynamic tools, but I think
it's ok since this concept was only recently introduced
(https://github.com/openai/codex/pull/9539) and it's better to get the
API contract correct. I don't think there are any real consumers of this
yet (not even the Codex App).
Old shape:
`{ "output": "dynamic-ok", "success": true }`
New shape:
```
{
"contentItems": [
{ "type": "inputText", "text": "dynamic-ok" },
{ "type": "inputImage", "imageUrl": "data:image/png;base64,AAA" }
]
"success": true
}
```
## Summary
This PR simplifies collaboration modes to the visible set `default |
plan`, while preserving backward compatibility for older partners that
may still send legacy mode
names.
Specifically:
- Renames the old Code behavior to **Default**.
- Keeps **Plan** as-is.
- Removes **Custom** mode behavior (fallbacks now resolve to Default).
- Keeps `PairProgramming` and `Execute` internally for compatibility
plumbing, while removing them from schema/API and UI visibility.
- Adds legacy input aliasing so older clients can still send old mode
names.
## What Changed
1. Mode enum and compatibility
- `ModeKind` now uses `Plan` + `Default` as active/public modes.
- `ModeKind::Default` deserialization accepts legacy values:
- `code`
- `pair_programming`
- `execute`
- `custom`
- `PairProgramming` and `Execute` variants remain in code but are hidden
from protocol/schema generation.
- `Custom` variant is removed; previous custom fallbacks now map to
`Default`.
2. Collaboration presets and templates
- Built-in presets now return only:
- `Plan`
- `Default`
- Template rename:
- `core/templates/collaboration_mode/code.md` -> `default.md`
- `execute.md` and `pair_programming.md` remain on disk but are not
surfaced in visible preset lists.
3. TUI updates
- Updated user-facing naming and prompts from “Code” to “Default”.
- Updated mode-cycle and indicator behavior to reflect only visible
`Plan` and `Default`.
- Updated corresponding tests and snapshots.
4. request_user_input behavior
- `request_user_input` remains allowed only in `Plan` mode.
- Rejection messaging now consistently treats non-plan modes as
`Default`.
5. Schemas
- Regenerated config and app-server schemas.
- Public schema types now advertise mode values as:
- `plan`
- `default`
## Backward Compatibility Notes
- Incoming legacy mode names (`code`, `pair_programming`, `execute`,
`custom`) are accepted and coerced to `default`.
- Outgoing/public schema surfaces intentionally expose only `plan |
default`.
- This allows tolerant ingestion of older partner payloads while
standardizing new integrations on the reduced mode set.
## Codex author
`codex fork 019c1fae-693b-7840-b16e-9ad38ea0bd00`
### What
add wiring for `phase` field on `ResponseItem::Message` to lay
groundwork for differentiating model preambles and final messages.
currently optional.
follows pattern in #9698.
updated schemas with `just write-app-server-schema` so we can see type
changes.
### Tests
Updated existing tests for SSE parsing and hydrating from history
We started working with MCP in Codex before
https://crates.io/crates/rmcp was mature, so we had our own crate for
MCP types that was generated from the MCP schema:
8b95d3e082/codex-rs/mcp-types/README.md
Now that `rmcp` is more mature, it makes more sense to use their MCP
types in Rust, as they handle details (like the `_meta` field) that our
custom version ignored. Though one advantage that our custom types had
is that our generated types implemented `JsonSchema` and `ts_rs::TS`,
whereas the types in `rmcp` do not. As such, part of the work of this PR
is leveraging the adapters between `rmcp` types and the serializable
types that are API for us (app server and MCP) introduced in #10356.
Note this PR results in a number of changes to
`codex-rs/app-server-protocol/schema`, which merit special attention
during review. We must ensure that these changes are still
backwards-compatible, which is possible because we have:
```diff
- export type CallToolResult = { content: Array<ContentBlock>, isError?: boolean, structuredContent?: JsonValue, };
+ export type CallToolResult = { content: Array<JsonValue>, structuredContent?: JsonValue, isError?: boolean, _meta?: JsonValue, };
```
so `ContentBlock` has been replaced with the more general `JsonValue`.
Note that `ContentBlock` was defined as:
```typescript
export type ContentBlock = TextContent | ImageContent | AudioContent | ResourceLink | EmbeddedResource;
```
so the deletion of those individual variants should not be a cause of
great concern.
Similarly, we have the following change in
`codex-rs/app-server-protocol/schema/typescript/Tool.ts`:
```
- export type Tool = { annotations?: ToolAnnotations, description?: string, inputSchema: ToolInputSchema, name: string, outputSchema?: ToolOutputSchema, title?: string, };
+ export type Tool = { name: string, title?: string, description?: string, inputSchema: JsonValue, outputSchema?: JsonValue, annotations?: JsonValue, icons?: Array<JsonValue>, _meta?: JsonValue, };
```
so:
- `annotations?: ToolAnnotations` ➡️ `JsonValue`
- `inputSchema: ToolInputSchema` ➡️ `JsonValue`
- `outputSchema?: ToolOutputSchema` ➡️ `JsonValue`
and two new fields: `icons?: Array<JsonValue>, _meta?: JsonValue`
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/10349).
* #10357
* __->__ #10349
* #10356
Similar to what @sayan-oai did in openai/codex#8956 for
`config.schema.json`, this PR updates the repo so that it includes the
output of `codex app-server generate-json-schema` and `codex app-server
generate-ts` and adds a test to verify it is in sync with the current
code.
Motivation:
- This makes any schema changes introduced by a PR transparent during
code review.
- In particular, this should help us catch PRs that would introduce a
non-backwards-compatible change to the app schema (eventually, this
should also be enforced by tooling).
- Once https://github.com/openai/codex/pull/10231 is in to formalize the
notion of "experimental" fields, we can work on ensuring the
non-experimental bits are backwards-compatible.
`codex-rs/app-server-protocol/tests/schema_fixtures.rs` was added as the
test and `just write-app-server-schema` can be use to generate the
vendored schema files.
Incidentally, when I run:
```
rg _ codex-rs/app-server-protocol/schema/typescript/v2
```
I see a number of `snake_case` names that should be `camelCase`.