core-agent-ide/codex-cli/src/components/chat/terminal-chat-input.tsx
Mehmet Vecdi Gönül 393801fd7a
fix: handle invalid commands (#304)
### What is added?

I extend the if-else blocks with an additional condition where the
commands validity is checked. This only applies for entered inputs that
start with '/' and are a single word. This isn't necessarily restrictive
from the previous behavior of the program. When an invalid command is
detected, an error message is printed with a direction to retrieve
command list.

### Why is it added?

There are three main reasons for this change 

**1. Model Hallucination**: When invalid commands are passed as prompts
to models, models hallucinate behavior. Since there was a fall through
in invalid commands, the models took these as prompts and hallucinated
that they completed the prompted task. An example of this behavior is
below. In the case of this example, the model though they had access to
`/clearhistory` tool where in reality that isn't the case.
A before and after effect of this tool is below:

![img](https://github.com/user-attachments/assets/3166f151-d5d0-46d6-9ba7-c7e64ff35e4a)

![img2](https://github.com/user-attachments/assets/69934306-af68-423d-a5f0-9d922be01d27)


**2. Saves Users Credits and Time**: Since false commands and invalid
commands aren't processed by the model, the user doesn't spend money on
stuff that could have been mitigated much easily. The time argument is
especially applicable for reasoning models.

**3. Saves GPU Time**: GPU time is valuable, and it is not necessary to
spend it on unnecessary/invalid requests.

### Code Explanation

If no command is matched, we check if the inputValue start with `/`
which indicated the input is a command (I will address the case where it
is isn't below). If the inputValue start with `/` we enter the else if
statement. I used a nested if statement for readability and further
extendability in the future.

There are alternative ways to check besides regex, but regex is a short
code and looks clean.

**Check Conditions**: The reason why I only check single word(command)
case is that to allow prompts where the user might decide to start with
`/` and aren't commands. The nested if statements also come in handy
where in the future other contributors might want to extend this
checking.

The code passes type, lint and test checks.
2025-04-17 22:50:27 -07:00

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import type { ReviewDecision } from "../../utils/agent/review.js";
import type { HistoryEntry } from "../../utils/storage/command-history.js";
import type {
ResponseInputItem,
ResponseItem,
} from "openai/resources/responses/responses.mjs";
import { TerminalChatCommandReview } from "./terminal-chat-command-review.js";
import { log, isLoggingEnabled } from "../../utils/agent/log.js";
import { loadConfig } from "../../utils/config.js";
import { createInputItem } from "../../utils/input-utils.js";
import { setSessionId } from "../../utils/session.js";
import {
loadCommandHistory,
addToHistory,
} from "../../utils/storage/command-history.js";
import { clearTerminal, onExit } from "../../utils/terminal.js";
import Spinner from "../vendor/ink-spinner.js";
import TextInput from "../vendor/ink-text-input.js";
import { Box, Text, useApp, useInput, useStdin } from "ink";
import { fileURLToPath } from "node:url";
import React, { useCallback, useState, Fragment, useEffect } from "react";
import { useInterval } from "use-interval";
const suggestions = [
"explain this codebase to me",
"fix any build errors",
"are there any bugs in my code?",
];
export default function TerminalChatInput({
isNew,
loading,
submitInput,
confirmationPrompt,
explanation,
submitConfirmation,
setLastResponseId,
setItems,
contextLeftPercent,
openOverlay,
openModelOverlay,
openApprovalOverlay,
openHelpOverlay,
onCompact,
interruptAgent,
active,
}: {
isNew: boolean;
loading: boolean;
submitInput: (input: Array<ResponseInputItem>) => void;
confirmationPrompt: React.ReactNode | null;
explanation?: string;
submitConfirmation: (
decision: ReviewDecision,
customDenyMessage?: string,
) => void;
setLastResponseId: (lastResponseId: string) => void;
setItems: React.Dispatch<React.SetStateAction<Array<ResponseItem>>>;
contextLeftPercent: number;
openOverlay: () => void;
openModelOverlay: () => void;
openApprovalOverlay: () => void;
openHelpOverlay: () => void;
onCompact: () => void;
interruptAgent: () => void;
active: boolean;
}): React.ReactElement {
const app = useApp();
const [selectedSuggestion, setSelectedSuggestion] = useState<number>(0);
const [input, setInput] = useState("");
const [history, setHistory] = useState<Array<HistoryEntry>>([]);
const [historyIndex, setHistoryIndex] = useState<number | null>(null);
const [draftInput, setDraftInput] = useState<string>("");
// Load command history on component mount
useEffect(() => {
async function loadHistory() {
const historyEntries = await loadCommandHistory();
setHistory(historyEntries);
}
loadHistory();
}, []);
useInput(
(_input, _key) => {
if (!confirmationPrompt && !loading) {
if (_key.upArrow) {
if (history.length > 0) {
if (historyIndex == null) {
setDraftInput(input);
}
let newIndex: number;
if (historyIndex == null) {
newIndex = history.length - 1;
} else {
newIndex = Math.max(0, historyIndex - 1);
}
setHistoryIndex(newIndex);
setInput(history[newIndex]?.command ?? "");
}
return;
}
if (_key.downArrow) {
if (historyIndex == null) {
return;
}
const newIndex = historyIndex + 1;
if (newIndex >= history.length) {
setHistoryIndex(null);
setInput(draftInput);
} else {
setHistoryIndex(newIndex);
setInput(history[newIndex]?.command ?? "");
}
return;
}
}
if (input.trim() === "" && isNew) {
if (_key.tab) {
setSelectedSuggestion(
(s) => (s + (_key.shift ? -1 : 1)) % (suggestions.length + 1),
);
} else if (selectedSuggestion && _key.return) {
const suggestion = suggestions[selectedSuggestion - 1] || "";
setInput("");
setSelectedSuggestion(0);
submitInput([
{
role: "user",
content: [{ type: "input_text", text: suggestion }],
type: "message",
},
]);
}
} else if (_input === "\u0003" || (_input === "c" && _key.ctrl)) {
setTimeout(() => {
app.exit();
onExit();
process.exit(0);
}, 60);
}
},
{ isActive: active },
);
const onSubmit = useCallback(
async (value: string) => {
const inputValue = value.trim();
if (!inputValue) {
return;
}
if (inputValue === "/history") {
setInput("");
openOverlay();
return;
}
if (inputValue === "/help") {
setInput("");
openHelpOverlay();
return;
}
if (inputValue === "/compact") {
setInput("");
onCompact();
return;
}
if (inputValue.startsWith("/model")) {
setInput("");
openModelOverlay();
return;
}
if (inputValue.startsWith("/approval")) {
setInput("");
openApprovalOverlay();
return;
}
if (inputValue === "q" || inputValue === ":q" || inputValue === "exit") {
setInput("");
// wait one 60ms frame
setTimeout(() => {
app.exit();
onExit();
process.exit(0);
}, 60);
return;
} else if (inputValue === "/clear" || inputValue === "clear") {
setInput("");
setSessionId("");
setLastResponseId("");
clearTerminal();
// Emit a system message to confirm the clear action. We *append*
// it so Ink's <Static> treats it as new output and actually renders it.
setItems((prev) => [
...prev,
{
id: `clear-${Date.now()}`,
type: "message",
role: "system",
content: [{ type: "input_text", text: "Context cleared" }],
},
]);
return;
} else if (inputValue === "/clearhistory") {
setInput("");
// Import clearCommandHistory function to avoid circular dependencies
// Using dynamic import to lazy-load the function
import("../../utils/storage/command-history.js").then(
async ({ clearCommandHistory }) => {
await clearCommandHistory();
setHistory([]);
// Emit a system message to confirm the history clear action
setItems((prev) => [
...prev,
{
id: `clearhistory-${Date.now()}`,
type: "message",
role: "system",
content: [
{ type: "input_text", text: "Command history cleared" },
],
},
]);
},
);
return;
} else if (inputValue.startsWith("/")) {
// Handle invalid/unrecognized commands.
// Only single-word inputs starting with '/' (e.g., /command) that are not recognized are caught here.
// Any other input, including those starting with '/' but containing spaces
// (e.g., "/command arg"), will fall through and be treated as a regular prompt.
const trimmed = inputValue.trim();
if (/^\/\S+$/.test(trimmed)) {
setInput("");
setItems((prev) => [
...prev,
{
id: `invalidcommand-${Date.now()}`,
type: "message",
role: "system",
content: [
{
type: "input_text",
text: `Invalid command "${trimmed}". Use /help to retrieve the list of commands.`,
},
],
},
]);
return;
}
}
// detect image file paths for dynamic inclusion
const images: Array<string> = [];
let text = inputValue;
// markdown-style image syntax: ![alt](path)
text = text.replace(/!\[[^\]]*?\]\(([^)]+)\)/g, (_m, p1: string) => {
images.push(p1.startsWith("file://") ? fileURLToPath(p1) : p1);
return "";
});
// quoted file paths ending with common image extensions (e.g. '/path/to/img.png')
text = text.replace(
/['"]([^'"]+?\.(?:png|jpe?g|gif|bmp|webp|svg))['"]/gi,
(_m, p1: string) => {
images.push(p1.startsWith("file://") ? fileURLToPath(p1) : p1);
return "";
},
);
// bare file paths ending with common image extensions
text = text.replace(
// eslint-disable-next-line no-useless-escape
/\b(?:\.[\/\\]|[\/\\]|[A-Za-z]:[\/\\])?[\w-]+(?:[\/\\][\w-]+)*\.(?:png|jpe?g|gif|bmp|webp|svg)\b/gi,
(match: string) => {
images.push(
match.startsWith("file://") ? fileURLToPath(match) : match,
);
return "";
},
);
text = text.trim();
const inputItem = await createInputItem(text, images);
submitInput([inputItem]);
// Get config for history persistence
const config = loadConfig();
// Add to history and update state
const updatedHistory = await addToHistory(value, history, {
maxSize: config.history?.maxSize ?? 1000,
saveHistory: config.history?.saveHistory ?? true,
sensitivePatterns: config.history?.sensitivePatterns ?? [],
});
setHistory(updatedHistory);
setHistoryIndex(null);
setDraftInput("");
setSelectedSuggestion(0);
setInput("");
},
[
setInput,
submitInput,
setLastResponseId,
setItems,
app,
setHistory,
setHistoryIndex,
openOverlay,
openApprovalOverlay,
openModelOverlay,
openHelpOverlay,
history, // Add history to the dependency array
onCompact,
],
);
if (confirmationPrompt) {
return (
<TerminalChatCommandReview
confirmationPrompt={confirmationPrompt}
onReviewCommand={submitConfirmation}
explanation={explanation}
/>
);
}
return (
<Box flexDirection="column">
<Box borderStyle="round">
{loading ? (
<TerminalChatInputThinking
onInterrupt={interruptAgent}
active={active}
/>
) : (
<Box paddingX={1}>
<TextInput
focus={active}
placeholder={
selectedSuggestion
? `"${suggestions[selectedSuggestion - 1]}"`
: "send a message" +
(isNew ? " or press tab to select a suggestion" : "")
}
showCursor
value={input}
onChange={(value) => {
setDraftInput(value);
if (historyIndex != null) {
setHistoryIndex(null);
}
setInput(value);
}}
onSubmit={onSubmit}
/>
</Box>
)}
</Box>
<Box paddingX={2} marginBottom={1}>
<Text dimColor>
{isNew && !input ? (
<>
try:{" "}
{suggestions.map((m, key) => (
<Fragment key={key}>
{key !== 0 ? " | " : ""}
<Text
backgroundColor={
key + 1 === selectedSuggestion ? "blackBright" : ""
}
>
{m}
</Text>
</Fragment>
))}
</>
) : (
<>
send q or ctrl+c to exit | send "/clear" to reset | send "/help"
for commands | press enter to send
{contextLeftPercent < 25 && (
<>
{" — "}
<Text color="red">
{Math.round(contextLeftPercent)}% context left send
"/compact" to condense context
</Text>
</>
)}
</>
)}
</Text>
</Box>
</Box>
);
}
function TerminalChatInputThinking({
onInterrupt,
active,
}: {
onInterrupt: () => void;
active: boolean;
}) {
const [dots, setDots] = useState("");
const [awaitingConfirm, setAwaitingConfirm] = useState(false);
// ---------------------------------------------------------------------
// Raw stdin listener to catch the case where the terminal delivers two
// consecutive ESC bytes ("\x1B\x1B") in a *single* chunk. Ink's `useInput`
// collapses that sequence into one key event, so the regular twostep
// handler above never sees the second press. By inspecting the raw data
// we can identify this special case and trigger the interrupt while still
// requiring a double press for the normal singlebyte ESC events.
// ---------------------------------------------------------------------
const { stdin, setRawMode } = useStdin();
React.useEffect(() => {
if (!active) {
return;
}
// Ensure raw mode already enabled by Ink when the component has focus,
// but called defensively in case that assumption ever changes.
setRawMode?.(true);
const onData = (data: Buffer | string) => {
if (awaitingConfirm) {
return; // already awaiting a second explicit press
}
// Handle both Buffer and string forms.
const str = Buffer.isBuffer(data) ? data.toString("utf8") : data;
if (str === "\x1b\x1b") {
// Treat as the first Escape press prompt the user for confirmation.
if (isLoggingEnabled()) {
log(
"raw stdin: received collapsed ESC ESC starting confirmation timer",
);
}
setAwaitingConfirm(true);
setTimeout(() => setAwaitingConfirm(false), 1500);
}
};
stdin?.on("data", onData);
return () => {
stdin?.off("data", onData);
};
}, [stdin, awaitingConfirm, onInterrupt, active, setRawMode]);
// Cycle the "Thinking…" animation dots.
useInterval(() => {
setDots((prev) => (prev.length < 3 ? prev + "." : ""));
}, 500);
// Listen for the escape key to allow the user to interrupt the current
// operation. We require two presses within a short window (1.5s) to avoid
// accidental cancellations.
useInput(
(_input, key) => {
if (!key.escape) {
return;
}
if (awaitingConfirm) {
if (isLoggingEnabled()) {
log("useInput: second ESC detected triggering onInterrupt()");
}
onInterrupt();
setAwaitingConfirm(false);
} else {
if (isLoggingEnabled()) {
log("useInput: first ESC detected waiting for confirmation");
}
setAwaitingConfirm(true);
setTimeout(() => setAwaitingConfirm(false), 1500);
}
},
{ isActive: active },
);
return (
<Box flexDirection="column" gap={1}>
<Box gap={2}>
<Spinner type="ball" />
<Text>Thinking{dots}</Text>
</Box>
{awaitingConfirm && (
<Text dimColor>
Press <Text bold>Esc</Text> again to interrupt and enter a new
instruction
</Text>
)}
</Box>
);
}