## Problem When multiple Codex sessions are open at once, terminal tabs and windows are hard to distinguish from each other. The existing status line only helps once the TUI is already focused, so it does not solve the "which tab is this?" problem. This PR adds a first-class `/title` command so the terminal window or tab title can carry a short, configurable summary of the current session. ## Screenshot <img width="849" height="320" alt="image" src="https://github.com/user-attachments/assets/8b112927-7890-45ed-bb1e-adf2f584663d" /> ## Mental model `/statusline` and `/title` are separate status surfaces with different constraints. The status line is an in-app footer that can be denser and more detailed. The terminal title is external terminal metadata, so it needs short, stable segments that still make multiple sessions easy to tell apart. The `/title` configuration is an ordered list of compact items. By default it renders `spinner,project`, so active sessions show lightweight progress first while idle sessions still stay easy to disambiguate. Each configured item is omitted when its value is not currently available rather than forcing a placeholder. ## Non-goals This does not merge `/title` into `/statusline`, and it does not add an arbitrary free-form title string. The feature is intentionally limited to a small set of structured items so the title stays short and reviewable. This also does not attempt to restore whatever title the terminal or shell had before Codex started. When Codex clears the title, it clears the title Codex last wrote. ## Tradeoffs A separate `/title` command adds some conceptual overlap with `/statusline`, but it keeps title-specific constraints explicit instead of forcing the status line model to cover two different surfaces. Title refresh can happen frequently, so the implementation now shares parsing and git-branch orchestration between the status line and title paths, and caches the derived project-root name by cwd. That keeps the hot path cheap without introducing background polling. ## Architecture The TUI gets a new `/title` slash command and a dedicated picker UI for selecting and ordering terminal-title items. The chosen ids are persisted in `tui.terminal_title`, with `spinner` and `project` as the default when the config is unset. `status` remains available as a separate text item, so configurations like `spinner,status` render compact progress like `⠋ Working`. `ChatWidget` now refreshes both status surfaces through a shared `refresh_status_surfaces()` path. That shared path parses configured items once, warns on invalid ids once, synchronizes shared cached state such as git-branch lookup, then renders the footer status line and terminal title from the same snapshot. Low-level OSC title writes live in `codex-rs/tui/src/terminal_title.rs`, which owns the terminal write path and last-mile sanitization before emitting OSC 0. ## Security Terminal-title text is treated as untrusted display content before Codex emits it. The write path strips control characters, removes invisible and bidi formatting characters that can make the title visually misleading, normalizes whitespace, and caps the emitted length. References used while implementing this: - [xterm control sequences](https://invisible-island.net/xterm/ctlseqs/ctlseqs.html) - [WezTerm escape sequences](https://wezterm.org/escape-sequences.html) - [CWE-150: Improper Neutralization of Escape, Meta, or Control Sequences](https://cwe.mitre.org/data/definitions/150.html) - [CERT VU#999008 (Trojan Source)](https://kb.cert.org/vuls/id/999008) - [Trojan Source disclosure site](https://trojansource.codes/) - [Unicode Bidirectional Algorithm (UAX #9)](https://www.unicode.org/reports/tr9/) - [Unicode Security Considerations (UTR #36)](https://www.unicode.org/reports/tr36/) ## Observability Unknown configured title item ids are warned about once instead of repeatedly spamming the transcript. Live preview applies immediately while the `/title` picker is open, and cancel rolls the in-memory title selection back to the pre-picker value. If terminal title writes fail, the TUI emits debug logs around set and clear attempts. The rendered status label intentionally collapses richer internal states into compact title text such as `Starting...`, `Ready`, `Thinking...`, `Working...`, `Waiting...`, and `Undoing...` when `status` is configured. ## Tests Ran: - `just fmt` - `cargo test -p codex-tui` At the moment, the red Windows `rust-ci` failures are due to existing `codex-core` `apply_patch_cli` stack-overflow tests that also reproduce on `main`. The `/title`-specific `codex-tui` suite is green. |
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| .. | ||
| .cargo | ||
| .config | ||
| .github/workflows | ||
| ansi-escape | ||
| app-server | ||
| app-server-client | ||
| app-server-protocol | ||
| app-server-test-client | ||
| apply-patch | ||
| arg0 | ||
| artifacts | ||
| async-utils | ||
| backend-client | ||
| chatgpt | ||
| cli | ||
| cloud-requirements | ||
| cloud-tasks | ||
| cloud-tasks-client | ||
| codex-api | ||
| codex-backend-openapi-models | ||
| codex-client | ||
| codex-experimental-api-macros | ||
| config | ||
| connectors | ||
| core | ||
| debug-client | ||
| docs | ||
| exec | ||
| exec-server | ||
| execpolicy | ||
| execpolicy-legacy | ||
| feedback | ||
| file-search | ||
| hooks | ||
| keyring-store | ||
| linux-sandbox | ||
| lmstudio | ||
| login | ||
| mcp-server | ||
| network-proxy | ||
| ollama | ||
| otel | ||
| package-manager | ||
| process-hardening | ||
| protocol | ||
| responses-api-proxy | ||
| rmcp-client | ||
| scripts | ||
| secrets | ||
| shell-command | ||
| shell-escalation | ||
| skills | ||
| state | ||
| stdio-to-uds | ||
| test-macros | ||
| tui | ||
| tui_app_server | ||
| utils | ||
| vendor | ||
| windows-sandbox-rs | ||
| .gitignore | ||
| BUILD.bazel | ||
| Cargo.lock | ||
| Cargo.toml | ||
| clippy.toml | ||
| config.md | ||
| default.nix | ||
| deny.toml | ||
| node-version.txt | ||
| README.md | ||
| rust-toolchain.toml | ||
| rustfmt.toml | ||
Codex CLI (Rust Implementation)
We provide Codex CLI as a standalone, native executable to ensure a zero-dependency install.
Installing Codex
Today, the easiest way to install Codex is via npm:
npm i -g @openai/codex
codex
You can also install via Homebrew (brew install --cask codex) or download a platform-specific release directly from our GitHub Releases.
Documentation quickstart
- First run with Codex? Start with
docs/getting-started.md(links to the walkthrough for prompts, keyboard shortcuts, and session management). - Want deeper control? See
docs/config.mdanddocs/install.md.
What's new in the Rust CLI
The Rust implementation is now the maintained Codex CLI and serves as the default experience. It includes a number of features that the legacy TypeScript CLI never supported.
Config
Codex supports a rich set of configuration options. Note that the Rust CLI uses config.toml instead of config.json. See docs/config.md for details.
Model Context Protocol Support
MCP client
Codex CLI functions as an MCP client that allows the Codex CLI and IDE extension to connect to MCP servers on startup. See the configuration documentation for details.
MCP server (experimental)
Codex can be launched as an MCP server by running codex mcp-server. This allows other MCP clients to use Codex as a tool for another agent.
Use the @modelcontextprotocol/inspector to try it out:
npx @modelcontextprotocol/inspector codex mcp-server
Use codex mcp to add/list/get/remove MCP server launchers defined in config.toml, and codex mcp-server to run the MCP server directly.
Notifications
You can enable notifications by configuring a script that is run whenever the agent finishes a turn. The notify documentation includes a detailed example that explains how to get desktop notifications via terminal-notifier on macOS. When Codex detects that it is running under WSL 2 inside Windows Terminal (WT_SESSION is set), the TUI automatically falls back to native Windows toast notifications so approval prompts and completed turns surface even though Windows Terminal does not implement OSC 9.
codex exec to run Codex programmatically/non-interactively
To run Codex non-interactively, run codex exec PROMPT (you can also pass the prompt via stdin) and Codex will work on your task until it decides that it is done and exits. Output is printed to the terminal directly. You can set the RUST_LOG environment variable to see more about what's going on.
Use codex exec --ephemeral ... to run without persisting session rollout files to disk.
Experimenting with the Codex Sandbox
To test to see what happens when a command is run under the sandbox provided by Codex, we provide the following subcommands in Codex CLI:
# macOS
codex sandbox macos [--full-auto] [--log-denials] [COMMAND]...
# Linux
codex sandbox linux [--full-auto] [COMMAND]...
# Windows
codex sandbox windows [--full-auto] [COMMAND]...
# Legacy aliases
codex debug seatbelt [--full-auto] [--log-denials] [COMMAND]...
codex debug landlock [--full-auto] [COMMAND]...
Selecting a sandbox policy via --sandbox
The Rust CLI exposes a dedicated --sandbox (-s) flag that lets you pick the sandbox policy without having to reach for the generic -c/--config option:
# Run Codex with the default, read-only sandbox
codex --sandbox read-only
# Allow the agent to write within the current workspace while still blocking network access
codex --sandbox workspace-write
# Danger! Disable sandboxing entirely (only do this if you are already running in a container or other isolated env)
codex --sandbox danger-full-access
The same setting can be persisted in ~/.codex/config.toml via the top-level sandbox_mode = "MODE" key, e.g. sandbox_mode = "workspace-write".
In workspace-write, Codex also includes ~/.codex/memories in its writable roots so memory maintenance does not require an extra approval.
Code Organization
This folder is the root of a Cargo workspace. It contains quite a bit of experimental code, but here are the key crates:
core/contains the business logic for Codex. Ultimately, we hope this to be a library crate that is generally useful for building other Rust/native applications that use Codex.exec/"headless" CLI for use in automation.tui/CLI that launches a fullscreen TUI built with Ratatui.cli/CLI multitool that provides the aforementioned CLIs via subcommands.
If you want to contribute or inspect behavior in detail, start by reading the module-level README.md files under each crate and run the project workspace from the top-level codex-rs directory so shared config, features, and build scripts stay aligned.