## Problem The TUI's "edit queued message" shortcut (Alt+Up) is either silently swallowed or recognized as another key combination by Apple Terminal, Warp, and VSCode's integrated terminal on macOS. Users in those environments see the hint but pressing the keys does nothing. ## Mental model When a model turn is in progress the user can still type follow-up messages. These are queued and displayed below the composer with a hint line showing how to pop the most recent one back into the editor. The hint text and the actual key handler must agree on which shortcut is used, and that shortcut must actually reach the TUI—i.e. it must not be intercepted by the host terminal. Three terminals are known to intercept Alt+Up: Apple Terminal (remaps it to cursor movement), Warp (consumes it for its own command palette), and VSCode (maps it to "move line up"). For these we use Shift+Left instead. <p align="center"> <img width="283" height="182" alt="image" src="https://github.com/user-attachments/assets/4a9c5d13-6e47-4157-bb41-28b4ce96a914" /> </p> | macOS Native Terminal | Warp | VSCode Terminal | |---|---|---| | <img width="1557" height="1010" alt="SCR-20260219-kigi" src="https://github.com/user-attachments/assets/f4ff52f8-119e-407b-a3f3-52f564c36d70" /> | <img width="1479" height="1261" alt="SCR-20260219-krrf" src="https://github.com/user-attachments/assets/5807d7c4-17ae-4a2b-aa27-238fd49d90fd" /> | <img width="1612" height="1312" alt="SCR-20260219-ksbz" src="https://github.com/user-attachments/assets/1cedb895-6966-4d63-ac5f-0eea0f7057e8" /> | ## Non-goals - Making the binding user-configurable at runtime (deferred to a broader keybinding-config effort). - Remapping any other shortcuts that might be terminal-specific. ## Tradeoffs - **Exhaustive match instead of a wildcard default.** The `queued_message_edit_binding_for_terminal` function explicitly lists every `TerminalName` variant. This is intentional: adding a new terminal to the enum will produce a compile error, forcing the author to decide which binding that terminal should use. - **Binding lives on `ChatWidget`, hint lives on `QueuedUserMessages`.** The key event handler that actually acts on the press is in `ChatWidget`, but the rendered hint text is inside `QueuedUserMessages`. These are kept in sync by `ChatWidget` calling `bottom_pane.set_queued_message_edit_binding(self.queued_message_edit_binding)` during construction. A mismatch would show the wrong hint but would not lose data. ## Architecture ```mermaid graph TD TI["terminal_info().name"] --> FN["queued_message_edit_binding_for_terminal(name)"] FN --> KB["KeyBinding"] KB --> CW["ChatWidget.queued_message_edit_binding<br/><i>key event matching</i>"] KB --> BP["BottomPane.set_queued_message_edit_binding()"] BP --> QUM["QueuedUserMessages.edit_binding<br/><i>rendered in hint line</i>"] subgraph "Special terminals (Shift+Left)" AT["Apple Terminal"] WT["Warp"] VS["VSCode"] end subgraph "Default (Alt+Up)" GH["Ghostty"] IT["iTerm2"] OT["Others…"] end AT --> FN WT --> FN VS --> FN GH --> FN IT --> FN OT --> FN ``` No new crates or public API surface. The only cross-crate dependency added is `codex_core::terminal::{TerminalName, terminal_info}`, which already existed for telemetry. ## Observability No new logging. Terminal detection already emits a `tracing::debug!` log line at startup with the detected terminal name, which is sufficient to diagnose binding mismatches. ## Tests - Existing `alt_up_edits_most_recent_queued_message` test is preserved and explicitly sets the Alt+Up binding to isolate from the host terminal. - New parameterized async tests verify Shift+Left works for Apple Terminal, Warp, and VSCode. - A sync unit test asserts the mapping table covers the three special terminals (Shift+Left) and that iTerm2 still gets Alt+Up. Fixes #4490 |
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| .. | ||
| .cargo | ||
| .config | ||
| .github/workflows | ||
| ansi-escape | ||
| app-server | ||
| app-server-protocol | ||
| app-server-test-client | ||
| apply-patch | ||
| arg0 | ||
| async-utils | ||
| backend-client | ||
| chatgpt | ||
| cli | ||
| cloud-requirements | ||
| cloud-tasks | ||
| cloud-tasks-client | ||
| codex-api | ||
| codex-backend-openapi-models | ||
| codex-client | ||
| codex-experimental-api-macros | ||
| config | ||
| core | ||
| debug-client | ||
| docs | ||
| exec | ||
| exec-server | ||
| execpolicy | ||
| execpolicy-legacy | ||
| feedback | ||
| file-search | ||
| hooks | ||
| keyring-store | ||
| linux-sandbox | ||
| lmstudio | ||
| login | ||
| mcp-server | ||
| network-proxy | ||
| ollama | ||
| otel | ||
| process-hardening | ||
| protocol | ||
| responses-api-proxy | ||
| rmcp-client | ||
| scripts | ||
| secrets | ||
| shell-command | ||
| state | ||
| stdio-to-uds | ||
| tui | ||
| utils | ||
| vendor | ||
| windows-sandbox-rs | ||
| .gitignore | ||
| BUILD.bazel | ||
| Cargo.lock | ||
| Cargo.toml | ||
| clippy.toml | ||
| code | ||
| config.md | ||
| default.nix | ||
| deny.toml | ||
| node-version.txt | ||
| README.md | ||
| rust-toolchain.toml | ||
| rustfmt.toml | ||
Codex CLI (Rust Implementation)
We provide Codex CLI as a standalone, native executable to ensure a zero-dependency install.
Installing Codex
Today, the easiest way to install Codex is via npm:
npm i -g @openai/codex
codex
You can also install via Homebrew (brew install --cask codex) or download a platform-specific release directly from our GitHub Releases.
Documentation quickstart
- First run with Codex? Start with
docs/getting-started.md(links to the walkthrough for prompts, keyboard shortcuts, and session management). - Want deeper control? See
docs/config.mdanddocs/install.md.
What's new in the Rust CLI
The Rust implementation is now the maintained Codex CLI and serves as the default experience. It includes a number of features that the legacy TypeScript CLI never supported.
Config
Codex supports a rich set of configuration options. Note that the Rust CLI uses config.toml instead of config.json. See docs/config.md for details.
Model Context Protocol Support
MCP client
Codex CLI functions as an MCP client that allows the Codex CLI and IDE extension to connect to MCP servers on startup. See the configuration documentation for details.
MCP server (experimental)
Codex can be launched as an MCP server by running codex mcp-server. This allows other MCP clients to use Codex as a tool for another agent.
Use the @modelcontextprotocol/inspector to try it out:
npx @modelcontextprotocol/inspector codex mcp-server
Use codex mcp to add/list/get/remove MCP server launchers defined in config.toml, and codex mcp-server to run the MCP server directly.
Notifications
You can enable notifications by configuring a script that is run whenever the agent finishes a turn. The notify documentation includes a detailed example that explains how to get desktop notifications via terminal-notifier on macOS. When Codex detects that it is running under WSL 2 inside Windows Terminal (WT_SESSION is set), the TUI automatically falls back to native Windows toast notifications so approval prompts and completed turns surface even though Windows Terminal does not implement OSC 9.
codex exec to run Codex programmatically/non-interactively
To run Codex non-interactively, run codex exec PROMPT (you can also pass the prompt via stdin) and Codex will work on your task until it decides that it is done and exits. Output is printed to the terminal directly. You can set the RUST_LOG environment variable to see more about what's going on.
Use codex exec --ephemeral ... to run without persisting session rollout files to disk.
Experimenting with the Codex Sandbox
To test to see what happens when a command is run under the sandbox provided by Codex, we provide the following subcommands in Codex CLI:
# macOS
codex sandbox macos [--full-auto] [--log-denials] [COMMAND]...
# Linux
codex sandbox linux [--full-auto] [COMMAND]...
# Windows
codex sandbox windows [--full-auto] [COMMAND]...
# Legacy aliases
codex debug seatbelt [--full-auto] [--log-denials] [COMMAND]...
codex debug landlock [--full-auto] [COMMAND]...
Selecting a sandbox policy via --sandbox
The Rust CLI exposes a dedicated --sandbox (-s) flag that lets you pick the sandbox policy without having to reach for the generic -c/--config option:
# Run Codex with the default, read-only sandbox
codex --sandbox read-only
# Allow the agent to write within the current workspace while still blocking network access
codex --sandbox workspace-write
# Danger! Disable sandboxing entirely (only do this if you are already running in a container or other isolated env)
codex --sandbox danger-full-access
The same setting can be persisted in ~/.codex/config.toml via the top-level sandbox_mode = "MODE" key, e.g. sandbox_mode = "workspace-write".
Code Organization
This folder is the root of a Cargo workspace. It contains quite a bit of experimental code, but here are the key crates:
core/contains the business logic for Codex. Ultimately, we hope this to be a library crate that is generally useful for building other Rust/native applications that use Codex.exec/"headless" CLI for use in automation.tui/CLI that launches a fullscreen TUI built with Ratatui.cli/CLI multitool that provides the aforementioned CLIs via subcommands.
If you want to contribute or inspect behavior in detail, start by reading the module-level README.md files under each crate and run the project workspace from the top-level codex-rs directory so shared config, features, and build scripts stay aligned.