1. Skills load once in core at session start; the cached outcome is reused across core and surfaced to TUI via SessionConfigured. 2. TUI detects explicit skill selections, and core injects the matching SKILL.md content into the turn when a selected skill is present. |
||
|---|---|---|
| .. | ||
| fixtures | ||
| suite | ||
| all.rs | ||
| event_processor_with_json_output.rs | ||