1. Skills load once in core at session start; the cached outcome is reused across core and surfaced to TUI via SessionConfigured. 2. TUI detects explicit skill selections, and core injects the matching SKILL.md content into the turn when a selected skill is present. |
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|---|---|---|
| .. | ||
| tool_handlers | ||
| codex_tool_config.rs | ||
| codex_tool_runner.rs | ||
| error_code.rs | ||
| exec_approval.rs | ||
| lib.rs | ||
| main.rs | ||
| message_processor.rs | ||
| outgoing_message.rs | ||
| patch_approval.rs | ||