## Summary - Add a transcript scrollbar in `tui2` using `tui-scrollbar`. - Reserve 2 columns on the right (1 empty gap + 1 scrollbar track) and plumb the reduced width through wrapping/selection/copy so rendering and interactions match. - Auto-hide the scrollbar when the transcript is pinned to the bottom (columns remain reserved). - Add mouse click/drag support for the scrollbar, with pointer-capture so drags don’t fall through into transcript selection. - Skip scrollbar hit-testing when auto-hidden to avoid an invisible interactive region. ## Notes - Styling is theme-aware: in light themes the thumb is darker than the track; in dark themes it reads as an “indented” element without going full-white. - Pre-Ratatui 0.30 (ratatui-core split) requires a small scratch-buffer bridge; this should simplify once we move to Ratatui 0.30. ## Testing - `just fmt` - `just fix -p codex-tui2 --allow-no-vcs` - `cargo test -p codex-tui2`
535 lines
21 KiB
Rust
535 lines
21 KiB
Rust
//! Transcript scrollbar rendering.
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//!
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//! The transcript in `codex-tui2` is rendered as a flattened list of wrapped visual lines. The
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//! viewport is tracked as a top-row offset (`transcript_view_top`) into that flattened list (see
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//! `tui/scrolling.rs` and `tui_viewport_and_history.md`).
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//!
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//! This module adds a scrollbar to that viewport using the `tui-scrollbar` widget, but does so in
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//! a way that keeps the transcript hot path simple and avoids visual layout jank.
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//!
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//! # Layout and invariants
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//!
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//! The transcript area is split into:
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//!
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//! - `content_area`: where transcript text is rendered
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//! - `scrollbar_area`: a 1-column region used to render the scrollbar
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//!
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//! Additionally, we reserve a 1-column *gap* between content and scrollbar. This produces a
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//! slightly more stable/intentional look (the scrollbar reads as an affordance, not part of the
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//! transcript content) and avoids accidental overlap with selection/copy UI.
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//!
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//! Important invariant: **any code that computes transcript wrapping, scrolling, selection, or
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//! copy must use the same width as on-screen transcript rendering**. In practice that means:
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//!
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//! - Use [`split_transcript_area`] and pass `content_area.width` into anything that depends on
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//! transcript width (wrapping, scroll deltas, selection reconstruction for copy, etc.).
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//! - Do not mix `terminal.width` and `content_area.width` for transcript operations; doing so
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//! causes off-by-one/off-by-two behaviors where the selection highlights and copied text do not
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//! match what the user sees.
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//!
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//! `App` follows this rule by deriving `content_area.width` anywhere it needs transcript width.
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//!
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//! # When the scrollbar is shown
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//!
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//! The scrollbar is only drawn when the transcript is *not* pinned to the bottom:
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//!
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//! - `offset < max_offset` → draw scrollbar
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//! - `offset == max_offset` → keep the column reserved but blank
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//!
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//! This keeps the UI clean during normal operation (where the viewport follows streaming output),
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//! while still providing a clear affordance when the user is actively reading scrollback.
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//!
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//! # Styling and theme heuristics
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//!
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//! `tui-scrollbar` 0.2.1 changed defaults (no arrows, space track + dark background). We keep
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//! default glyphs/arrows so the widget controls its own shape, but override track/thumb colors so
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//! it matches `codex-tui2`’s existing "user prompt block" styling:
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//!
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//! - The track background is a small blend toward the terminal foreground so it looks like a
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//! subtle indent against the terminal background.
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//! - The thumb foreground is a stronger blend so it reads as the active element.
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//! - In light themes (terminal background is light), the thumb is intentionally a *darker* shade
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//! than the track so it reads as an inset element.
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//!
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//! We derive these colors from the terminal’s default foreground/background (when available via
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//! `terminal_palette`). When defaults are unknown (tests / unsupported terminals), we fall back to
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//! ANSI colors so the scrollbar remains visible.
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//!
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//! # Pointer interaction (mouse click/drag)
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//!
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//! `tui-scrollbar` includes an interaction helper that translates pointer events into
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//! `ScrollCommand::SetOffset(...)` updates, including "grab offset" handling so dragging keeps the
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//! pointer anchored within the thumb.
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//!
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//! `codex-tui2` uses that helper rather than reimplementing scrollbar hit testing and drag math.
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//! The app owns the actual transcript scroll state (anchors in `tui/scrolling.rs`), so we only use
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//! `tui-scrollbar` to decide *which* offset the user requested. `App` then converts that raw
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//! `offset` back into a stable [`TranscriptScroll`] anchor.
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//!
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//! Note: we use `tui-scrollbar`’s backend-agnostic [`ScrollEvent`] types instead of its optional
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//! `crossterm` adapter, because the workspace uses a patched `crossterm` and we want to avoid
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//! pulling in multiple `crossterm` versions (which would make `MouseEvent` types incompatible).
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//!
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//! Because the scrollbar is visually hidden while pinned-to-bottom, `App` also keeps a tiny
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//! "pointer capture" bool so a drag that reaches the bottom doesn't accidentally turn into a text
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//! selection once the scrollbar disappears.
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//!
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//! # `ratatui` vs `ratatui-core`
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//!
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//! `codex-tui2` uses the `ratatui` crate, while `tui-scrollbar` is built on `ratatui-core`.
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//! Because the buffer and style types are distinct, we render the scrollbar into a small
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//! `ratatui-core` scratch buffer and then copy the resulting glyphs into the main `ratatui`
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//! buffer with `ratatui` styles.
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//!
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//! ## Upgrade note: Ratatui 0.30+
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//!
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//! Ratatui 0.30 split many core types (including `Buffer`, `Rect`, and `Widget`) into the new
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//! `ratatui-core` crate. `codex-tui2` is currently pinned to an older Ratatui, so it still works
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//! with `ratatui::buffer::Buffer` / `ratatui::layout::Rect`, while `tui-scrollbar` is already on
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//! `ratatui-core`.
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//!
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//! That mismatch forces two bits of "glue" that should go away once `codex-tui2` upgrades to
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//! Ratatui 0.30:
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//!
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//! - Rendering: `render_transcript_scrollbar_if_active` currently renders into a `ratatui-core`
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//! scratch buffer and copies glyphs/styles into the `ratatui` buffer. With Ratatui 0.30, the
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//! app’s buffer/rect types should unify with `tui-scrollbar`’s `ratatui-core` types, so we can
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//! render directly without copying.
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//! - Input: we currently translate `crossterm::MouseEvent` into `tui-scrollbar`’s backend-agnostic
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//! `ScrollEvent` types (and intentionally avoid `tui-scrollbar`’s optional `crossterm` adapter)
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//! to prevent multiple `crossterm` versions in the dependency graph. Once the Ratatui upgrade
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//! is complete, this should be revisited; if the workspace’s `crossterm` resolves to a single
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//! version, we can use `tui-scrollbar`’s adapter and reduce more local glue.
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use ratatui::buffer::Buffer;
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use ratatui::layout::Rect;
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use ratatui::style::Color;
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use ratatui::style::Style;
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use ratatui_core::buffer::Buffer as CoreBuffer;
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use ratatui_core::layout::Rect as CoreRect;
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use ratatui_core::widgets::Widget as _;
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use tui_scrollbar::PointerButton;
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use tui_scrollbar::PointerEvent;
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use tui_scrollbar::PointerEventKind;
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use tui_scrollbar::ScrollBar;
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use tui_scrollbar::ScrollBarInteraction;
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use tui_scrollbar::ScrollCommand;
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use tui_scrollbar::ScrollEvent;
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use tui_scrollbar::ScrollLengths;
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use tui_scrollbar::TrackClickBehavior;
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/// Number of columns reserved between transcript content and the scrollbar track.
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///
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/// This exists purely for visual separation and to avoid selection/copy UI feeling "attached" to
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/// the scrollbar.
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const TRANSCRIPT_SCROLLBAR_GAP_COLS: u16 = 1;
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/// Width of the scrollbar track itself (in terminal cells).
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///
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/// `tui-scrollbar` renders a vertical scrollbar into a 1-column area.
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const TRANSCRIPT_SCROLLBAR_TRACK_COLS: u16 = 1;
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/// Total columns reserved for transcript scrollbar UI (gap + track).
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pub(crate) const TRANSCRIPT_SCROLLBAR_COLS: u16 =
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TRANSCRIPT_SCROLLBAR_GAP_COLS + TRANSCRIPT_SCROLLBAR_TRACK_COLS;
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/// Split a transcript viewport into content + scrollbar regions.
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///
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/// `codex-tui2` reserves space for the transcript scrollbar even when it is not visible so the
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/// transcript does not "reflow" when the user scrolls away from the bottom.
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///
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/// Layout:
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/// - `content_area`: original area minus [`TRANSCRIPT_SCROLLBAR_COLS`] on the right.
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/// - `scrollbar_area`: the last column of the original area (1 cell wide).
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/// - The remaining column (immediately left of `scrollbar_area`) is the "gap" and is intentionally
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/// left unused so the scrollbar reads as a separate affordance.
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///
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/// Returns `(area, None)` when the terminal is too narrow to reserve the required columns.
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pub(crate) fn split_transcript_area(area: Rect) -> (Rect, Option<Rect>) {
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if area.width <= TRANSCRIPT_SCROLLBAR_COLS {
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return (area, None);
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}
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let content_width = area.width.saturating_sub(TRANSCRIPT_SCROLLBAR_COLS);
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let content_area = Rect {
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x: area.x,
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y: area.y,
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width: content_width,
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height: area.height,
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};
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let scrollbar_area = Rect {
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x: area.right().saturating_sub(1),
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y: area.y,
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width: TRANSCRIPT_SCROLLBAR_TRACK_COLS,
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height: area.height,
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};
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(content_area, Some(scrollbar_area))
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}
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/// Whether the transcript scrollbar should be visible.
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///
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/// The scrollbar is treated as "active" when the transcript is scrollable and the viewport is not
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/// pinned to the bottom. This is used both for rendering (draw vs. keep blank) and for interaction
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/// (whether the scrollbar should be hit-testable).
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///
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/// Note that `codex-tui2` still reserves space for the scrollbar even when it is inactive; see
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/// [`split_transcript_area`].
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pub(crate) fn is_transcript_scrollbar_active(
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total_lines: usize,
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viewport_lines: usize,
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top_offset: usize,
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) -> bool {
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if total_lines <= viewport_lines {
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return false;
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}
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let max_offset = total_lines.saturating_sub(viewport_lines);
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top_offset < max_offset
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}
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/// Render the transcript scrollbar into `buf` when the viewport is scrolled away from bottom.
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///
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/// The scrollbar is hidden (but its column(s) remain reserved) while the viewport follows the
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/// latest output.
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///
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/// Implementation notes:
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/// - We keep `tui-scrollbar`’s default glyph selection and shape logic, but override colors to
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/// better match `codex-tui2`’s theme heuristics (see module docs).
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/// - Because `tui-scrollbar` renders into a `ratatui-core` buffer while `codex-tui2` uses `ratatui`
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/// (pre-0.30), we render into a scratch buffer and then copy the resulting symbols into the main
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/// buffer.
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pub(crate) fn render_transcript_scrollbar_if_active(
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buf: &mut Buffer,
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scrollbar_area: Option<Rect>,
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total_lines: usize,
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viewport_lines: usize,
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top_offset: usize,
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) {
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let Some(scrollbar_area) = scrollbar_area else {
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return;
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};
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if scrollbar_area.width == 0 || scrollbar_area.height == 0 {
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return;
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}
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if !is_transcript_scrollbar_active(total_lines, viewport_lines, top_offset) {
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return;
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}
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let lengths = ScrollLengths {
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content_len: total_lines,
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viewport_len: viewport_lines,
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};
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let scrollbar = ScrollBar::vertical(lengths).offset(top_offset);
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let core_bar_area = CoreRect {
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x: scrollbar_area.x,
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y: scrollbar_area.y,
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width: scrollbar_area.width,
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height: scrollbar_area.height,
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};
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let mut scratch = CoreBuffer::empty(core_bar_area);
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(&scrollbar).render(core_bar_area, &mut scratch);
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let (track_style, thumb_style) = scrollbar_styles();
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for row in 0..scrollbar_area.height {
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let x = scrollbar_area.x;
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let y = scrollbar_area.y + row;
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let src = &scratch[(x, y)];
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let dst = &mut buf[(x, y)];
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let symbol = src.symbol();
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dst.set_symbol(symbol);
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if symbol == " " {
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dst.set_style(track_style);
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} else {
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dst.set_style(thumb_style);
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}
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}
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}
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/// Convert a `crossterm` mouse event into a requested transcript offset for the scrollbar.
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///
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/// This is a thin wrapper over `tui-scrollbar`’s pointer interaction logic:
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/// - It builds a `ScrollBar` configured with the current `top_offset`.
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/// - It translates the mouse event into a backend-agnostic [`ScrollEvent`].
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/// - It passes the event through `tui-scrollbar`’s hit testing and drag state (`interaction`).
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///
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/// `clamp_to_track` exists for `App`’s "pointer capture" behavior: once the user starts a drag on
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/// the scrollbar, we keep treating the gesture as a scrollbar drag even if the pointer moves
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/// outside the 1-column track. Without this clamp, the drag could stop producing offsets, and the
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/// same mouse gesture could then be interpreted as transcript selection.
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///
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/// Returns `None` when:
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/// - the scrollbar area is empty,
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/// - the transcript does not scroll (`total_lines <= viewport_lines`),
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/// - or the event is not a left-button down/drag/up.
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pub(crate) fn transcript_scrollbar_offset_for_mouse_event(
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scrollbar_area: Rect,
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total_lines: usize,
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viewport_lines: usize,
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top_offset: usize,
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mut event: crossterm::event::MouseEvent,
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interaction: &mut ScrollBarInteraction,
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clamp_to_track: bool,
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) -> Option<usize> {
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if scrollbar_area.width == 0 || scrollbar_area.height == 0 {
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return None;
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}
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if total_lines <= viewport_lines {
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return None;
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}
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if clamp_to_track {
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let max_x = scrollbar_area.right().saturating_sub(1);
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let max_y = scrollbar_area.bottom().saturating_sub(1);
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event.column = event.column.clamp(scrollbar_area.x, max_x);
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event.row = event.row.clamp(scrollbar_area.y, max_y);
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}
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let lengths = ScrollLengths {
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content_len: total_lines,
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viewport_len: viewport_lines,
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};
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let scrollbar = ScrollBar::vertical(lengths)
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.offset(top_offset)
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.track_click_behavior(TrackClickBehavior::JumpToClick);
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let core_bar_area = CoreRect {
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x: scrollbar_area.x,
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y: scrollbar_area.y,
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width: scrollbar_area.width,
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height: scrollbar_area.height,
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};
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let scroll_event = match event.kind {
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crossterm::event::MouseEventKind::Down(crossterm::event::MouseButton::Left) => {
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Some(ScrollEvent::Pointer(PointerEvent {
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column: event.column,
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row: event.row,
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kind: PointerEventKind::Down,
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button: PointerButton::Primary,
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}))
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}
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crossterm::event::MouseEventKind::Up(crossterm::event::MouseButton::Left) => {
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Some(ScrollEvent::Pointer(PointerEvent {
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column: event.column,
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row: event.row,
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kind: PointerEventKind::Up,
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button: PointerButton::Primary,
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}))
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}
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crossterm::event::MouseEventKind::Drag(crossterm::event::MouseButton::Left) => {
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Some(ScrollEvent::Pointer(PointerEvent {
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column: event.column,
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row: event.row,
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kind: PointerEventKind::Drag,
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button: PointerButton::Primary,
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}))
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}
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_ => None,
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};
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scroll_event
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.and_then(|scroll_event| scrollbar.handle_event(core_bar_area, scroll_event, interaction))
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.map(|command| match command {
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ScrollCommand::SetOffset(offset) => offset,
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})
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}
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/// Derive track/thumb styles for the scrollbar from terminal defaults.
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///
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/// We prefer using the terminal’s default background/foreground so the scrollbar feels like a
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/// native part of the theme (and stays readable across 16-color / 256-color / truecolor
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/// backends).
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///
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/// When terminal defaults are unavailable (tests / unsupported terminals), we fall back to fixed
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/// ANSI colors that are likely to be visible.
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fn scrollbar_styles() -> (Style, Style) {
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let Some(terminal_bg) = crate::terminal_palette::default_bg() else {
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let track_style = Style::new().bg(Color::DarkGray);
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let thumb_style = Style::new().fg(Color::Gray).bg(Color::DarkGray);
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return (track_style, thumb_style);
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};
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let terminal_fg = crate::terminal_palette::default_fg();
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let (track_rgb, thumb_rgb) = scrollbar_colors(terminal_bg, terminal_fg);
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let track_bg = crate::terminal_palette::best_color(track_rgb);
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let thumb_fg = crate::terminal_palette::best_color(thumb_rgb);
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let track_style = Style::new().bg(track_bg);
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let thumb_style = Style::new().fg(thumb_fg).bg(track_bg);
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(track_style, thumb_style)
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}
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/// Compute `(track_bg_rgb, thumb_fg_rgb)` for the transcript scrollbar.
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///
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/// The scrollbar is styled to feel consistent with the user prompt background (see
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/// `style::user_message_bg`), but is tuned separately so the thumb reads as an inset control:
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///
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/// - Dark themes: track is a subtle brightening of the background; thumb is brighter than the track
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/// (but not pure white).
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/// - Light themes: track is a subtle darkening of the background; thumb is darker than the track.
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fn scrollbar_colors(
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terminal_bg: (u8, u8, u8),
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terminal_fg: Option<(u8, u8, u8)>,
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) -> ((u8, u8, u8), (u8, u8, u8)) {
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let is_light = crate::color::is_light(terminal_bg);
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let fallback_fg = if is_light { (0, 0, 0) } else { (255, 255, 255) };
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let terminal_fg = terminal_fg.unwrap_or(fallback_fg);
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// We want the scrollbar to feel visually related to the user message block background
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// (`style::user_message_bg` uses 0.1), but slightly more subtle:
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//
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// - Light mode: keep both colors closer to the background (alpha < 0.1), with the thumb darker
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// than the track.
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// - Dark mode: keep the track slightly darker than the prompt block, but make the thumb
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// brighter so it's easy to pick out without becoming "white".
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let (track_alpha, thumb_alpha) = if is_light { (0.04, 0.08) } else { (0.08, 0.18) };
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let track_rgb = crate::color::blend(terminal_fg, terminal_bg, track_alpha);
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let thumb_rgb = crate::color::blend(terminal_fg, terminal_bg, thumb_alpha);
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(track_rgb, thumb_rgb)
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use pretty_assertions::assert_eq;
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fn scrollbar_bg(buf: &Buffer, scrollbar_area: Rect) -> Vec<ratatui::style::Color> {
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use ratatui::style::Color;
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let x = scrollbar_area.x;
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(0..scrollbar_area.height)
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.map(|row| {
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buf[(x, scrollbar_area.y + row)]
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.style()
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.bg
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.unwrap_or(Color::Reset)
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})
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.collect()
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}
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#[test]
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fn does_not_render_when_pinned_to_bottom() {
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let full_area = Rect::new(0, 0, 10, 6);
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let (_, scrollbar_area) = split_transcript_area(full_area);
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let mut buf = Buffer::empty(full_area);
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|
||
render_transcript_scrollbar_if_active(&mut buf, scrollbar_area, 100, 6, 94);
|
||
|
||
assert_eq!(
|
||
scrollbar_bg(&buf, scrollbar_area.expect("scrollbar area")),
|
||
vec![
|
||
ratatui::style::Color::Reset,
|
||
ratatui::style::Color::Reset,
|
||
ratatui::style::Color::Reset,
|
||
ratatui::style::Color::Reset,
|
||
ratatui::style::Color::Reset,
|
||
ratatui::style::Color::Reset
|
||
]
|
||
);
|
||
}
|
||
|
||
#[test]
|
||
fn renders_when_scrolled_away_from_bottom() {
|
||
let full_area = Rect::new(0, 0, 10, 6);
|
||
let (_, scrollbar_area) = split_transcript_area(full_area);
|
||
let mut buf = Buffer::empty(full_area);
|
||
|
||
render_transcript_scrollbar_if_active(&mut buf, scrollbar_area, 100, 6, 80);
|
||
|
||
assert_eq!(
|
||
scrollbar_bg(&buf, scrollbar_area.expect("scrollbar area")),
|
||
vec![
|
||
ratatui::style::Color::DarkGray,
|
||
ratatui::style::Color::DarkGray,
|
||
ratatui::style::Color::DarkGray,
|
||
ratatui::style::Color::DarkGray,
|
||
ratatui::style::Color::DarkGray,
|
||
ratatui::style::Color::DarkGray
|
||
]
|
||
);
|
||
}
|
||
|
||
#[test]
|
||
fn split_leaves_gap_before_scrollbar() {
|
||
let full_area = Rect::new(0, 0, 10, 6);
|
||
let (content, scrollbar) = split_transcript_area(full_area);
|
||
|
||
assert_eq!(content.width, 8);
|
||
assert_eq!(scrollbar.expect("scrollbar").x, 9);
|
||
}
|
||
|
||
#[test]
|
||
fn scrollbar_mouse_drag_moves_offset_downward() {
|
||
use crossterm::event::KeyModifiers;
|
||
use crossterm::event::MouseButton;
|
||
use crossterm::event::MouseEvent;
|
||
use crossterm::event::MouseEventKind;
|
||
|
||
let scrollbar_area = Rect::new(9, 0, 1, 10);
|
||
let mut interaction = ScrollBarInteraction::new();
|
||
|
||
let down = MouseEvent {
|
||
kind: MouseEventKind::Down(MouseButton::Left),
|
||
column: 9,
|
||
row: 0,
|
||
modifiers: KeyModifiers::empty(),
|
||
};
|
||
let mut offset = 0;
|
||
if let Some(next) = transcript_scrollbar_offset_for_mouse_event(
|
||
scrollbar_area,
|
||
100,
|
||
10,
|
||
offset,
|
||
down,
|
||
&mut interaction,
|
||
true,
|
||
) {
|
||
offset = next;
|
||
}
|
||
|
||
let drag = MouseEvent {
|
||
kind: MouseEventKind::Drag(MouseButton::Left),
|
||
column: 9,
|
||
row: 9,
|
||
modifiers: KeyModifiers::empty(),
|
||
};
|
||
let dragged = transcript_scrollbar_offset_for_mouse_event(
|
||
scrollbar_area,
|
||
100,
|
||
10,
|
||
offset,
|
||
drag,
|
||
&mut interaction,
|
||
true,
|
||
)
|
||
.expect("drag should set an offset");
|
||
|
||
assert!(dragged > offset);
|
||
}
|
||
|
||
#[test]
|
||
fn light_mode_thumb_is_darker_than_track() {
|
||
let bg = (255, 255, 255);
|
||
let fg = Some((0, 0, 0));
|
||
let (track, thumb) = scrollbar_colors(bg, fg);
|
||
|
||
assert!(thumb.0 < track.0);
|
||
assert!(thumb.1 < track.1);
|
||
assert!(thumb.2 < track.2);
|
||
}
|
||
|
||
#[test]
|
||
fn dark_mode_thumb_is_brighter_than_track() {
|
||
let bg = (0, 0, 0);
|
||
let fg = Some((255, 255, 255));
|
||
let (track, thumb) = scrollbar_colors(bg, fg);
|
||
|
||
assert!(thumb.0 > track.0);
|
||
assert!(thumb.1 > track.1);
|
||
assert!(thumb.2 > track.2);
|
||
}
|
||
}
|