core-agent-ide/codex-rs/protocol
Charley Cunningham 695957a348
Unify rollout reconstruction with resume/fork TurnContext hydration (#12612)
## Summary

This PR unifies rollout history reconstruction and resume/fork metadata
hydration under a single `Session::reconstruct_history_from_rollout`
implementation.

The key change from main is that replay metadata now comes from the same
reconstruction pass that rebuilds model-visible history, instead of
doing a second bespoke rollout scan to recover `previous_model` /
`reference_context_item`.

## What Changed

### Unified reconstruction output

`reconstruct_history_from_rollout` now returns a single
`RolloutReconstruction` bundle containing:

- rebuilt `history`
- `previous_model`
- `reference_context_item`

Resume and fork both consume that shared output directly.

### Reverse replay core

The reconstruction logic moved into
`codex-rs/core/src/codex/rollout_reconstruction.rs` and now scans
rollout items newest-to-oldest.

That reverse pass:

- derives `previous_model`
- derives whether `reference_context_item` is preserved or cleared
- stops early once it has both resume metadata and a surviving
`replacement_history` checkpoint

History materialization is still bridged eagerly for now by replaying
only the surviving suffix forward, which keeps the history result stable
while moving the control flow toward the future lazy reverse loader
design.

### Removed bespoke context lookup

This deletes `last_rollout_regular_turn_context_lookup` and its separate
compaction-aware scan.

The previous model / baseline metadata is now computed from the same
replay state that rebuilds history, so resume/fork cannot drift from the
reconstructed transcript view.

### `TurnContextItem` persistence contract

`TurnContextItem` is now treated as the replay source of truth for
durable model-visible baselines.

This PR keeps the following contract explicit:

- persist `TurnContextItem` for the first real user turn so resume can
recover `previous_model`
- persist it for later turns that emit model-visible context updates
- if mid-turn compaction reinjects full initial context into replacement
history, persist a fresh `TurnContextItem` after `Compacted` so
resume/fork can re-establish the baseline from the rewritten history
- do not treat manual compaction or pre-sampling compaction as creating
a new durable baseline on their own

## Behavior Preserved

- rollback replay stays aligned with `drop_last_n_user_turns`
- rollback skips only user turns
- incomplete active user turns are dropped before older finalized turns
when rollback applies
- unmatched aborts do not consume the current active turn
- missing abort IDs still conservatively clear stale compaction state
- compaction clears `reference_context_item` until a later
`TurnContextItem` re-establishes it
- `previous_model` still comes from the newest surviving user turn that
established one

## Tests

Targeted validation run for the current branch shape:

- `cd codex-rs && cargo test -p codex-core --lib
codex::rollout_reconstruction_tests -- --nocapture`
- `cd codex-rs && just fmt`

The branch also extracts the rollout reconstruction tests into
`codex-rs/core/src/codex/rollout_reconstruction_tests.rs` so this logic
has a dedicated home instead of living inline in `codex.rs`.
2026-02-27 13:50:45 -08:00
..
src Unify rollout reconstruction with resume/fork TurnContext hydration (#12612) 2026-02-27 13:50:45 -08:00
BUILD.bazel fix(core) Preserve base_instructions in SessionMeta (#9427) 2026-01-19 21:59:36 -08:00
Cargo.toml client side modelinfo overrides (#12101) 2026-02-19 10:38:57 -08:00
README.md fix: separate codex mcp into codex mcp-server and codex app-server (#4471) 2025-09-30 07:06:18 +00:00

codex-protocol

This crate defines the "types" for the protocol used by Codex CLI, which includes both "internal types" for communication between codex-core and codex-tui, as well as "external types" used with codex app-server.

This crate should have minimal dependencies.

Ideally, we should avoid "material business logic" in this crate, as we can always introduce Ext-style traits to add functionality to types in other crates.