Switched arg0 runtime initialization from tokio::runtime::Runtime::new() to an explicit multi-thread builder that sets the thread stack size to 16MiB. This is only for Windows for now but we might need to do this for others in the future. This is required because Codex becomes quite large and Windows tends to consume stack a little bit faster (this is a known thing even though everyone seems to have different theory on it) |
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| src | ||
| BUILD.bazel | ||
| Cargo.toml | ||