## Summary
- add `js_repl` support for dynamic imports of relative and absolute
local ESM `.js` / `.mjs` files
- keep bare package imports on the native Node path and resolved from
REPL-global search roots (`CODEX_JS_REPL_NODE_MODULE_DIRS`, then `cwd`),
even when they originate from imported local files
- restrict static imports inside imported local files to other local
relative/absolute `.js` / `.mjs` files, and surface a clear error for
unsupported top-level static imports in the REPL cell
- run imported local files inside the REPL VM context so they can access
`codex.tmpDir`, `codex.tool`, captured `console`, and Node-like
`import.meta` helpers
- reload local files between execs so later `await import("./file.js")`
calls pick up edits and fixed failures, while preserving package/builtin
caching and persistent top-level REPL bindings
- make `import.meta.resolve()` self-consistent by allowing the returned
`file://...` URLs to round-trip through `await import(...)`
- update both public and injected `js_repl` docs to clarify the narrowed
contract, including global bare-import resolution behavior for local
absolute files
## Testing
- `cargo test -p codex-core js_repl_`
- built codex binary and verified behavior
---------
Co-authored-by: Codex <noreply@openai.com>
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| .codex/skills | ||
| .devcontainer | ||
| .github | ||
| .vscode | ||
| codex-cli | ||
| codex-rs | ||
| docs | ||
| patches | ||
| scripts | ||
| sdk/typescript | ||
| shell-tool-mcp | ||
| third_party | ||
| .bazelignore | ||
| .bazelrc | ||
| .bazelversion | ||
| .codespellignore | ||
| .codespellrc | ||
| .gitignore | ||
| .markdownlint-cli2.yaml | ||
| .npmrc | ||
| .prettierignore | ||
| .prettierrc.toml | ||
| AGENTS.md | ||
| announcement_tip.toml | ||
| BUILD.bazel | ||
| CHANGELOG.md | ||
| cliff.toml | ||
| defs.bzl | ||
| flake.lock | ||
| flake.nix | ||
| justfile | ||
| LICENSE | ||
| MODULE.bazel | ||
| MODULE.bazel.lock | ||
| NOTICE | ||
| package.json | ||
| pnpm-lock.yaml | ||
| pnpm-workspace.yaml | ||
| rbe.bzl | ||
| README.md | ||
| SECURITY.md | ||
npm i -g @openai/codex
or brew install --cask codex
Codex CLI is a coding agent from OpenAI that runs locally on your computer.
If you want Codex in your code editor (VS Code, Cursor, Windsurf), install in your IDE.
If you want the desktop app experience, run
codex app or visit the Codex App page.
If you are looking for the cloud-based agent from OpenAI, Codex Web, go to chatgpt.com/codex.
Quickstart
Installing and running Codex CLI
Install globally with your preferred package manager:
# Install using npm
npm install -g @openai/codex
# Install using Homebrew
brew install --cask codex
Then simply run codex to get started.
You can also go to the latest GitHub Release and download the appropriate binary for your platform.
Each GitHub Release contains many executables, but in practice, you likely want one of these:
- macOS
- Apple Silicon/arm64:
codex-aarch64-apple-darwin.tar.gz - x86_64 (older Mac hardware):
codex-x86_64-apple-darwin.tar.gz
- Apple Silicon/arm64:
- Linux
- x86_64:
codex-x86_64-unknown-linux-musl.tar.gz - arm64:
codex-aarch64-unknown-linux-musl.tar.gz
- x86_64:
Each archive contains a single entry with the platform baked into the name (e.g., codex-x86_64-unknown-linux-musl), so you likely want to rename it to codex after extracting it.
Using Codex with your ChatGPT plan
Run codex and select Sign in with ChatGPT. We recommend signing into your ChatGPT account to use Codex as part of your Plus, Pro, Team, Edu, or Enterprise plan. Learn more about what's included in your ChatGPT plan.
You can also use Codex with an API key, but this requires additional setup.
Docs
This repository is licensed under the Apache-2.0 License.