go-blockchain/difficulty/difficulty_test.go
Virgil 5789325690 fix(blockchain): complete AX v0.8.0 polish pass
Co-Authored-By: Virgil <virgil@lethean.io>
2026-03-26 16:58:23 +00:00

149 lines
4.8 KiB
Go

// Copyright (c) 2017-2026 Lethean (https://lt.hn)
//
// Licensed under the European Union Public Licence (EUPL) version 1.2.
// SPDX-License-Identifier: EUPL-1.2
package difficulty
import (
"math/big"
"testing"
"dappco.re/go/core/blockchain/config"
)
func TestDifficulty_NextDifficulty_Good(t *testing.T) {
// Synthetic test: constant block times at exactly the target interval.
// With the LWMA-1 formula, constant D gives next_D = D/n for full window.
target := config.BlockTarget
const numBlocks = 100
timestamps := make([]uint64, numBlocks)
cumulativeDiffs := make([]*big.Int, numBlocks)
baseDifficulty := big.NewInt(1000)
for i := 0; i < numBlocks; i++ {
timestamps[i] = uint64(i) * target
cumulativeDiffs[i] = new(big.Int).Mul(baseDifficulty, big.NewInt(int64(i)))
}
result := NextDifficulty(timestamps, cumulativeDiffs, target)
if result.Sign() <= 0 {
t.Fatalf("NextDifficulty returned non-positive value: %s", result)
}
// LWMA trims to last 61 entries (N+1=61), giving n=60 intervals.
// Formula: D/n = 1000/60 = 16.
expected := big.NewInt(16)
if result.Cmp(expected) != 0 {
t.Errorf("NextDifficulty with constant intervals: got %s, expected %s", result, expected)
}
}
func TestDifficulty_NextDifficultyEmpty_Good(t *testing.T) {
// Empty input should return starter difficulty.
result := NextDifficulty(nil, nil, config.BlockTarget)
if result.Cmp(StarterDifficulty) != 0 {
t.Errorf("NextDifficulty(nil, nil, %d) = %s, want %s", config.BlockTarget, result, StarterDifficulty)
}
}
func TestDifficulty_NextDifficultySingleEntry_Good(t *testing.T) {
// A single entry is insufficient for calculation.
timestamps := []uint64{1000}
diffs := []*big.Int{big.NewInt(100)}
result := NextDifficulty(timestamps, diffs, config.BlockTarget)
if result.Cmp(StarterDifficulty) != 0 {
t.Errorf("NextDifficulty with single entry = %s, want %s", result, StarterDifficulty)
}
}
func TestDifficulty_NextDifficultyFastBlocks_Good(t *testing.T) {
// When blocks come faster than the target, difficulty should increase
// relative to the constant-rate result.
target := config.BlockTarget
const numBlocks = 50
const actualInterval uint64 = 60 // half the target — blocks are too fast
timestamps := make([]uint64, numBlocks)
cumulativeDiffs := make([]*big.Int, numBlocks)
baseDifficulty := big.NewInt(1000)
for i := 0; i < numBlocks; i++ {
timestamps[i] = uint64(i) * actualInterval
cumulativeDiffs[i] = new(big.Int).Mul(baseDifficulty, big.NewInt(int64(i)))
}
resultFast := NextDifficulty(timestamps, cumulativeDiffs, target)
// Now compute with on-target intervals for comparison.
timestampsTarget := make([]uint64, numBlocks)
for i := 0; i < numBlocks; i++ {
timestampsTarget[i] = uint64(i) * target
}
resultTarget := NextDifficulty(timestampsTarget, cumulativeDiffs, target)
if resultFast.Cmp(resultTarget) <= 0 {
t.Errorf("fast blocks (%s) should produce higher difficulty than target-rate blocks (%s)",
resultFast, resultTarget)
}
}
func TestDifficulty_NextDifficultySlowBlocks_Good(t *testing.T) {
// When blocks come slower than the target, difficulty should decrease
// relative to the constant-rate result.
target := config.BlockTarget
const numBlocks = 50
const actualInterval uint64 = 240 // double the target — blocks are too slow
timestamps := make([]uint64, numBlocks)
cumulativeDiffs := make([]*big.Int, numBlocks)
baseDifficulty := big.NewInt(1000)
for i := 0; i < numBlocks; i++ {
timestamps[i] = uint64(i) * actualInterval
cumulativeDiffs[i] = new(big.Int).Mul(baseDifficulty, big.NewInt(int64(i)))
}
resultSlow := NextDifficulty(timestamps, cumulativeDiffs, target)
// Compute with on-target intervals for comparison.
timestampsTarget := make([]uint64, numBlocks)
for i := 0; i < numBlocks; i++ {
timestampsTarget[i] = uint64(i) * target
}
resultTarget := NextDifficulty(timestampsTarget, cumulativeDiffs, target)
if resultSlow.Cmp(resultTarget) >= 0 {
t.Errorf("slow blocks (%s) should produce lower difficulty than target-rate blocks (%s)",
resultSlow, resultTarget)
}
}
func TestDifficulty_NextDifficulty_Ugly(t *testing.T) {
// Two entries with zero time span — should handle gracefully.
timestamps := []uint64{1000, 1000}
diffs := []*big.Int{big.NewInt(0), big.NewInt(100)}
result := NextDifficulty(timestamps, diffs, config.BlockTarget)
if result.Sign() <= 0 {
t.Errorf("NextDifficulty with zero time span should still return positive, got %s", result)
}
}
func TestDifficulty_Constants_Good(t *testing.T) {
if Window != 720 {
t.Errorf("Window: got %d, want 720", Window)
}
if Lag != 15 {
t.Errorf("Lag: got %d, want 15", Lag)
}
if Cut != 60 {
t.Errorf("Cut: got %d, want 60", Cut)
}
if BlocksCount != 735 {
t.Errorf("BlocksCount: got %d, want 735", BlocksCount)
}
if LWMAWindow != 60 {
t.Errorf("LWMAWindow: got %d, want 60", LWMAWindow)
}
}