go-html/layout.go
Virgil 957bc85c64
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fix(html): improve layout variant diagnostics
Co-Authored-By: Virgil <virgil@lethean.io>
2026-04-03 17:52:31 +00:00

227 lines
5.5 KiB
Go

package html
import (
"errors"
"maps"
"slices"
"strconv"
"strings"
)
// Compile-time interface check.
var _ Node = (*Layout)(nil)
// ErrInvalidLayoutVariant reports that a layout variant string contains at
// least one unrecognised slot character.
var ErrInvalidLayoutVariant = errors.New("html: invalid layout variant")
// slotMeta holds the semantic HTML mapping for each HLCRF slot.
type slotMeta struct {
tag string
role string
}
// slotRegistry maps slot letters to their semantic HTML elements and ARIA roles.
var slotRegistry = map[byte]slotMeta{
'H': {tag: "header", role: "banner"},
'L': {tag: "aside", role: "complementary"},
'C': {tag: "main", role: "main"},
'R': {tag: "aside", role: "complementary"},
'F': {tag: "footer", role: "contentinfo"},
}
// layout.go: Layout is an HLCRF compositor. Arranges nodes into semantic HTML regions
// with deterministic path-based IDs.
// Example: NewLayout("HCF").H(Raw("head")).C(Raw("body")).F(Raw("foot")).
type Layout struct {
variant string // "HLCRF", "HCF", "C", etc.
path string // "" for root, "L-0-" for nested
slots map[byte][]Node // H, L, C, R, F → children
attrs map[string]string
variantErr error
}
// layout.go: NewLayout creates a new Layout with the given variant string.
// Example: page := NewLayout("HCF").
// The variant determines which slots are rendered (e.g., "HLCRF", "HCF", "C").
func NewLayout(variant string) *Layout {
l := &Layout{
variant: variant,
slots: make(map[byte][]Node),
attrs: make(map[string]string),
}
l.variantErr = ValidateLayoutVariant(variant)
return l
}
// layout.go: ValidateLayoutVariant reports whether a layout variant string contains only
// recognised slot characters.
// Example: ValidateLayoutVariant("HCF").
func ValidateLayoutVariant(variant string) error {
var invalidSlots []byte
for i := range len(variant) {
if _, ok := slotRegistry[variant[i]]; ok {
continue
}
invalidSlots = append(invalidSlots, variant[i])
}
if len(invalidSlots) == 0 {
return nil
}
return &layoutVariantError{variant: variant, invalidSlots: invalidSlots}
}
// H appends nodes to the Header slot.
func (l *Layout) H(nodes ...Node) *Layout {
l.slots['H'] = append(l.slots['H'], nodes...)
return l
}
// L appends nodes to the Left aside slot.
func (l *Layout) L(nodes ...Node) *Layout {
l.slots['L'] = append(l.slots['L'], nodes...)
return l
}
// C appends nodes to the Content (main) slot.
func (l *Layout) C(nodes ...Node) *Layout {
l.slots['C'] = append(l.slots['C'], nodes...)
return l
}
// R appends nodes to the Right aside slot.
func (l *Layout) R(nodes ...Node) *Layout {
l.slots['R'] = append(l.slots['R'], nodes...)
return l
}
// F appends nodes to the Footer slot.
func (l *Layout) F(nodes ...Node) *Layout {
l.slots['F'] = append(l.slots['F'], nodes...)
return l
}
func (l *Layout) setAttr(key, value string) {
if l == nil {
return
}
if l.attrs == nil {
l.attrs = make(map[string]string)
}
l.attrs[key] = value
}
// blockID returns the deterministic data-block attribute value for a slot.
func (l *Layout) blockID(slot byte) string {
return l.path + string(slot) + "-0"
}
// layout.go: VariantError reports whether the layout variant string contained any invalid
// slot characters when the layout was constructed.
// Example: NewLayout("HXC").VariantError().
func (l *Layout) VariantError() error {
if l == nil {
return nil
}
return l.variantErr
}
// layout.go: Render produces the semantic HTML for this layout.
// Example: NewLayout("C").C(Raw("body")).Render(NewContext()).
// Only slots present in the variant string are rendered.
func (l *Layout) Render(ctx *Context) string {
if l == nil {
return ""
}
var b strings.Builder
for i := range len(l.variant) {
slot := l.variant[i]
children := l.slots[slot]
meta, ok := slotRegistry[slot]
if !ok {
continue
}
bid := l.blockID(slot)
b.WriteByte('<')
b.WriteString(escapeHTML(meta.tag))
if len(l.attrs) > 0 {
keys := slices.Collect(maps.Keys(l.attrs))
slices.Sort(keys)
for _, key := range keys {
if key == "role" || key == "data-block" {
continue
}
b.WriteByte(' ')
b.WriteString(escapeHTML(key))
b.WriteString(`="`)
b.WriteString(escapeAttr(l.attrs[key]))
b.WriteByte('"')
}
}
b.WriteString(` role="`)
b.WriteString(escapeAttr(meta.role))
b.WriteString(`" data-block="`)
b.WriteString(escapeAttr(bid))
b.WriteString(`">`)
for _, child := range children {
b.WriteString(renderNodeWithPath(child, ctx, bid+"-"))
}
b.WriteString("</")
b.WriteString(meta.tag)
b.WriteByte('>')
}
return b.String()
}
type layoutVariantError struct {
variant string
invalidSlots []byte
}
func (e *layoutVariantError) Error() string {
if e == nil {
return ErrInvalidLayoutVariant.Error()
}
var b strings.Builder
b.WriteString("html: invalid layout variant ")
b.WriteString(e.variant)
if len(e.invalidSlots) == 0 {
return b.String()
}
b.WriteString(" (invalid slot")
if len(e.invalidSlots) > 1 {
b.WriteString("s")
}
b.WriteString(": ")
for i, slot := range e.invalidSlots {
if i > 0 {
b.WriteString(", ")
}
b.WriteString(strconv.QuoteRuneToASCII(rune(slot)))
}
b.WriteByte(')')
return b.String()
}
func (e *layoutVariantError) Unwrap() error {
return ErrInvalidLayoutVariant
}
// InvalidSlots returns a copy of the invalid slot characters that were present
// in the original variant string.
func (e *layoutVariantError) InvalidSlots() []byte {
if e == nil || len(e.invalidSlots) == 0 {
return nil
}
return append([]byte(nil), e.invalidSlots...)
}