//------------------------------------------------------------------------------------------------------------------------------------------------------------- // // Metal/MTLIndirectCommandBuffer.hpp // // Copyright 2020-2025 Apple Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // //------------------------------------------------------------------------------------------------------------------------------------------------------------- #pragma once #include "../Foundation/Foundation.hpp" #include "MTLDefines.hpp" #include "MTLHeaderBridge.hpp" #include "MTLPrivate.hpp" #include "MTLResource.hpp" #include "MTLTypes.hpp" #include namespace MTL { class IndirectCommandBufferDescriptor; class IndirectComputeCommand; class IndirectRenderCommand; _MTL_OPTIONS(NS::UInteger, IndirectCommandType) { IndirectCommandTypeDraw = 1, IndirectCommandTypeDrawIndexed = 1 << 1, IndirectCommandTypeDrawPatches = 1 << 2, IndirectCommandTypeDrawIndexedPatches = 1 << 3, IndirectCommandTypeConcurrentDispatch = 1 << 5, IndirectCommandTypeConcurrentDispatchThreads = 1 << 6, IndirectCommandTypeDrawMeshThreadgroups = 1 << 7, IndirectCommandTypeDrawMeshThreads = 1 << 8, }; struct IndirectCommandBufferExecutionRange { uint32_t location; uint32_t length; } _MTL_PACKED; class IndirectCommandBufferDescriptor : public NS::Copying { public: static IndirectCommandBufferDescriptor* alloc(); IndirectCommandType commandTypes() const; bool inheritBuffers() const; bool inheritCullMode() const; bool inheritDepthBias() const; bool inheritDepthClipMode() const; bool inheritDepthStencilState() const; bool inheritFrontFacingWinding() const; bool inheritPipelineState() const; bool inheritTriangleFillMode() const; IndirectCommandBufferDescriptor* init(); NS::UInteger maxFragmentBufferBindCount() const; NS::UInteger maxKernelBufferBindCount() const; NS::UInteger maxKernelThreadgroupMemoryBindCount() const; NS::UInteger maxMeshBufferBindCount() const; NS::UInteger maxObjectBufferBindCount() const; NS::UInteger maxObjectThreadgroupMemoryBindCount() const; NS::UInteger maxVertexBufferBindCount() const; void setCommandTypes(MTL::IndirectCommandType commandTypes); void setInheritBuffers(bool inheritBuffers); void setInheritCullMode(bool inheritCullMode); void setInheritDepthBias(bool inheritDepthBias); void setInheritDepthClipMode(bool inheritDepthClipMode); void setInheritDepthStencilState(bool inheritDepthStencilState); void setInheritFrontFacingWinding(bool inheritFrontFacingWinding); void setInheritPipelineState(bool inheritPipelineState); void setInheritTriangleFillMode(bool inheritTriangleFillMode); void setMaxFragmentBufferBindCount(NS::UInteger maxFragmentBufferBindCount); void setMaxKernelBufferBindCount(NS::UInteger maxKernelBufferBindCount); void setMaxKernelThreadgroupMemoryBindCount(NS::UInteger maxKernelThreadgroupMemoryBindCount); void setMaxMeshBufferBindCount(NS::UInteger maxMeshBufferBindCount); void setMaxObjectBufferBindCount(NS::UInteger maxObjectBufferBindCount); void setMaxObjectThreadgroupMemoryBindCount(NS::UInteger maxObjectThreadgroupMemoryBindCount); void setMaxVertexBufferBindCount(NS::UInteger maxVertexBufferBindCount); void setSupportColorAttachmentMapping(bool supportColorAttachmentMapping); void setSupportDynamicAttributeStride(bool supportDynamicAttributeStride); void setSupportRayTracing(bool supportRayTracing); bool supportColorAttachmentMapping() const; bool supportDynamicAttributeStride() const; bool supportRayTracing() const; }; class IndirectCommandBuffer : public NS::Referencing { public: ResourceID gpuResourceID() const; IndirectComputeCommand* indirectComputeCommand(NS::UInteger commandIndex); IndirectRenderCommand* indirectRenderCommand(NS::UInteger commandIndex); void reset(NS::Range range); NS::UInteger size() const; }; } _MTL_INLINE MTL::IndirectCommandBufferDescriptor* MTL::IndirectCommandBufferDescriptor::alloc() { return NS::Object::alloc(_MTL_PRIVATE_CLS(MTLIndirectCommandBufferDescriptor)); } _MTL_INLINE MTL::IndirectCommandType MTL::IndirectCommandBufferDescriptor::commandTypes() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(commandTypes)); } _MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::inheritBuffers() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(inheritBuffers)); } _MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::inheritCullMode() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(inheritCullMode)); } _MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::inheritDepthBias() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(inheritDepthBias)); } _MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::inheritDepthClipMode() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(inheritDepthClipMode)); } _MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::inheritDepthStencilState() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(inheritDepthStencilState)); } _MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::inheritFrontFacingWinding() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(inheritFrontFacingWinding)); } _MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::inheritPipelineState() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(inheritPipelineState)); } _MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::inheritTriangleFillMode() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(inheritTriangleFillMode)); } _MTL_INLINE MTL::IndirectCommandBufferDescriptor* MTL::IndirectCommandBufferDescriptor::init() { return NS::Object::init(); } _MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxFragmentBufferBindCount() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(maxFragmentBufferBindCount)); } _MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxKernelBufferBindCount() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(maxKernelBufferBindCount)); } _MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxKernelThreadgroupMemoryBindCount() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(maxKernelThreadgroupMemoryBindCount)); } _MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxMeshBufferBindCount() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(maxMeshBufferBindCount)); } _MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxObjectBufferBindCount() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(maxObjectBufferBindCount)); } _MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxObjectThreadgroupMemoryBindCount() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(maxObjectThreadgroupMemoryBindCount)); } _MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxVertexBufferBindCount() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(maxVertexBufferBindCount)); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setCommandTypes(MTL::IndirectCommandType commandTypes) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setCommandTypes_), commandTypes); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setInheritBuffers(bool inheritBuffers) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setInheritBuffers_), inheritBuffers); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setInheritCullMode(bool inheritCullMode) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setInheritCullMode_), inheritCullMode); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setInheritDepthBias(bool inheritDepthBias) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setInheritDepthBias_), inheritDepthBias); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setInheritDepthClipMode(bool inheritDepthClipMode) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setInheritDepthClipMode_), inheritDepthClipMode); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setInheritDepthStencilState(bool inheritDepthStencilState) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setInheritDepthStencilState_), inheritDepthStencilState); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setInheritFrontFacingWinding(bool inheritFrontFacingWinding) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setInheritFrontFacingWinding_), inheritFrontFacingWinding); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setInheritPipelineState(bool inheritPipelineState) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setInheritPipelineState_), inheritPipelineState); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setInheritTriangleFillMode(bool inheritTriangleFillMode) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setInheritTriangleFillMode_), inheritTriangleFillMode); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxFragmentBufferBindCount(NS::UInteger maxFragmentBufferBindCount) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setMaxFragmentBufferBindCount_), maxFragmentBufferBindCount); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxKernelBufferBindCount(NS::UInteger maxKernelBufferBindCount) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setMaxKernelBufferBindCount_), maxKernelBufferBindCount); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxKernelThreadgroupMemoryBindCount(NS::UInteger maxKernelThreadgroupMemoryBindCount) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setMaxKernelThreadgroupMemoryBindCount_), maxKernelThreadgroupMemoryBindCount); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxMeshBufferBindCount(NS::UInteger maxMeshBufferBindCount) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setMaxMeshBufferBindCount_), maxMeshBufferBindCount); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxObjectBufferBindCount(NS::UInteger maxObjectBufferBindCount) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setMaxObjectBufferBindCount_), maxObjectBufferBindCount); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxObjectThreadgroupMemoryBindCount(NS::UInteger maxObjectThreadgroupMemoryBindCount) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setMaxObjectThreadgroupMemoryBindCount_), maxObjectThreadgroupMemoryBindCount); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxVertexBufferBindCount(NS::UInteger maxVertexBufferBindCount) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setMaxVertexBufferBindCount_), maxVertexBufferBindCount); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setSupportColorAttachmentMapping(bool supportColorAttachmentMapping) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setSupportColorAttachmentMapping_), supportColorAttachmentMapping); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setSupportDynamicAttributeStride(bool supportDynamicAttributeStride) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setSupportDynamicAttributeStride_), supportDynamicAttributeStride); } _MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setSupportRayTracing(bool supportRayTracing) { Object::sendMessage(this, _MTL_PRIVATE_SEL(setSupportRayTracing_), supportRayTracing); } _MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::supportColorAttachmentMapping() const { return Object::sendMessageSafe(this, _MTL_PRIVATE_SEL(supportColorAttachmentMapping)); } _MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::supportDynamicAttributeStride() const { return Object::sendMessageSafe(this, _MTL_PRIVATE_SEL(supportDynamicAttributeStride)); } _MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::supportRayTracing() const { return Object::sendMessageSafe(this, _MTL_PRIVATE_SEL(supportRayTracing)); } _MTL_INLINE MTL::ResourceID MTL::IndirectCommandBuffer::gpuResourceID() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(gpuResourceID)); } _MTL_INLINE MTL::IndirectComputeCommand* MTL::IndirectCommandBuffer::indirectComputeCommand(NS::UInteger commandIndex) { return Object::sendMessage(this, _MTL_PRIVATE_SEL(indirectComputeCommandAtIndex_), commandIndex); } _MTL_INLINE MTL::IndirectRenderCommand* MTL::IndirectCommandBuffer::indirectRenderCommand(NS::UInteger commandIndex) { return Object::sendMessage(this, _MTL_PRIVATE_SEL(indirectRenderCommandAtIndex_), commandIndex); } _MTL_INLINE void MTL::IndirectCommandBuffer::reset(NS::Range range) { Object::sendMessage(this, _MTL_PRIVATE_SEL(resetWithRange_), range); } _MTL_INLINE NS::UInteger MTL::IndirectCommandBuffer::size() const { return Object::sendMessage(this, _MTL_PRIVATE_SEL(size)); }