go-mlx/dist/include/metal_cpp/MetalFX/MTL4FXSpatialScaler.hpp
Snider 2292557fd6 chore: vendor MLX C headers for Go module consumers
dist/include/ contains the MLX and MLX-C headers needed for CGo
compilation. Without these, go-mlx cannot be used as a module
dependency (headers not found in module cache).

Libraries (dylib/metallib) are still gitignored — users build
those locally via cmake.

Co-Authored-By: Virgil <virgil@lethean.io>
2026-02-21 19:14:04 +00:00

49 lines
2.1 KiB
C++

//-------------------------------------------------------------------------------------------------------------------------------------------------------------
//
// MetalFX/MTL4FXSpatialScaler.hpp
//
// Copyright 2020-2025 Apple Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
#pragma once
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
#include "MTLFXDefines.hpp"
#include "MTLFXPrivate.hpp"
#include "MTLFXSpatialScaler.hpp"
#include "../Metal/Metal.hpp"
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
namespace MTL4FX
{
class SpatialScaler : public NS::Referencing< SpatialScaler, MTLFX::SpatialScalerBase >
{
public:
void encodeToCommandBuffer( MTL4::CommandBuffer* pCommandBuffer );
};
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
_MTLFX_INLINE void MTL4FX::SpatialScaler::encodeToCommandBuffer( MTL4::CommandBuffer* pCommandBuffer )
{
Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( encodeToCommandBuffer_ ), pCommandBuffer );
}
//-------------------------------------------------------------------------------------------------------------------------------------------------------------