dist/include/ contains the MLX and MLX-C headers needed for CGo compilation. Without these, go-mlx cannot be used as a module dependency (headers not found in module cache). Libraries (dylib/metallib) are still gitignored — users build those locally via cmake. Co-Authored-By: Virgil <virgil@lethean.io>
36 lines
668 B
C++
36 lines
668 B
C++
// Copyright © 2024 Apple Inc.
|
|
|
|
#pragma once
|
|
|
|
#include "mlx/array.h"
|
|
|
|
namespace mlx::core {
|
|
|
|
void slice_gpu(
|
|
const array& in,
|
|
array& out,
|
|
const Shape& start_indices,
|
|
const Shape& strides,
|
|
const Stream& s);
|
|
|
|
void concatenate_gpu(
|
|
const std::vector<array>& inputs,
|
|
array& out,
|
|
int axis,
|
|
const Stream& s);
|
|
|
|
void pad_gpu(
|
|
const array& in,
|
|
const array& val,
|
|
array& out,
|
|
const std::vector<int>& axes,
|
|
const Shape& low_pad_size,
|
|
const Stream& s);
|
|
|
|
array compute_dynamic_offset(
|
|
const array& indices,
|
|
const Strides& strides,
|
|
const std::vector<int>& axes,
|
|
const Stream& s);
|
|
|
|
} // namespace mlx::core
|