dist/include/ contains the MLX and MLX-C headers needed for CGo compilation. Without these, go-mlx cannot be used as a module dependency (headers not found in module cache). Libraries (dylib/metallib) are still gitignored — users build those locally via cmake. Co-Authored-By: Virgil <virgil@lethean.io>
376 lines
15 KiB
C++
376 lines
15 KiB
C++
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
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//
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// Metal/MTLIndirectCommandBuffer.hpp
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//
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// Copyright 2020-2025 Apple Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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//-------------------------------------------------------------------------------------------------------------------------------------------------------------
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#pragma once
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#include "../Foundation/Foundation.hpp"
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#include "MTLDefines.hpp"
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#include "MTLHeaderBridge.hpp"
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#include "MTLPrivate.hpp"
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#include "MTLResource.hpp"
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#include "MTLTypes.hpp"
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#include <cstdint>
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namespace MTL
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{
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class IndirectCommandBufferDescriptor;
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class IndirectComputeCommand;
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class IndirectRenderCommand;
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_MTL_OPTIONS(NS::UInteger, IndirectCommandType) {
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IndirectCommandTypeDraw = 1,
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IndirectCommandTypeDrawIndexed = 1 << 1,
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IndirectCommandTypeDrawPatches = 1 << 2,
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IndirectCommandTypeDrawIndexedPatches = 1 << 3,
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IndirectCommandTypeConcurrentDispatch = 1 << 5,
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IndirectCommandTypeConcurrentDispatchThreads = 1 << 6,
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IndirectCommandTypeDrawMeshThreadgroups = 1 << 7,
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IndirectCommandTypeDrawMeshThreads = 1 << 8,
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};
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struct IndirectCommandBufferExecutionRange
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{
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uint32_t location;
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uint32_t length;
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} _MTL_PACKED;
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class IndirectCommandBufferDescriptor : public NS::Copying<IndirectCommandBufferDescriptor>
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{
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public:
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static IndirectCommandBufferDescriptor* alloc();
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IndirectCommandType commandTypes() const;
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bool inheritBuffers() const;
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bool inheritCullMode() const;
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bool inheritDepthBias() const;
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bool inheritDepthClipMode() const;
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bool inheritDepthStencilState() const;
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bool inheritFrontFacingWinding() const;
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bool inheritPipelineState() const;
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bool inheritTriangleFillMode() const;
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IndirectCommandBufferDescriptor* init();
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NS::UInteger maxFragmentBufferBindCount() const;
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NS::UInteger maxKernelBufferBindCount() const;
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NS::UInteger maxKernelThreadgroupMemoryBindCount() const;
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NS::UInteger maxMeshBufferBindCount() const;
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NS::UInteger maxObjectBufferBindCount() const;
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NS::UInteger maxObjectThreadgroupMemoryBindCount() const;
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NS::UInteger maxVertexBufferBindCount() const;
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void setCommandTypes(MTL::IndirectCommandType commandTypes);
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void setInheritBuffers(bool inheritBuffers);
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void setInheritCullMode(bool inheritCullMode);
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void setInheritDepthBias(bool inheritDepthBias);
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void setInheritDepthClipMode(bool inheritDepthClipMode);
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void setInheritDepthStencilState(bool inheritDepthStencilState);
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void setInheritFrontFacingWinding(bool inheritFrontFacingWinding);
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void setInheritPipelineState(bool inheritPipelineState);
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void setInheritTriangleFillMode(bool inheritTriangleFillMode);
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void setMaxFragmentBufferBindCount(NS::UInteger maxFragmentBufferBindCount);
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void setMaxKernelBufferBindCount(NS::UInteger maxKernelBufferBindCount);
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void setMaxKernelThreadgroupMemoryBindCount(NS::UInteger maxKernelThreadgroupMemoryBindCount);
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void setMaxMeshBufferBindCount(NS::UInteger maxMeshBufferBindCount);
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void setMaxObjectBufferBindCount(NS::UInteger maxObjectBufferBindCount);
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void setMaxObjectThreadgroupMemoryBindCount(NS::UInteger maxObjectThreadgroupMemoryBindCount);
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void setMaxVertexBufferBindCount(NS::UInteger maxVertexBufferBindCount);
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void setSupportColorAttachmentMapping(bool supportColorAttachmentMapping);
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void setSupportDynamicAttributeStride(bool supportDynamicAttributeStride);
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void setSupportRayTracing(bool supportRayTracing);
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bool supportColorAttachmentMapping() const;
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bool supportDynamicAttributeStride() const;
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bool supportRayTracing() const;
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};
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class IndirectCommandBuffer : public NS::Referencing<IndirectCommandBuffer, Resource>
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{
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public:
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ResourceID gpuResourceID() const;
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IndirectComputeCommand* indirectComputeCommand(NS::UInteger commandIndex);
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IndirectRenderCommand* indirectRenderCommand(NS::UInteger commandIndex);
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void reset(NS::Range range);
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NS::UInteger size() const;
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};
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}
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_MTL_INLINE MTL::IndirectCommandBufferDescriptor* MTL::IndirectCommandBufferDescriptor::alloc()
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{
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return NS::Object::alloc<MTL::IndirectCommandBufferDescriptor>(_MTL_PRIVATE_CLS(MTLIndirectCommandBufferDescriptor));
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}
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_MTL_INLINE MTL::IndirectCommandType MTL::IndirectCommandBufferDescriptor::commandTypes() const
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{
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return Object::sendMessage<MTL::IndirectCommandType>(this, _MTL_PRIVATE_SEL(commandTypes));
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}
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_MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::inheritBuffers() const
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{
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return Object::sendMessage<bool>(this, _MTL_PRIVATE_SEL(inheritBuffers));
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}
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_MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::inheritCullMode() const
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{
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return Object::sendMessage<bool>(this, _MTL_PRIVATE_SEL(inheritCullMode));
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}
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_MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::inheritDepthBias() const
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{
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return Object::sendMessage<bool>(this, _MTL_PRIVATE_SEL(inheritDepthBias));
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}
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_MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::inheritDepthClipMode() const
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{
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return Object::sendMessage<bool>(this, _MTL_PRIVATE_SEL(inheritDepthClipMode));
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}
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_MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::inheritDepthStencilState() const
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{
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return Object::sendMessage<bool>(this, _MTL_PRIVATE_SEL(inheritDepthStencilState));
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}
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_MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::inheritFrontFacingWinding() const
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{
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return Object::sendMessage<bool>(this, _MTL_PRIVATE_SEL(inheritFrontFacingWinding));
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}
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_MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::inheritPipelineState() const
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{
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return Object::sendMessage<bool>(this, _MTL_PRIVATE_SEL(inheritPipelineState));
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}
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_MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::inheritTriangleFillMode() const
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{
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return Object::sendMessage<bool>(this, _MTL_PRIVATE_SEL(inheritTriangleFillMode));
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}
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_MTL_INLINE MTL::IndirectCommandBufferDescriptor* MTL::IndirectCommandBufferDescriptor::init()
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{
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return NS::Object::init<MTL::IndirectCommandBufferDescriptor>();
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}
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_MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxFragmentBufferBindCount() const
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{
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return Object::sendMessage<NS::UInteger>(this, _MTL_PRIVATE_SEL(maxFragmentBufferBindCount));
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}
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_MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxKernelBufferBindCount() const
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{
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return Object::sendMessage<NS::UInteger>(this, _MTL_PRIVATE_SEL(maxKernelBufferBindCount));
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}
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_MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxKernelThreadgroupMemoryBindCount() const
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{
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return Object::sendMessage<NS::UInteger>(this, _MTL_PRIVATE_SEL(maxKernelThreadgroupMemoryBindCount));
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}
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_MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxMeshBufferBindCount() const
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{
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return Object::sendMessage<NS::UInteger>(this, _MTL_PRIVATE_SEL(maxMeshBufferBindCount));
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}
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_MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxObjectBufferBindCount() const
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{
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return Object::sendMessage<NS::UInteger>(this, _MTL_PRIVATE_SEL(maxObjectBufferBindCount));
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}
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_MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxObjectThreadgroupMemoryBindCount() const
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{
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return Object::sendMessage<NS::UInteger>(this, _MTL_PRIVATE_SEL(maxObjectThreadgroupMemoryBindCount));
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}
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_MTL_INLINE NS::UInteger MTL::IndirectCommandBufferDescriptor::maxVertexBufferBindCount() const
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{
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return Object::sendMessage<NS::UInteger>(this, _MTL_PRIVATE_SEL(maxVertexBufferBindCount));
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}
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_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setCommandTypes(MTL::IndirectCommandType commandTypes)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setCommandTypes_), commandTypes);
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}
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_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setInheritBuffers(bool inheritBuffers)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setInheritBuffers_), inheritBuffers);
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}
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_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setInheritCullMode(bool inheritCullMode)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setInheritCullMode_), inheritCullMode);
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}
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_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setInheritDepthBias(bool inheritDepthBias)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setInheritDepthBias_), inheritDepthBias);
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}
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_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setInheritDepthClipMode(bool inheritDepthClipMode)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setInheritDepthClipMode_), inheritDepthClipMode);
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}
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_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setInheritDepthStencilState(bool inheritDepthStencilState)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setInheritDepthStencilState_), inheritDepthStencilState);
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}
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_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setInheritFrontFacingWinding(bool inheritFrontFacingWinding)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setInheritFrontFacingWinding_), inheritFrontFacingWinding);
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}
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_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setInheritPipelineState(bool inheritPipelineState)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setInheritPipelineState_), inheritPipelineState);
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}
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_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setInheritTriangleFillMode(bool inheritTriangleFillMode)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setInheritTriangleFillMode_), inheritTriangleFillMode);
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}
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_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxFragmentBufferBindCount(NS::UInteger maxFragmentBufferBindCount)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setMaxFragmentBufferBindCount_), maxFragmentBufferBindCount);
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}
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_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxKernelBufferBindCount(NS::UInteger maxKernelBufferBindCount)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setMaxKernelBufferBindCount_), maxKernelBufferBindCount);
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}
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_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxKernelThreadgroupMemoryBindCount(NS::UInteger maxKernelThreadgroupMemoryBindCount)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setMaxKernelThreadgroupMemoryBindCount_), maxKernelThreadgroupMemoryBindCount);
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}
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_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxMeshBufferBindCount(NS::UInteger maxMeshBufferBindCount)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setMaxMeshBufferBindCount_), maxMeshBufferBindCount);
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}
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_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxObjectBufferBindCount(NS::UInteger maxObjectBufferBindCount)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setMaxObjectBufferBindCount_), maxObjectBufferBindCount);
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}
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_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxObjectThreadgroupMemoryBindCount(NS::UInteger maxObjectThreadgroupMemoryBindCount)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setMaxObjectThreadgroupMemoryBindCount_), maxObjectThreadgroupMemoryBindCount);
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}
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_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setMaxVertexBufferBindCount(NS::UInteger maxVertexBufferBindCount)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setMaxVertexBufferBindCount_), maxVertexBufferBindCount);
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}
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_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setSupportColorAttachmentMapping(bool supportColorAttachmentMapping)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setSupportColorAttachmentMapping_), supportColorAttachmentMapping);
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}
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_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setSupportDynamicAttributeStride(bool supportDynamicAttributeStride)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setSupportDynamicAttributeStride_), supportDynamicAttributeStride);
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}
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_MTL_INLINE void MTL::IndirectCommandBufferDescriptor::setSupportRayTracing(bool supportRayTracing)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(setSupportRayTracing_), supportRayTracing);
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}
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_MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::supportColorAttachmentMapping() const
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{
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return Object::sendMessageSafe<bool>(this, _MTL_PRIVATE_SEL(supportColorAttachmentMapping));
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}
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_MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::supportDynamicAttributeStride() const
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{
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return Object::sendMessageSafe<bool>(this, _MTL_PRIVATE_SEL(supportDynamicAttributeStride));
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}
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_MTL_INLINE bool MTL::IndirectCommandBufferDescriptor::supportRayTracing() const
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{
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return Object::sendMessageSafe<bool>(this, _MTL_PRIVATE_SEL(supportRayTracing));
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}
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_MTL_INLINE MTL::ResourceID MTL::IndirectCommandBuffer::gpuResourceID() const
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{
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return Object::sendMessage<MTL::ResourceID>(this, _MTL_PRIVATE_SEL(gpuResourceID));
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}
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_MTL_INLINE MTL::IndirectComputeCommand* MTL::IndirectCommandBuffer::indirectComputeCommand(NS::UInteger commandIndex)
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{
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return Object::sendMessage<MTL::IndirectComputeCommand*>(this, _MTL_PRIVATE_SEL(indirectComputeCommandAtIndex_), commandIndex);
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}
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_MTL_INLINE MTL::IndirectRenderCommand* MTL::IndirectCommandBuffer::indirectRenderCommand(NS::UInteger commandIndex)
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{
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return Object::sendMessage<MTL::IndirectRenderCommand*>(this, _MTL_PRIVATE_SEL(indirectRenderCommandAtIndex_), commandIndex);
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}
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_MTL_INLINE void MTL::IndirectCommandBuffer::reset(NS::Range range)
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{
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Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(resetWithRange_), range);
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}
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_MTL_INLINE NS::UInteger MTL::IndirectCommandBuffer::size() const
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{
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return Object::sendMessage<NS::UInteger>(this, _MTL_PRIVATE_SEL(size));
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}
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