dist/include/ contains the MLX and MLX-C headers needed for CGo compilation. Without these, go-mlx cannot be used as a module dependency (headers not found in module cache). Libraries (dylib/metallib) are still gitignored — users build those locally via cmake. Co-Authored-By: Virgil <virgil@lethean.io>
59 lines
2.6 KiB
C++
59 lines
2.6 KiB
C++
//-------------------------------------------------------------------------------------------------------------------------------------------------------------
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//
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// Metal/MTLTextureViewPool.hpp
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//
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// Copyright 2020-2025 Apple Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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//-------------------------------------------------------------------------------------------------------------------------------------------------------------
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#pragma once
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#include "../Foundation/Foundation.hpp"
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#include "MTLDefines.hpp"
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#include "MTLHeaderBridge.hpp"
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#include "MTLPrivate.hpp"
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#include "MTLResourceViewPool.hpp"
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#include "MTLTypes.hpp"
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namespace MTL
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{
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class Buffer;
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class Texture;
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class TextureDescriptor;
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class TextureViewDescriptor;
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class TextureViewPool : public NS::Referencing<TextureViewPool, ResourceViewPool>
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{
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public:
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ResourceID setTextureView(const MTL::Texture* texture, NS::UInteger index);
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ResourceID setTextureView(const MTL::Texture* texture, const MTL::TextureViewDescriptor* descriptor, NS::UInteger index);
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ResourceID setTextureViewFromBuffer(const MTL::Buffer* buffer, const MTL::TextureDescriptor* descriptor, NS::UInteger offset, NS::UInteger bytesPerRow, NS::UInteger index);
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};
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}
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_MTL_INLINE MTL::ResourceID MTL::TextureViewPool::setTextureView(const MTL::Texture* texture, NS::UInteger index)
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{
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return Object::sendMessage<MTL::ResourceID>(this, _MTL_PRIVATE_SEL(setTextureView_atIndex_), texture, index);
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}
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_MTL_INLINE MTL::ResourceID MTL::TextureViewPool::setTextureView(const MTL::Texture* texture, const MTL::TextureViewDescriptor* descriptor, NS::UInteger index)
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{
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return Object::sendMessage<MTL::ResourceID>(this, _MTL_PRIVATE_SEL(setTextureView_descriptor_atIndex_), texture, descriptor, index);
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}
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_MTL_INLINE MTL::ResourceID MTL::TextureViewPool::setTextureViewFromBuffer(const MTL::Buffer* buffer, const MTL::TextureDescriptor* descriptor, NS::UInteger offset, NS::UInteger bytesPerRow, NS::UInteger index)
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{
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return Object::sendMessage<MTL::ResourceID>(this, _MTL_PRIVATE_SEL(setTextureViewFromBuffer_descriptor_offset_bytesPerRow_atIndex_), buffer, descriptor, offset, bytesPerRow, index);
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}
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