* feat(go): make go fmt git-aware by default - By default, only check changed Go files (modified, staged, untracked) - Add --all flag to check all files (previous behaviour) - Reduces noise when running fmt on large codebases Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat(build): minimal output by default, add missing i18n - Default output now shows single line: "Success Built N artifacts (dir)" - Add --verbose/-v flag to show full detailed output - Add all missing i18n translations for build commands - Errors still show failure reason in minimal mode Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat: add root-level `core git` command - Create pkg/gitcmd with git workflow commands as root menu - Export command builders from pkg/dev (AddCommitCommand, etc.) - Commands available under both `core git` and `core dev` for compatibility - Git commands: health, commit, push, pull, work, sync, apply - GitHub orchestration stays in dev: issues, reviews, ci, impact Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat(qa): add docblock coverage checking Implement docblock/docstring coverage analysis for Go code: - New `core qa docblock` command to check coverage - Shows compact file:line list when under threshold - Integrate with `core go qa` as a default check - Add --docblock-threshold flag (default 80%) The checker uses Go AST parsing to find exported symbols (functions, types, consts, vars) without documentation. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: address CodeRabbit review feedback - Fix doc comment: "status" → "health" in gitcmd package - Implement --check flag for `core go fmt` (exits non-zero if files need formatting) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * docs: add docstrings for 100% coverage Add documentation comments to all exported symbols: - pkg/build: ProjectType constants - pkg/cli: LogLevel, RenderStyle, TableStyle - pkg/framework: ServiceFor, MustServiceFor, Core.Core - pkg/git: GitError.Error, GitError.Unwrap - pkg/i18n: Handler Match/Handle methods - pkg/log: Level constants - pkg/mcp: Tool input/output types - pkg/php: Service constants, QA types, service methods - pkg/process: ServiceError.Error - pkg/repos: RepoType constants - pkg/setup: ChangeType, ChangeCategory constants - pkg/workspace: AddWorkspaceCommands Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * chore: standardize line endings to LF Add .gitattributes to enforce LF line endings for all text files. Normalize all existing files to use Unix-style line endings. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: address CodeRabbit review feedback - cmd_format.go: validate --check/--fix mutual exclusivity, capture stderr - cmd_docblock.go: return error instead of os.Exit(1) for proper error handling Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: address CodeRabbit review feedback (round 2) - linuxkit.go: propagate state update errors, handle cmd.Wait() errors in waitForExit - mcp.go: guard against empty old_string in editDiff to prevent runaway edits - cmd_docblock.go: log parse errors instead of silently skipping Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
87 lines
2.2 KiB
Go
87 lines
2.2 KiB
Go
package cli
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import (
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"fmt"
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"strings"
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)
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// RenderStyle controls how layouts are rendered.
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type RenderStyle int
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// Render style constants for layout output.
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const (
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// RenderFlat uses no borders or decorations.
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RenderFlat RenderStyle = iota
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// RenderSimple uses --- separators between sections.
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RenderSimple
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// RenderBoxed uses Unicode box drawing characters.
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RenderBoxed
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)
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var currentRenderStyle = RenderFlat
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// UseRenderFlat sets the render style to flat (no borders).
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func UseRenderFlat() { currentRenderStyle = RenderFlat }
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// UseRenderSimple sets the render style to simple (--- separators).
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func UseRenderSimple() { currentRenderStyle = RenderSimple }
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// UseRenderBoxed sets the render style to boxed (Unicode box drawing).
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func UseRenderBoxed() { currentRenderStyle = RenderBoxed }
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// Render outputs the layout to terminal.
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func (c *Composite) Render() {
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fmt.Print(c.String())
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}
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// String returns the rendered layout.
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func (c *Composite) String() string {
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var sb strings.Builder
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c.renderTo(&sb, 0)
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return sb.String()
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}
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func (c *Composite) renderTo(sb *strings.Builder, depth int) {
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order := []Region{RegionHeader, RegionLeft, RegionContent, RegionRight, RegionFooter}
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var active []Region
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for _, r := range order {
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if slot, ok := c.regions[r]; ok {
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if len(slot.blocks) > 0 || slot.child != nil {
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active = append(active, r)
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}
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}
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}
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for i, r := range active {
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slot := c.regions[r]
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if i > 0 && currentRenderStyle != RenderFlat {
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c.renderSeparator(sb, depth)
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}
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c.renderSlot(sb, slot, depth)
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}
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}
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func (c *Composite) renderSeparator(sb *strings.Builder, depth int) {
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indent := strings.Repeat(" ", depth)
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switch currentRenderStyle {
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case RenderBoxed:
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sb.WriteString(indent + "├" + strings.Repeat("─", 40) + "┤\n")
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case RenderSimple:
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sb.WriteString(indent + strings.Repeat("─", 40) + "\n")
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}
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}
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func (c *Composite) renderSlot(sb *strings.Builder, slot *Slot, depth int) {
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indent := strings.Repeat(" ", depth)
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for _, block := range slot.blocks {
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for _, line := range strings.Split(block.Render(), "\n") {
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if line != "" {
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sb.WriteString(indent + line + "\n")
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}
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}
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}
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if slot.child != nil {
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slot.child.renderTo(sb, depth+1)
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}
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}
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