go/pkg/cli/ansi.go
Snider 699c0933f6
fix(docs): respect workspace.yaml packages_dir setting (fixes #46) (#55)
* fix(docs): respect workspace.yaml packages_dir setting (fixes #46)

* fix(workspace): improve config loading logic (CR feedback)

- Expand ~ before resolving relative paths in cmd_registry
- Handle LoadWorkspaceConfig errors properly
- Update Repo.Path when PackagesDir overrides default
- Validate workspace config version
- Add unit tests for workspace config loading

* docs: add comments and increase test coverage (CR feedback)

- Add docstrings to exported functions in pkg/cli
- Add unit tests for Semantic Output (pkg/cli/output.go)
- Add unit tests for CheckBuilder (pkg/cli/check.go)
- Add unit tests for IPC Query/Perform (pkg/framework/core)

* fix(test): fix panics and failures in php package tests

- Fix panic in TestLookupLinuxKit_Bad by mocking paths
- Fix assertion errors in TestGetSSLDir_Bad and TestGetPackageInfo_Bad
- Fix formatting in test files

* fix(test): correct syntax in services_extended_test.go

* fix(ci): point coverage workflow to go.mod instead of go.work

* fix(ci): build CLI before running coverage

* fix(ci): run go generate for updater package in coverage workflow

* fix(github): allow dry-run publish without gh CLI authentication

Moves validation check after dry-run check so tests can verify dry-run behavior in CI environments.
2026-02-01 01:59:27 +00:00

125 lines
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2.4 KiB
Go

package cli
import (
"fmt"
"strconv"
"strings"
)
// ANSI escape codes
const (
ansiReset = "\033[0m"
ansiBold = "\033[1m"
ansiDim = "\033[2m"
ansiItalic = "\033[3m"
ansiUnderline = "\033[4m"
)
// AnsiStyle represents terminal text styling.
// Use NewStyle() to create, chain methods, call Render().
type AnsiStyle struct {
bold bool
dim bool
italic bool
underline bool
fg string
bg string
}
// NewStyle creates a new empty style.
func NewStyle() *AnsiStyle {
return &AnsiStyle{}
}
// Bold enables bold text.
func (s *AnsiStyle) Bold() *AnsiStyle {
s.bold = true
return s
}
// Dim enables dim text.
func (s *AnsiStyle) Dim() *AnsiStyle {
s.dim = true
return s
}
// Italic enables italic text.
func (s *AnsiStyle) Italic() *AnsiStyle {
s.italic = true
return s
}
// Underline enables underlined text.
func (s *AnsiStyle) Underline() *AnsiStyle {
s.underline = true
return s
}
// Foreground sets foreground color from hex string.
func (s *AnsiStyle) Foreground(hex string) *AnsiStyle {
s.fg = fgColorHex(hex)
return s
}
// Background sets background color from hex string.
func (s *AnsiStyle) Background(hex string) *AnsiStyle {
s.bg = bgColorHex(hex)
return s
}
// Render applies the style to text.
func (s *AnsiStyle) Render(text string) string {
if s == nil {
return text
}
var codes []string
if s.bold {
codes = append(codes, ansiBold)
}
if s.dim {
codes = append(codes, ansiDim)
}
if s.italic {
codes = append(codes, ansiItalic)
}
if s.underline {
codes = append(codes, ansiUnderline)
}
if s.fg != "" {
codes = append(codes, s.fg)
}
if s.bg != "" {
codes = append(codes, s.bg)
}
if len(codes) == 0 {
return text
}
return strings.Join(codes, "") + text + ansiReset
}
// fgColorHex converts a hex string to an ANSI foreground color code.
func fgColorHex(hex string) string {
r, g, b := hexToRGB(hex)
return fmt.Sprintf("\033[38;2;%d;%d;%dm", r, g, b)
}
// bgColorHex converts a hex string to an ANSI background color code.
func bgColorHex(hex string) string {
r, g, b := hexToRGB(hex)
return fmt.Sprintf("\033[48;2;%d;%d;%dm", r, g, b)
}
// hexToRGB converts a hex string to RGB values.
func hexToRGB(hex string) (int, int, int) {
hex = strings.TrimPrefix(hex, "#")
if len(hex) != 6 {
return 255, 255, 255
}
r, _ := strconv.ParseInt(hex[0:2], 16, 64)
g, _ := strconv.ParseInt(hex[2:4], 16, 64)
b, _ := strconv.ParseInt(hex[4:6], 16, 64)
return int(r), int(g), int(b)
}