go/pkg/plugin/loader.go
Snider adaa4131f9 refactor: strip to pure package library (#3)
- Fix remaining 187 pkg/ files referencing core/cli → core/go
- Move SDK library code from internal/cmd/sdk/ → pkg/sdk/ (new package)
- Create pkg/rag/helpers.go with convenience functions from internal/cmd/rag/
- Fix pkg/mcp/tools_rag.go to use pkg/rag instead of internal/cmd/rag
- Fix pkg/build/buildcmd/cmd_sdk.go and pkg/release/sdk.go to use pkg/sdk
- Remove all non-library content: main.go, internal/, cmd/, docker/,
  scripts/, tasks/, tools/, .core/, .forgejo/, .woodpecker/, Taskfile.yml
- Run go mod tidy to trim unused dependencies

core/go is now a pure Go package suite (library only).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

Co-authored-by: Claude <developers@lethean.io>
Reviewed-on: #3
2026-02-16 14:23:45 +00:00

63 lines
1.5 KiB
Go

package plugin
import (
"path/filepath"
core "forge.lthn.ai/core/go/pkg/framework/core"
"forge.lthn.ai/core/go/pkg/io"
)
// Loader loads plugins from the filesystem.
type Loader struct {
medium io.Medium
baseDir string
}
// NewLoader creates a new plugin loader.
func NewLoader(m io.Medium, baseDir string) *Loader {
return &Loader{
medium: m,
baseDir: baseDir,
}
}
// Discover finds all plugin directories under baseDir and returns their manifests.
// Directories without a valid plugin.json are silently skipped.
func (l *Loader) Discover() ([]*Manifest, error) {
entries, err := l.medium.List(l.baseDir)
if err != nil {
return nil, core.E("plugin.Loader.Discover", "failed to list plugin directory", err)
}
var manifests []*Manifest
for _, entry := range entries {
if !entry.IsDir() {
continue
}
manifest, err := l.LoadPlugin(entry.Name())
if err != nil {
// Skip directories without valid manifests
continue
}
manifests = append(manifests, manifest)
}
return manifests, nil
}
// LoadPlugin loads a single plugin's manifest by name.
func (l *Loader) LoadPlugin(name string) (*Manifest, error) {
manifestPath := filepath.Join(l.baseDir, name, "plugin.json")
manifest, err := LoadManifest(l.medium, manifestPath)
if err != nil {
return nil, core.E("plugin.Loader.LoadPlugin", "failed to load plugin: "+name, err)
}
if err := manifest.Validate(); err != nil {
return nil, core.E("plugin.Loader.LoadPlugin", "invalid plugin manifest: "+name, err)
}
return manifest, nil
}