go/pkg/cli/glyph.go
Snider 699c0933f6
fix(docs): respect workspace.yaml packages_dir setting (fixes #46) (#55)
* fix(docs): respect workspace.yaml packages_dir setting (fixes #46)

* fix(workspace): improve config loading logic (CR feedback)

- Expand ~ before resolving relative paths in cmd_registry
- Handle LoadWorkspaceConfig errors properly
- Update Repo.Path when PackagesDir overrides default
- Validate workspace config version
- Add unit tests for workspace config loading

* docs: add comments and increase test coverage (CR feedback)

- Add docstrings to exported functions in pkg/cli
- Add unit tests for Semantic Output (pkg/cli/output.go)
- Add unit tests for CheckBuilder (pkg/cli/check.go)
- Add unit tests for IPC Query/Perform (pkg/framework/core)

* fix(test): fix panics and failures in php package tests

- Fix panic in TestLookupLinuxKit_Bad by mocking paths
- Fix assertion errors in TestGetSSLDir_Bad and TestGetPackageInfo_Bad
- Fix formatting in test files

* fix(test): correct syntax in services_extended_test.go

* fix(ci): point coverage workflow to go.mod instead of go.work

* fix(ci): build CLI before running coverage

* fix(ci): run go generate for updater package in coverage workflow

* fix(github): allow dry-run publish without gh CLI authentication

Moves validation check after dry-run check so tests can verify dry-run behavior in CI environments.
2026-02-01 01:59:27 +00:00

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1.7 KiB
Go

package cli
import (
"bytes"
"unicode"
)
// GlyphTheme defines which symbols to use.
type GlyphTheme int
const (
// ThemeUnicode uses standard Unicode symbols.
ThemeUnicode GlyphTheme = iota
// ThemeEmoji uses Emoji symbols.
ThemeEmoji
// ThemeASCII uses ASCII fallback symbols.
ThemeASCII
)
var currentTheme = ThemeUnicode
// UseUnicode switches the glyph theme to Unicode.
func UseUnicode() { currentTheme = ThemeUnicode }
// UseEmoji switches the glyph theme to Emoji.
func UseEmoji() { currentTheme = ThemeEmoji }
// UseASCII switches the glyph theme to ASCII.
func UseASCII() { currentTheme = ThemeASCII }
func glyphMap() map[string]string {
switch currentTheme {
case ThemeEmoji:
return glyphMapEmoji
case ThemeASCII:
return glyphMapASCII
default:
return glyphMapUnicode
}
}
// Glyph converts a shortcode (e.g. ":check:") to its symbol based on the current theme.
func Glyph(code string) string {
if sym, ok := glyphMap()[code]; ok {
return sym
}
return code
}
func compileGlyphs(x string) string {
if x == "" {
return ""
}
input := bytes.NewBufferString(x)
output := bytes.NewBufferString("")
for {
r, _, err := input.ReadRune()
if err != nil {
break
}
if r == ':' {
output.WriteString(replaceGlyph(input))
} else {
output.WriteRune(r)
}
}
return output.String()
}
func replaceGlyph(input *bytes.Buffer) string {
code := bytes.NewBufferString(":")
for {
r, _, err := input.ReadRune()
if err != nil {
return code.String()
}
if r == ':' && code.Len() == 1 {
return code.String() + replaceGlyph(input)
}
code.WriteRune(r)
if unicode.IsSpace(r) {
return code.String()
}
if r == ':' {
return Glyph(code.String())
}
}
}