* feat(go): make go fmt git-aware by default - By default, only check changed Go files (modified, staged, untracked) - Add --all flag to check all files (previous behaviour) - Reduces noise when running fmt on large codebases Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat(build): minimal output by default, add missing i18n - Default output now shows single line: "Success Built N artifacts (dir)" - Add --verbose/-v flag to show full detailed output - Add all missing i18n translations for build commands - Errors still show failure reason in minimal mode Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat: add root-level `core git` command - Create pkg/gitcmd with git workflow commands as root menu - Export command builders from pkg/dev (AddCommitCommand, etc.) - Commands available under both `core git` and `core dev` for compatibility - Git commands: health, commit, push, pull, work, sync, apply - GitHub orchestration stays in dev: issues, reviews, ci, impact Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat(qa): add docblock coverage checking Implement docblock/docstring coverage analysis for Go code: - New `core qa docblock` command to check coverage - Shows compact file:line list when under threshold - Integrate with `core go qa` as a default check - Add --docblock-threshold flag (default 80%) The checker uses Go AST parsing to find exported symbols (functions, types, consts, vars) without documentation. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: address CodeRabbit review feedback - Fix doc comment: "status" → "health" in gitcmd package - Implement --check flag for `core go fmt` (exits non-zero if files need formatting) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * docs: add docstrings for 100% coverage Add documentation comments to all exported symbols: - pkg/build: ProjectType constants - pkg/cli: LogLevel, RenderStyle, TableStyle - pkg/framework: ServiceFor, MustServiceFor, Core.Core - pkg/git: GitError.Error, GitError.Unwrap - pkg/i18n: Handler Match/Handle methods - pkg/log: Level constants - pkg/mcp: Tool input/output types - pkg/php: Service constants, QA types, service methods - pkg/process: ServiceError.Error - pkg/repos: RepoType constants - pkg/setup: ChangeType, ChangeCategory constants - pkg/workspace: AddWorkspaceCommands Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * chore: standardize line endings to LF Add .gitattributes to enforce LF line endings for all text files. Normalize all existing files to use Unix-style line endings. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: address CodeRabbit review feedback - cmd_format.go: validate --check/--fix mutual exclusivity, capture stderr - cmd_docblock.go: return error instead of os.Exit(1) for proper error handling Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: address CodeRabbit review feedback (round 2) - linuxkit.go: propagate state update errors, handle cmd.Wait() errors in waitForExit - mcp.go: guard against empty old_string in editDiff to prevent runaway edits - cmd_docblock.go: log parse errors instead of silently skipping Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
89 lines
1.7 KiB
Go
89 lines
1.7 KiB
Go
package cli
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import (
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"bytes"
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"unicode"
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)
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// GlyphTheme defines which symbols to use.
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type GlyphTheme int
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const (
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// ThemeUnicode uses standard Unicode symbols.
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ThemeUnicode GlyphTheme = iota
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// ThemeEmoji uses Emoji symbols.
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ThemeEmoji
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// ThemeASCII uses ASCII fallback symbols.
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ThemeASCII
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)
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var currentTheme = ThemeUnicode
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// UseUnicode switches the glyph theme to Unicode.
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func UseUnicode() { currentTheme = ThemeUnicode }
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// UseEmoji switches the glyph theme to Emoji.
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func UseEmoji() { currentTheme = ThemeEmoji }
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// UseASCII switches the glyph theme to ASCII.
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func UseASCII() { currentTheme = ThemeASCII }
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func glyphMap() map[string]string {
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switch currentTheme {
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case ThemeEmoji:
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return glyphMapEmoji
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case ThemeASCII:
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return glyphMapASCII
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default:
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return glyphMapUnicode
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}
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}
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// Glyph converts a shortcode (e.g. ":check:") to its symbol based on the current theme.
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func Glyph(code string) string {
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if sym, ok := glyphMap()[code]; ok {
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return sym
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}
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return code
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}
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func compileGlyphs(x string) string {
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if x == "" {
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return ""
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}
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input := bytes.NewBufferString(x)
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output := bytes.NewBufferString("")
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for {
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r, _, err := input.ReadRune()
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if err != nil {
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break
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}
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if r == ':' {
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output.WriteString(replaceGlyph(input))
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} else {
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output.WriteRune(r)
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}
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}
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return output.String()
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}
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func replaceGlyph(input *bytes.Buffer) string {
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code := bytes.NewBufferString(":")
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for {
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r, _, err := input.ReadRune()
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if err != nil {
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return code.String()
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}
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if r == ':' && code.Len() == 1 {
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return code.String() + replaceGlyph(input)
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}
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code.WriteRune(r)
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if unicode.IsSpace(r) {
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return code.String()
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}
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if r == ':' {
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return Glyph(code.String())
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}
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}
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}
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