feat(window): add Platform and PlatformWindow interfaces

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Snider 2026-03-13 12:04:38 +00:00
parent 6e7ca1b815
commit 2383bcd743
2 changed files with 133 additions and 0 deletions

66
pkg/window/mock_test.go Normal file
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// pkg/window/mock_test.go
package window
type mockPlatform struct {
windows []*mockWindow
}
func newMockPlatform() *mockPlatform {
return &mockPlatform{}
}
func (m *mockPlatform) CreateWindow(opts PlatformWindowOptions) PlatformWindow {
w := &mockWindow{
name: opts.Name, title: opts.Title, url: opts.URL,
width: opts.Width, height: opts.Height,
x: opts.X, y: opts.Y,
}
m.windows = append(m.windows, w)
return w
}
func (m *mockPlatform) GetWindows() []PlatformWindow {
out := make([]PlatformWindow, len(m.windows))
for i, w := range m.windows {
out[i] = w
}
return out
}
type mockWindow struct {
name, title, url string
width, height, x, y int
maximised, focused bool
visible, alwaysOnTop bool
closed bool
eventHandlers []func(WindowEvent)
}
func (w *mockWindow) Name() string { return w.name }
func (w *mockWindow) Position() (int, int) { return w.x, w.y }
func (w *mockWindow) Size() (int, int) { return w.width, w.height }
func (w *mockWindow) IsMaximised() bool { return w.maximised }
func (w *mockWindow) IsFocused() bool { return w.focused }
func (w *mockWindow) SetTitle(title string) { w.title = title }
func (w *mockWindow) SetPosition(x, y int) { w.x = x; w.y = y }
func (w *mockWindow) SetSize(width, height int) { w.width = width; w.height = height }
func (w *mockWindow) SetBackgroundColour(r, g, b, a uint8) {}
func (w *mockWindow) SetVisibility(visible bool) { w.visible = visible }
func (w *mockWindow) SetAlwaysOnTop(alwaysOnTop bool) { w.alwaysOnTop = alwaysOnTop }
func (w *mockWindow) Maximise() { w.maximised = true }
func (w *mockWindow) Restore() { w.maximised = false }
func (w *mockWindow) Minimise() {}
func (w *mockWindow) Focus() { w.focused = true }
func (w *mockWindow) Close() { w.closed = true }
func (w *mockWindow) Show() { w.visible = true }
func (w *mockWindow) Hide() { w.visible = false }
func (w *mockWindow) Fullscreen() {}
func (w *mockWindow) UnFullscreen() {}
func (w *mockWindow) OnWindowEvent(handler func(WindowEvent)) { w.eventHandlers = append(w.eventHandlers, handler) }
// emit fires a test event to all registered handlers.
func (w *mockWindow) emit(e WindowEvent) {
for _, h := range w.eventHandlers {
h(e)
}
}

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pkg/window/platform.go Normal file
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// pkg/window/platform.go
package window
// Platform abstracts the windowing backend (Wails v3).
type Platform interface {
CreateWindow(opts PlatformWindowOptions) PlatformWindow
GetWindows() []PlatformWindow
}
// PlatformWindowOptions are the backend-specific options passed to CreateWindow.
type PlatformWindowOptions struct {
Name string
Title string
URL string
Width, Height int
X, Y int
MinWidth, MinHeight int
MaxWidth, MaxHeight int
Frameless bool
Hidden bool
AlwaysOnTop bool
BackgroundColour [4]uint8 // RGBA
DisableResize bool
EnableDragAndDrop bool
Centered bool
}
// PlatformWindow is a live window handle from the backend.
type PlatformWindow interface {
// Identity
Name() string
// Queries
Position() (int, int)
Size() (int, int)
IsMaximised() bool
IsFocused() bool
// Mutations
SetTitle(title string)
SetPosition(x, y int)
SetSize(width, height int)
SetBackgroundColour(r, g, b, a uint8)
SetVisibility(visible bool)
SetAlwaysOnTop(alwaysOnTop bool)
// Window state
Maximise()
Restore()
Minimise()
Focus()
Close()
Show()
Hide()
Fullscreen()
UnFullscreen()
// Events
OnWindowEvent(handler func(event WindowEvent))
}
// WindowEvent is emitted by the backend for window state changes.
type WindowEvent struct {
Type string // "focus", "blur", "move", "resize", "close"
Name string // window name
Data map[string]any
}