package window type WindowInfo struct { Name string `json:"name"` Title string `json:"title"` X int `json:"x"` Y int `json:"y"` Width int `json:"width"` Height int `json:"height"` Visible bool `json:"visible"` Minimized bool `json:"minimized"` Maximized bool `json:"maximized"` Focused bool `json:"focused"` } type QueryWindowList struct{} type QueryWindowByName struct{ Name string } type QueryConfig struct{} type QuerySavedWindowStates struct{} // Example: c.PERFORM(TaskOpenWindow{Window: Window{Name: "editor", URL: "/"}}) type TaskOpenWindow struct { Window Window } type TaskCloseWindow struct{ Name string } // Example: c.PERFORM(TaskSetPosition{Name: "editor", X: 100, Y: 200}) type TaskSetPosition struct { Name string X, Y int } // Example: c.PERFORM(TaskSetBounds{Name: "editor", X: 100, Y: 200, Width: 1280, Height: 720}) type TaskSetBounds struct { Name string X, Y int Width, Height int } // Example: c.PERFORM(TaskSetSize{Name: "editor", Width: 1280, Height: 720}) type TaskSetSize struct { Name string Width, Height int } // Example: c.PERFORM(TaskMaximize{Name: "editor"}) type TaskMaximize struct{ Name string } // Example: c.PERFORM(TaskMinimize{Name: "editor"}) type TaskMinimize struct{ Name string } type TaskFocus struct{ Name string } type TaskRestore struct{ Name string } type TaskSetTitle struct { Name string Title string } type TaskSetAlwaysOnTop struct { Name string AlwaysOnTop bool } type TaskSetBackgroundColour struct { Name string Red uint8 Green uint8 Blue uint8 Alpha uint8 } type TaskSetVisibility struct { Name string Visible bool } type TaskFullscreen struct { Name string Fullscreen bool } type QueryLayoutList struct{} type QueryLayoutGet struct{ Name string } // Example: c.PERFORM(TaskSaveLayout{Name: "coding"}) type TaskSaveLayout struct{ Name string } // Example: c.PERFORM(TaskRestoreLayout{Name: "coding"}) type TaskRestoreLayout struct{ Name string } // Example: c.PERFORM(TaskDeleteLayout{Name: "coding"}) type TaskDeleteLayout struct{ Name string } // Example: c.PERFORM(TaskResetWindowState{}) type TaskResetWindowState struct{} // Example: c.PERFORM(TaskTileWindows{Mode: "left-right", Windows: []string{"editor", "terminal"}}) type TaskTileWindows struct { Mode string // "left-right", "grid", "left-half", "right-half", etc. Windows []string // window names; empty = all } // Example: c.PERFORM(TaskStackWindows{Windows: []string{"editor", "terminal"}, OffsetX: 24, OffsetY: 24}) type TaskStackWindows struct { Windows []string // window names; empty = all OffsetX int OffsetY int } // Example: c.PERFORM(TaskSnapWindow{Name: "editor", Position: "right"}) type TaskSnapWindow struct { Name string // window name Position string // "left", "right", "top", "bottom", "top-left", "top-right", "bottom-left", "bottom-right", "center" } // Example: c.PERFORM(TaskApplyWorkflow{Workflow: "coding"}) type TaskApplyWorkflow struct { Workflow string Windows []string // window names; empty = all } // Example: c.PERFORM(TaskSaveConfig{Config: map[string]any{"default_width": 800}}) type TaskSaveConfig struct{ Config map[string]any } type ActionWindowOpened struct{ Name string } type ActionWindowClosed struct{ Name string } type ActionWindowMoved struct { Name string X, Y int } type ActionWindowResized struct { Name string Width, Height int } type ActionWindowFocused struct{ Name string } type ActionWindowBlurred struct{ Name string } type ActionFilesDropped struct { Name string `json:"name"` // window name Paths []string `json:"paths"` TargetID string `json:"targetId,omitempty"` }