gui/pkg/mcp/tools_layout.go
2026-04-02 13:23:17 +00:00

374 lines
12 KiB
Go

// pkg/mcp/tools_layout.go
package mcp
import (
"context"
"fmt"
"math"
"forge.lthn.ai/core/go/pkg/core"
"forge.lthn.ai/core/gui/pkg/screen"
"forge.lthn.ai/core/gui/pkg/window"
"github.com/modelcontextprotocol/go-sdk/mcp"
)
// --- layout_save ---
type LayoutSaveInput struct {
Name string `json:"name"`
}
type LayoutSaveOutput struct {
Success bool `json:"success"`
}
func (s *Subsystem) layoutSave(_ context.Context, _ *mcp.CallToolRequest, input LayoutSaveInput) (*mcp.CallToolResult, LayoutSaveOutput, error) {
_, _, err := s.core.PERFORM(window.TaskSaveLayout{Name: input.Name})
if err != nil {
return nil, LayoutSaveOutput{}, err
}
return nil, LayoutSaveOutput{Success: true}, nil
}
// --- layout_restore ---
type LayoutRestoreInput struct {
Name string `json:"name"`
}
type LayoutRestoreOutput struct {
Success bool `json:"success"`
}
func (s *Subsystem) layoutRestore(_ context.Context, _ *mcp.CallToolRequest, input LayoutRestoreInput) (*mcp.CallToolResult, LayoutRestoreOutput, error) {
_, _, err := s.core.PERFORM(window.TaskRestoreLayout{Name: input.Name})
if err != nil {
return nil, LayoutRestoreOutput{}, err
}
return nil, LayoutRestoreOutput{Success: true}, nil
}
// --- layout_list ---
type LayoutListInput struct{}
type LayoutListOutput struct {
Layouts []window.LayoutInfo `json:"layouts"`
}
func (s *Subsystem) layoutList(_ context.Context, _ *mcp.CallToolRequest, _ LayoutListInput) (*mcp.CallToolResult, LayoutListOutput, error) {
result, _, err := s.core.QUERY(window.QueryLayoutList{})
if err != nil {
return nil, LayoutListOutput{}, err
}
layouts, ok := result.([]window.LayoutInfo)
if !ok {
return nil, LayoutListOutput{}, fmt.Errorf("unexpected result type from layout list query")
}
return nil, LayoutListOutput{Layouts: layouts}, nil
}
// --- layout_delete ---
type LayoutDeleteInput struct {
Name string `json:"name"`
}
type LayoutDeleteOutput struct {
Success bool `json:"success"`
}
func (s *Subsystem) layoutDelete(_ context.Context, _ *mcp.CallToolRequest, input LayoutDeleteInput) (*mcp.CallToolResult, LayoutDeleteOutput, error) {
_, _, err := s.core.PERFORM(window.TaskDeleteLayout{Name: input.Name})
if err != nil {
return nil, LayoutDeleteOutput{}, err
}
return nil, LayoutDeleteOutput{Success: true}, nil
}
// --- layout_get ---
type LayoutGetInput struct {
Name string `json:"name"`
}
type LayoutGetOutput struct {
Layout *window.Layout `json:"layout"`
}
func (s *Subsystem) layoutGet(_ context.Context, _ *mcp.CallToolRequest, input LayoutGetInput) (*mcp.CallToolResult, LayoutGetOutput, error) {
result, _, err := s.core.QUERY(window.QueryLayoutGet{Name: input.Name})
if err != nil {
return nil, LayoutGetOutput{}, err
}
layout, ok := result.(*window.Layout)
if !ok {
return nil, LayoutGetOutput{}, fmt.Errorf("unexpected result type from layout get query")
}
return nil, LayoutGetOutput{Layout: layout}, nil
}
// --- layout_tile ---
type LayoutTileInput struct {
Mode string `json:"mode"`
Windows []string `json:"windows,omitempty"`
}
type LayoutTileOutput struct {
Success bool `json:"success"`
}
func (s *Subsystem) layoutTile(_ context.Context, _ *mcp.CallToolRequest, input LayoutTileInput) (*mcp.CallToolResult, LayoutTileOutput, error) {
_, _, err := s.core.PERFORM(window.TaskTileWindows{Mode: input.Mode, Windows: input.Windows})
if err != nil {
return nil, LayoutTileOutput{}, err
}
return nil, LayoutTileOutput{Success: true}, nil
}
// --- layout_snap ---
type LayoutSnapInput struct {
Name string `json:"name"`
Position string `json:"position"`
}
type LayoutSnapOutput struct {
Success bool `json:"success"`
}
func (s *Subsystem) layoutSnap(_ context.Context, _ *mcp.CallToolRequest, input LayoutSnapInput) (*mcp.CallToolResult, LayoutSnapOutput, error) {
_, _, err := s.core.PERFORM(window.TaskSnapWindow{Name: input.Name, Position: input.Position})
if err != nil {
return nil, LayoutSnapOutput{}, err
}
return nil, LayoutSnapOutput{Success: true}, nil
}
// --- layout_beside_editor ---
type LayoutBesideEditorInput struct {
Editor string `json:"editor,omitempty"`
Window string `json:"window,omitempty"`
}
type LayoutBesideEditorOutput struct {
Success bool `json:"success"`
}
func (s *Subsystem) layoutBesideEditor(_ context.Context, _ *mcp.CallToolRequest, input LayoutBesideEditorInput) (*mcp.CallToolResult, LayoutBesideEditorOutput, error) {
_, _, err := s.core.PERFORM(window.TaskBesideEditor{Editor: input.Editor, Window: input.Window})
if err != nil {
return nil, LayoutBesideEditorOutput{}, err
}
return nil, LayoutBesideEditorOutput{Success: true}, nil
}
// --- layout_suggest ---
type LayoutSuggestInput struct {
WindowCount int `json:"windowCount,omitempty"`
ScreenWidth int `json:"screenWidth,omitempty"`
ScreenHeight int `json:"screenHeight,omitempty"`
}
type LayoutSuggestOutput struct {
Suggestion window.LayoutSuggestion `json:"suggestion"`
}
func (s *Subsystem) layoutSuggest(_ context.Context, _ *mcp.CallToolRequest, input LayoutSuggestInput) (*mcp.CallToolResult, LayoutSuggestOutput, error) {
windowCount := input.WindowCount
if windowCount <= 0 {
result, _, err := s.core.QUERY(window.QueryWindowList{})
if err != nil {
return nil, LayoutSuggestOutput{}, err
}
windows, ok := result.([]window.WindowInfo)
if !ok {
return nil, LayoutSuggestOutput{}, fmt.Errorf("unexpected result type from window list query")
}
windowCount = len(windows)
}
screenW, screenH := input.ScreenWidth, input.ScreenHeight
if screenW <= 0 || screenH <= 0 {
screenW, screenH = primaryScreenSize(s.core)
}
suggestion := suggestLayout(screenW, screenH, windowCount)
return nil, LayoutSuggestOutput{Suggestion: window.LayoutSuggestion{
Mode: suggestion.Mode,
Columns: suggestion.Columns,
Rows: suggestion.Rows,
PrimaryWidth: suggestion.PrimaryWidth,
SecondaryWidth: suggestion.SecondaryWidth,
Description: suggestion.Description,
}}, nil
}
// --- screen_find_space ---
type ScreenFindSpaceInput struct {
Width int `json:"width,omitempty"`
Height int `json:"height,omitempty"`
}
type ScreenFindSpaceOutput struct {
Space window.SpaceInfo `json:"space"`
}
func (s *Subsystem) screenFindSpace(_ context.Context, _ *mcp.CallToolRequest, input ScreenFindSpaceInput) (*mcp.CallToolResult, ScreenFindSpaceOutput, error) {
screenW, screenH := primaryScreenSize(s.core)
if screenW <= 0 || screenH <= 0 {
screenW, screenH = 1920, 1080
}
result, _, err := s.core.QUERY(window.QueryFindSpace{Width: input.Width, Height: input.Height})
if err != nil {
return nil, ScreenFindSpaceOutput{}, err
}
space, ok := result.(window.SpaceInfo)
if !ok {
return nil, ScreenFindSpaceOutput{}, fmt.Errorf("unexpected result type from find space query")
}
if space.ScreenWidth == 0 {
space.ScreenWidth = screenW
}
if space.ScreenHeight == 0 {
space.ScreenHeight = screenH
}
return nil, ScreenFindSpaceOutput{Space: space}, nil
}
// --- window_arrange_pair ---
type WindowArrangePairInput struct {
First string `json:"first"`
Second string `json:"second"`
}
type WindowArrangePairOutput struct {
Success bool `json:"success"`
}
func (s *Subsystem) windowArrangePair(_ context.Context, _ *mcp.CallToolRequest, input WindowArrangePairInput) (*mcp.CallToolResult, WindowArrangePairOutput, error) {
_, _, err := s.core.PERFORM(window.TaskArrangePair{First: input.First, Second: input.Second})
if err != nil {
return nil, WindowArrangePairOutput{}, err
}
return nil, WindowArrangePairOutput{Success: true}, nil
}
// --- layout_stack ---
type LayoutStackInput struct {
Windows []string `json:"windows,omitempty"`
OffsetX int `json:"offsetX,omitempty"`
OffsetY int `json:"offsetY,omitempty"`
}
type LayoutStackOutput struct {
Success bool `json:"success"`
}
func (s *Subsystem) layoutStack(_ context.Context, _ *mcp.CallToolRequest, input LayoutStackInput) (*mcp.CallToolResult, LayoutStackOutput, error) {
_, _, err := s.core.PERFORM(window.TaskStackWindows{
Windows: input.Windows,
OffsetX: input.OffsetX,
OffsetY: input.OffsetY,
})
if err != nil {
return nil, LayoutStackOutput{}, err
}
return nil, LayoutStackOutput{Success: true}, nil
}
// --- layout_workflow ---
type LayoutWorkflowInput struct {
Workflow string `json:"workflow"`
Windows []string `json:"windows,omitempty"`
}
type LayoutWorkflowOutput struct {
Success bool `json:"success"`
}
func (s *Subsystem) layoutWorkflow(_ context.Context, _ *mcp.CallToolRequest, input LayoutWorkflowInput) (*mcp.CallToolResult, LayoutWorkflowOutput, error) {
workflow, ok := window.ParseWorkflowLayout(input.Workflow)
if !ok {
return nil, LayoutWorkflowOutput{}, fmt.Errorf("unknown workflow: %s", input.Workflow)
}
_, _, err := s.core.PERFORM(window.TaskApplyWorkflow{
Workflow: workflow,
Windows: input.Windows,
})
if err != nil {
return nil, LayoutWorkflowOutput{}, err
}
return nil, LayoutWorkflowOutput{Success: true}, nil
}
// --- Registration ---
func (s *Subsystem) registerLayoutTools(server *mcp.Server) {
mcp.AddTool(server, &mcp.Tool{Name: "layout_save", Description: "Save the current window arrangement as a named layout"}, s.layoutSave)
mcp.AddTool(server, &mcp.Tool{Name: "layout_restore", Description: "Restore a saved window layout"}, s.layoutRestore)
mcp.AddTool(server, &mcp.Tool{Name: "layout_list", Description: "List all saved layouts"}, s.layoutList)
mcp.AddTool(server, &mcp.Tool{Name: "layout_delete", Description: "Delete a saved layout"}, s.layoutDelete)
mcp.AddTool(server, &mcp.Tool{Name: "layout_get", Description: "Get a specific layout by name"}, s.layoutGet)
mcp.AddTool(server, &mcp.Tool{Name: "layout_tile", Description: "Tile windows in a grid arrangement"}, s.layoutTile)
mcp.AddTool(server, &mcp.Tool{Name: "layout_snap", Description: "Snap a window to a screen edge or corner"}, s.layoutSnap)
mcp.AddTool(server, &mcp.Tool{Name: "layout_beside_editor", Description: "Place a window beside a detected editor window"}, s.layoutBesideEditor)
mcp.AddTool(server, &mcp.Tool{Name: "layout_suggest", Description: "Suggest an optimal layout for the current screen"}, s.layoutSuggest)
mcp.AddTool(server, &mcp.Tool{Name: "screen_find_space", Description: "Find an empty area for a new window"}, s.screenFindSpace)
mcp.AddTool(server, &mcp.Tool{Name: "window_arrange_pair", Description: "Arrange two windows side-by-side"}, s.windowArrangePair)
mcp.AddTool(server, &mcp.Tool{Name: "layout_stack", Description: "Cascade windows with an offset"}, s.layoutStack)
mcp.AddTool(server, &mcp.Tool{Name: "layout_workflow", Description: "Apply a predefined workflow layout"}, s.layoutWorkflow)
}
func primaryScreenSize(c *core.Core) (int, int) {
result, handled, err := c.QUERY(screen.QueryPrimary{})
if err == nil && handled {
if scr, ok := result.(*screen.Screen); ok && scr != nil {
if scr.WorkArea.Width > 0 && scr.WorkArea.Height > 0 {
return scr.WorkArea.Width, scr.WorkArea.Height
}
if scr.Bounds.Width > 0 && scr.Bounds.Height > 0 {
return scr.Bounds.Width, scr.Bounds.Height
}
if scr.Size.Width > 0 && scr.Size.Height > 0 {
return scr.Size.Width, scr.Size.Height
}
}
}
return 1920, 1080
}
func suggestLayout(screenW, screenH, windowCount int) window.LayoutSuggestion {
if windowCount <= 1 {
return window.LayoutSuggestion{
Mode: "single",
Columns: 1,
Rows: 1,
PrimaryWidth: screenW,
SecondaryWidth: 0,
Description: "Focus the primary window and keep the screen uncluttered.",
}
}
if windowCount == 2 {
return window.LayoutSuggestion{
Mode: "side-by-side",
Columns: 2,
Rows: 1,
PrimaryWidth: screenW / 2,
SecondaryWidth: screenW - (screenW / 2),
Description: "Split the screen into two equal panes.",
}
}
if windowCount <= 4 {
return window.LayoutSuggestion{
Mode: "quadrants",
Columns: 2,
Rows: 2,
PrimaryWidth: screenW / 2,
SecondaryWidth: screenW / 2,
Description: "Use a 2x2 grid for the active windows.",
}
}
cols := 3
rows := int(math.Ceil(float64(windowCount) / float64(cols)))
return window.LayoutSuggestion{
Mode: "grid",
Columns: cols,
Rows: rows,
PrimaryWidth: screenW / cols,
SecondaryWidth: screenW / cols,
Description: "Use a dense grid to keep every window visible.",
}
}