gui/pkg/mcp/tools_layout.go
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fix(dx): use coreerr.E() and go-io, update CLAUDE.md, add tests
- Replace 90+ fmt.Errorf calls with coreerr.E() from go-log across
  display, window, systray, keybinding, contextmenu, and mcp packages
- Replace os.ReadFile/WriteFile/MkdirAll with coreio.Local in
  window/layout.go and window/state.go
- Update CLAUDE.md: fix key files table for new package structure,
  document error handling and file I/O conventions, add missing deps
- Add 37 tests for window package (task handlers, persistence,
  tiling modes, snap positions, workflow layouts)
- Window coverage: 47.1% → 69.8%

Co-Authored-By: Virgil <virgil@lethean.io>
2026-03-17 09:05:35 +00:00

149 lines
4.8 KiB
Go

// pkg/mcp/tools_layout.go
package mcp
import (
"context"
coreerr "forge.lthn.ai/core/go-log"
"forge.lthn.ai/core/gui/pkg/window"
"github.com/modelcontextprotocol/go-sdk/mcp"
)
// --- layout_save ---
type LayoutSaveInput struct {
Name string `json:"name"`
}
type LayoutSaveOutput struct {
Success bool `json:"success"`
}
func (s *Subsystem) layoutSave(_ context.Context, _ *mcp.CallToolRequest, input LayoutSaveInput) (*mcp.CallToolResult, LayoutSaveOutput, error) {
_, _, err := s.core.PERFORM(window.TaskSaveLayout{Name: input.Name})
if err != nil {
return nil, LayoutSaveOutput{}, err
}
return nil, LayoutSaveOutput{Success: true}, nil
}
// --- layout_restore ---
type LayoutRestoreInput struct {
Name string `json:"name"`
}
type LayoutRestoreOutput struct {
Success bool `json:"success"`
}
func (s *Subsystem) layoutRestore(_ context.Context, _ *mcp.CallToolRequest, input LayoutRestoreInput) (*mcp.CallToolResult, LayoutRestoreOutput, error) {
_, _, err := s.core.PERFORM(window.TaskRestoreLayout{Name: input.Name})
if err != nil {
return nil, LayoutRestoreOutput{}, err
}
return nil, LayoutRestoreOutput{Success: true}, nil
}
// --- layout_list ---
type LayoutListInput struct{}
type LayoutListOutput struct {
Layouts []window.LayoutInfo `json:"layouts"`
}
func (s *Subsystem) layoutList(_ context.Context, _ *mcp.CallToolRequest, _ LayoutListInput) (*mcp.CallToolResult, LayoutListOutput, error) {
result, _, err := s.core.QUERY(window.QueryLayoutList{})
if err != nil {
return nil, LayoutListOutput{}, err
}
layouts, ok := result.([]window.LayoutInfo)
if !ok {
return nil, LayoutListOutput{}, coreerr.E("mcp.layoutList", "unexpected result type", nil)
}
return nil, LayoutListOutput{Layouts: layouts}, nil
}
// --- layout_delete ---
type LayoutDeleteInput struct {
Name string `json:"name"`
}
type LayoutDeleteOutput struct {
Success bool `json:"success"`
}
func (s *Subsystem) layoutDelete(_ context.Context, _ *mcp.CallToolRequest, input LayoutDeleteInput) (*mcp.CallToolResult, LayoutDeleteOutput, error) {
_, _, err := s.core.PERFORM(window.TaskDeleteLayout{Name: input.Name})
if err != nil {
return nil, LayoutDeleteOutput{}, err
}
return nil, LayoutDeleteOutput{Success: true}, nil
}
// --- layout_get ---
type LayoutGetInput struct {
Name string `json:"name"`
}
type LayoutGetOutput struct {
Layout *window.Layout `json:"layout"`
}
func (s *Subsystem) layoutGet(_ context.Context, _ *mcp.CallToolRequest, input LayoutGetInput) (*mcp.CallToolResult, LayoutGetOutput, error) {
result, _, err := s.core.QUERY(window.QueryLayoutGet{Name: input.Name})
if err != nil {
return nil, LayoutGetOutput{}, err
}
layout, ok := result.(*window.Layout)
if !ok {
return nil, LayoutGetOutput{}, coreerr.E("mcp.layoutGet", "unexpected result type", nil)
}
return nil, LayoutGetOutput{Layout: layout}, nil
}
// --- layout_tile ---
type LayoutTileInput struct {
Mode string `json:"mode"`
Windows []string `json:"windows,omitempty"`
}
type LayoutTileOutput struct {
Success bool `json:"success"`
}
func (s *Subsystem) layoutTile(_ context.Context, _ *mcp.CallToolRequest, input LayoutTileInput) (*mcp.CallToolResult, LayoutTileOutput, error) {
_, _, err := s.core.PERFORM(window.TaskTileWindows{Mode: input.Mode, Windows: input.Windows})
if err != nil {
return nil, LayoutTileOutput{}, err
}
return nil, LayoutTileOutput{Success: true}, nil
}
// --- layout_snap ---
type LayoutSnapInput struct {
Name string `json:"name"`
Position string `json:"position"`
}
type LayoutSnapOutput struct {
Success bool `json:"success"`
}
func (s *Subsystem) layoutSnap(_ context.Context, _ *mcp.CallToolRequest, input LayoutSnapInput) (*mcp.CallToolResult, LayoutSnapOutput, error) {
_, _, err := s.core.PERFORM(window.TaskSnapWindow{Name: input.Name, Position: input.Position})
if err != nil {
return nil, LayoutSnapOutput{}, err
}
return nil, LayoutSnapOutput{Success: true}, nil
}
// --- Registration ---
func (s *Subsystem) registerLayoutTools(server *mcp.Server) {
mcp.AddTool(server, &mcp.Tool{Name: "layout_save", Description: "Save the current window arrangement as a named layout"}, s.layoutSave)
mcp.AddTool(server, &mcp.Tool{Name: "layout_restore", Description: "Restore a saved window layout"}, s.layoutRestore)
mcp.AddTool(server, &mcp.Tool{Name: "layout_list", Description: "List all saved layouts"}, s.layoutList)
mcp.AddTool(server, &mcp.Tool{Name: "layout_delete", Description: "Delete a saved layout"}, s.layoutDelete)
mcp.AddTool(server, &mcp.Tool{Name: "layout_get", Description: "Get a specific layout by name"}, s.layoutGet)
mcp.AddTool(server, &mcp.Tool{Name: "layout_tile", Description: "Tile windows in a grid arrangement"}, s.layoutTile)
mcp.AddTool(server, &mcp.Tool{Name: "layout_snap", Description: "Snap a window to a screen edge or corner"}, s.layoutSnap)
}