gui/docs/ref/wails-v3/reference/menu.mdx
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Co-Authored-By: Virgil <virgil@lethean.io>
2026-03-14 10:26:36 +00:00

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---
title: Menu API
description: Complete reference for the Menu API
sidebar:
order: 3
---
import { Card, CardGrid } from "@astrojs/starlight/components";
## Overview
The Menu API provides methods to create and manage application menus, context menus, and system tray menus.
**Menu Types:**
- **Application Menus** - Top menu bar (File, Edit, etc.)
- **Context Menus** - Right-click menus
- **System Tray Menus** - Menus in the system tray/notification area
## Creating Menus
### NewMenu()
Creates a new menu.
```go
func (a *App) NewMenu() *Menu
```
**Example:**
```go
menu := app.NewMenu()
```
## Menu Methods
### Add()
Adds a menu item to the menu.
```go
func (m *Menu) Add(label string) *MenuItem
```
**Parameters:**
- `label` - The text displayed for the menu item
**Returns:** The created menu item
**Example:**
```go
item := menu.Add("Open File")
item.OnClick(func(ctx *application.Context) {
// Handle click
})
```
### AddSubmenu()
Adds a submenu to the menu.
```go
func (m *Menu) AddSubmenu(label string) *Menu
```
**Parameters:**
- `label` - The submenu label
**Returns:** The created submenu
**Example:**
```go
fileMenu := menu.AddSubmenu("File")
fileMenu.Add("New")
fileMenu.Add("Open")
fileMenu.Add("Save")
```
### AddSeparator()
Adds a visual separator line between menu items.
```go
func (m *Menu) AddSeparator()
```
**Example:**
```go
menu.Add("Copy")
menu.Add("Paste")
menu.AddSeparator()
menu.Add("Select All")
```
**Best practice:** Use separators to group related menu items.
### AddCheckbox()
Adds a checkable menu item.
```go
func (m *Menu) AddCheckbox(label string, checked bool) *MenuItem
```
**Parameters:**
- `label` - The checkbox label
- `checked` - Initial checked state
**Example:**
```go
darkMode := menu.AddCheckbox("Dark Mode", false)
darkMode.OnClick(func(ctx *application.Context) {
isChecked := darkMode.Checked()
// Toggle dark mode
})
```
### AddRadio()
Adds a radio menu item (mutually exclusive group).
```go
func (m *Menu) AddRadio(label string, checked bool) *MenuItem
```
**Parameters:**
- `label` - The radio button label
- `checked` - Initial checked state
**Example:**
```go
// Create radio group for view modes
viewMenu := menu.AddSubmenu("View")
listView := viewMenu.AddRadio("List View", true)
gridView := viewMenu.AddRadio("Grid View", false)
treeView := viewMenu.AddRadio("Tree View", false)
listView.OnClick(func(ctx *application.Context) {
setViewMode("list")
})
gridView.OnClick(func(ctx *application.Context) {
setViewMode("grid")
})
```
### Update()
Updates the menu to reflect any changes made to menu items.
```go
func (m *Menu) Update()
```
**Example:**
```go
item.SetEnabled(false)
menu.Update() // Must call to apply changes
```
**Important:** Always call `Update()` after modifying menu item properties.
## Menu Item Methods
### OnClick()
Registers a click handler for the menu item.
```go
func (mi *MenuItem) OnClick(callback func(ctx *application.Context)) *MenuItem
```
**Parameters:**
- `callback` - Function called when item is clicked
**Returns:** The menu item (for chaining)
**Example:**
```go
item.OnClick(func(ctx *application.Context) {
fmt.Println("Menu item clicked")
app.Logger.Info("User clicked menu item")
})
```
### SetLabel()
Changes the menu item's label.
```go
func (mi *MenuItem) SetLabel(label string) *MenuItem
```
**Example:**
```go
item.SetLabel("Save As...")
menu.Update()
```
### SetEnabled()
Enables or disables the menu item.
```go
func (mi *MenuItem) SetEnabled(enabled bool) *MenuItem
```
**Example:**
```go
// Disable save when no document is open
saveItem.SetEnabled(hasOpenDocument)
menu.Update()
```
**Common pattern:**
```go
// Update menu state based on application state
func updateMenuState() {
saveItem.SetEnabled(hasUnsavedChanges)
undoItem.SetEnabled(canUndo)
redoItem.SetEnabled(canRedo)
menu.Update()
}
```
### SetChecked()
Sets the checked state for checkbox/radio menu items.
```go
func (mi *MenuItem) SetChecked(checked bool) *MenuItem
```
**Example:**
```go
darkModeItem.SetChecked(isDarkModeEnabled)
menu.Update()
```
### Checked()
Returns the current checked state.
```go
func (mi *MenuItem) Checked() bool
```
**Example:**
```go
if darkModeItem.Checked() {
// Dark mode is enabled
}
```
### SetAccelerator()
Sets a keyboard shortcut for the menu item.
```go
func (mi *MenuItem) SetAccelerator(accelerator string) *MenuItem
```
**Parameters:**
- `accelerator` - Keyboard shortcut (e.g., "Ctrl+S", "Cmd+Q")
**Accelerator format:**
- **Modifiers:** `Ctrl`, `Cmd`, `Alt`, `Shift`
- **Keys:** `A-Z`, `0-9`, `F1-F12`, `Enter`, `Backspace`, etc.
- **Platform:** Use `Cmd` on macOS, `Ctrl` on Windows/Linux
**Example:**
```go
saveItem.SetAccelerator("Ctrl+S")
quitItem.SetAccelerator("Ctrl+Q")
newItem.SetAccelerator("Ctrl+N")
```
**Platform-aware example:**
```go
import "runtime"
var quitShortcut string
if runtime.GOOS == "darwin" {
quitShortcut = "Cmd+Q"
} else {
quitShortcut = "Ctrl+Q"
}
quitItem.SetAccelerator(quitShortcut)
```
### SetTooltip()
Sets a tooltip that appears when hovering over the menu item.
```go
func (mi *MenuItem) SetTooltip(tooltip string) *MenuItem
```
**Example:**
```go
item.SetTooltip("Opens a file from disk")
```
### SetHidden()
Shows or hides the menu item.
```go
func (mi *MenuItem) SetHidden(hidden bool) *MenuItem
```
**Example:**
```go
// Hide debug menu in production
debugItem.SetHidden(!isDevelopment)
menu.Update()
```
## Application Menu
### app.Menu.Set()
Sets the application's main menu bar.
```go
func (mm *MenuManager) Set(menu *Menu)
```
**Example:**
```go
menu := app.NewMenu()
// File menu
fileMenu := menu.AddSubmenu("File")
fileMenu.Add("New").SetAccelerator("Ctrl+N").OnClick(newFile)
fileMenu.Add("Open").SetAccelerator("Ctrl+O").OnClick(openFile)
fileMenu.Add("Save").SetAccelerator("Ctrl+S").OnClick(saveFile)
fileMenu.AddSeparator()
fileMenu.Add("Exit").SetAccelerator("Ctrl+Q").OnClick(func(ctx *application.Context) {
app.Quit()
})
// Edit menu
editMenu := menu.AddSubmenu("Edit")
editMenu.Add("Undo").SetAccelerator("Ctrl+Z").OnClick(undo)
editMenu.Add("Redo").SetAccelerator("Ctrl+Y").OnClick(redo)
editMenu.AddSeparator()
editMenu.Add("Cut").SetAccelerator("Ctrl+X").OnClick(cut)
editMenu.Add("Copy").SetAccelerator("Ctrl+C").OnClick(copy)
editMenu.Add("Paste").SetAccelerator("Ctrl+V").OnClick(paste)
app.Menu.Set(menu)
```
**Platform notes:**
- **macOS:** Menu appears in the top menu bar
- **Windows/Linux:** Menu appears in the window title bar
- **macOS:** Automatically adds application menu with app name
## Context Menus
### app.ContextMenu.Add()
Registers a context menu (right-click menu) with a specific name.
```go
func (cm *ContextMenuManager) Add(name string, menu *Menu)
```
**Parameters:**
- `name` - Unique identifier for the context menu
- `menu` - The menu to show
**Go:**
```go
// Create context menu
contextMenu := app.NewMenu()
contextMenu.Add("Cut").OnClick(cut)
contextMenu.Add("Copy").OnClick(copy)
contextMenu.Add("Paste").OnClick(paste)
contextMenu.AddSeparator()
contextMenu.Add("Select All").OnClick(selectAll)
// Register it
app.RegisterContextMenu("editor", contextMenu)
```
**HTML:**
```html
<!-- Trigger context menu on right-click -->
<div data-wails-context-menu="editor">
Right-click here for context menu
</div>
```
**Dynamic context menus:**
```go
// Update context menu based on selection
func updateContextMenu() {
contextMenu := app.NewMenu()
if hasSelection {
contextMenu.Add("Cut").OnClick(cut)
contextMenu.Add("Copy").OnClick(copy)
}
contextMenu.Add("Paste").SetEnabled(hasClipboardContent).OnClick(paste)
app.RegisterContextMenu("editor", contextMenu)
}
```
## System Tray Menu
### app.SystemTray.New()
Creates a new system tray icon.
```go
func (sm *SystemTrayManager) New() *SystemTray
```
**Example:**
```go
tray := app.SystemTray.New()
```
### SetIcon()
Sets the system tray icon.
```go
func (st *SystemTray) SetIcon(icon []byte) *SystemTray
```
**Example:**
```go
iconData, _ := os.ReadFile("icon.png")
tray.SetIcon(iconData)
```
### SetMenu()
Sets the menu for the system tray.
```go
func (st *SystemTray) SetMenu(menu *Menu) *SystemTray
```
**Example:**
```go
trayMenu := app.NewMenu()
trayMenu.Add("Show Window").OnClick(func(ctx *application.Context) {
window.Show()
window.SetFocus()
})
trayMenu.Add("Settings").OnClick(openSettings)
trayMenu.AddSeparator()
trayMenu.Add("Quit").OnClick(func(ctx *application.Context) {
app.Quit()
})
tray.SetMenu(trayMenu)
```
### SetTooltip()
Sets the tooltip shown when hovering over the tray icon.
```go
func (st *SystemTray) SetTooltip(tooltip string) *SystemTray
```
**Example:**
```go
tray.SetTooltip("My Application - Running")
```
### OnClick()
Handles left-click on the tray icon.
```go
func (st *SystemTray) OnClick(callback func()) *SystemTray
```
**Example:**
```go
tray.OnClick(func() {
if window.IsVisible() {
window.Hide()
} else {
window.Show()
window.SetFocus()
}
})
```
## Complete Examples
### Standard Application Menu
```go
package main
import (
"github.com/wailsapp/wails/v3/pkg/application"
)
func createMenu(app *application.Application) *application.Menu {
menu := app.NewMenu()
// File menu
fileMenu := menu.AddSubmenu("File")
fileMenu.Add("New").
SetAccelerator("Ctrl+N").
OnClick(func(ctx *application.Context) {
// Create new document
})
fileMenu.Add("Open").
SetAccelerator("Ctrl+O").
OnClick(func(ctx *application.Context) {
// Open file dialog
})
fileMenu.Add("Save").
SetAccelerator("Ctrl+S").
OnClick(func(ctx *application.Context) {
// Save document
})
fileMenu.AddSeparator()
fileMenu.Add("Exit").OnClick(func(ctx *application.Context) {
app.Quit()
})
// Edit menu
editMenu := menu.AddSubmenu("Edit")
editMenu.Add("Undo").SetAccelerator("Ctrl+Z")
editMenu.Add("Redo").SetAccelerator("Ctrl+Y")
editMenu.AddSeparator()
editMenu.Add("Cut").SetAccelerator("Ctrl+X")
editMenu.Add("Copy").SetAccelerator("Ctrl+C")
editMenu.Add("Paste").SetAccelerator("Ctrl+V")
// View menu
viewMenu := menu.AddSubmenu("View")
darkMode := viewMenu.AddCheckbox("Dark Mode", false)
darkMode.OnClick(func(ctx *application.Context) {
// Toggle dark mode
isChecked := darkMode.Checked()
app.Logger.Info("Dark mode", "enabled", isChecked)
})
viewMenu.AddSeparator()
viewMenu.AddRadio("List View", true)
viewMenu.AddRadio("Grid View", false)
viewMenu.AddRadio("Detail View", false)
// Help menu
helpMenu := menu.AddSubmenu("Help")
helpMenu.Add("Documentation").OnClick(func(ctx *application.Context) {
// Open docs
})
helpMenu.Add("About").OnClick(func(ctx *application.Context) {
// Show about dialog
})
return menu
}
func main() {
app := application.New(application.Options{
Name: "Menu Demo",
})
menu := createMenu(app)
app.Menu.Set(menu)
window := app.Window.New()
window.Show()
app.Run()
}
```
### System Tray Application
```go
func setupSystemTray(app *application.Application, window *application.Window) {
// Create system tray
tray := app.SystemTray.New()
// Set icon
iconData, _ := os.ReadFile("icon.png")
tray.SetIcon(iconData)
tray.SetTooltip("My App - Running")
// Handle left-click on tray icon
tray.OnClick(func() {
if window.IsVisible() {
window.Hide()
} else {
window.Show()
window.SetFocus()
}
})
// Create tray menu
trayMenu := app.NewMenu()
showItem := trayMenu.Add("Show Window")
showItem.OnClick(func(ctx *application.Context) {
window.Show()
window.SetFocus()
})
trayMenu.AddSeparator()
trayMenu.Add("Settings").OnClick(func(ctx *application.Context) {
// Open settings window
})
trayMenu.Add("About").OnClick(func(ctx *application.Context) {
// Show about dialog
})
trayMenu.AddSeparator()
trayMenu.Add("Quit").OnClick(func(ctx *application.Context) {
app.Quit()
})
tray.SetMenu(trayMenu)
}
```
### Dynamic Menu Updates
```go
type Editor struct {
app *application.Application
menu *application.Menu
undoItem *application.MenuItem
redoItem *application.MenuItem
saveItem *application.MenuItem
undoStack []string
redoStack []string
hasChanges bool
}
func (e *Editor) createMenu() {
e.menu = e.app.NewMenu()
fileMenu := e.menu.AddSubmenu("File")
e.saveItem = fileMenu.Add("Save").SetAccelerator("Ctrl+S")
e.saveItem.OnClick(func(ctx *application.Context) {
e.save()
})
editMenu := e.menu.AddSubmenu("Edit")
e.undoItem = editMenu.Add("Undo").SetAccelerator("Ctrl+Z")
e.undoItem.OnClick(func(ctx *application.Context) {
e.undo()
})
e.redoItem = editMenu.Add("Redo").SetAccelerator("Ctrl+Y")
e.redoItem.OnClick(func(ctx *application.Context) {
e.redo()
})
e.updateMenuState()
e.app.Menu.Set(e.menu)
}
func (e *Editor) updateMenuState() {
// Update menu items based on current state
e.saveItem.SetEnabled(e.hasChanges)
e.undoItem.SetEnabled(len(e.undoStack) > 0)
e.redoItem.SetEnabled(len(e.redoStack) > 0)
e.menu.Update()
}
func (e *Editor) onChange() {
e.hasChanges = true
e.updateMenuState()
}
func (e *Editor) save() {
// Save logic
e.hasChanges = false
e.updateMenuState()
}
```
## Best Practices
### ✅ Do
- **Use standard accelerators** - Follow platform conventions (Ctrl+C for copy, etc.)
- **Call Update() after changes** - Menu won't reflect changes otherwise
- **Group related items** - Use separators to organize menu items
- **Disable unavailable actions** - Don't hide, disable with SetEnabled(false)
- **Use clear labels** - Be concise and descriptive
- **Follow platform conventions** - macOS vs Windows/Linux menu patterns
### ❌ Don't
- **Don't forget Update()** - Most common mistake
- **Don't nest too deeply** - Keep menus 2-3 levels maximum
- **Don't use ambiguous labels** - "Process" vs "Process Document"
- **Don't overcomplicate** - Keep menus simple and focused
- **Don't mix metaphors** - Consistent naming and organization
## Platform-Specific Notes
### macOS
- Application menu automatically added with app name
- Use `Cmd` instead of `Ctrl` for accelerators
- "About", "Preferences", and "Quit" in application menu by default
### Windows/Linux
- No automatic application menu
- Use `Ctrl` for accelerators
- "Exit" typically in File menu