gui/pkg/window/window_test.go
Snider 060bbe7c0b feat(window): add tiling, snapping, stacking, and workflow layouts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 12:09:31 +00:00

330 lines
8.5 KiB
Go

// pkg/window/window_test.go
package window
import (
"testing"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
)
func TestWindowDefaults(t *testing.T) {
w := &Window{}
assert.Equal(t, "", w.Name)
assert.Equal(t, 0, w.Width)
}
func TestWindowOption_Name_Good(t *testing.T) {
w := &Window{}
err := WithName("main")(w)
require.NoError(t, err)
assert.Equal(t, "main", w.Name)
}
func TestWindowOption_Title_Good(t *testing.T) {
w := &Window{}
err := WithTitle("My App")(w)
require.NoError(t, err)
assert.Equal(t, "My App", w.Title)
}
func TestWindowOption_URL_Good(t *testing.T) {
w := &Window{}
err := WithURL("/dashboard")(w)
require.NoError(t, err)
assert.Equal(t, "/dashboard", w.URL)
}
func TestWindowOption_Size_Good(t *testing.T) {
w := &Window{}
err := WithSize(1280, 720)(w)
require.NoError(t, err)
assert.Equal(t, 1280, w.Width)
assert.Equal(t, 720, w.Height)
}
func TestWindowOption_Position_Good(t *testing.T) {
w := &Window{}
err := WithPosition(100, 200)(w)
require.NoError(t, err)
assert.Equal(t, 100, w.X)
assert.Equal(t, 200, w.Y)
}
func TestApplyOptions_Good(t *testing.T) {
w, err := ApplyOptions(
WithName("test"),
WithTitle("Test Window"),
WithURL("/test"),
WithSize(800, 600),
)
require.NoError(t, err)
assert.Equal(t, "test", w.Name)
assert.Equal(t, "Test Window", w.Title)
assert.Equal(t, "/test", w.URL)
assert.Equal(t, 800, w.Width)
assert.Equal(t, 600, w.Height)
}
func TestApplyOptions_Bad(t *testing.T) {
_, err := ApplyOptions(func(w *Window) error {
return assert.AnError
})
assert.Error(t, err)
}
func TestApplyOptions_Empty_Good(t *testing.T) {
w, err := ApplyOptions()
require.NoError(t, err)
assert.NotNil(t, w)
}
// newTestManager creates a Manager with a mock platform and clean state for testing.
func newTestManager() (*Manager, *mockPlatform) {
p := newMockPlatform()
m := &Manager{
platform: p,
state: &StateManager{states: make(map[string]WindowState)},
layout: &LayoutManager{layouts: make(map[string]Layout)},
windows: make(map[string]PlatformWindow),
}
return m, p
}
func TestManager_Open_Good(t *testing.T) {
m, p := newTestManager()
pw, err := m.Open(WithName("test"), WithTitle("Test"), WithURL("/test"), WithSize(800, 600))
require.NoError(t, err)
assert.NotNil(t, pw)
assert.Equal(t, "test", pw.Name())
assert.Len(t, p.windows, 1)
}
func TestManager_Open_Defaults_Good(t *testing.T) {
m, _ := newTestManager()
pw, err := m.Open()
require.NoError(t, err)
assert.Equal(t, "main", pw.Name())
w, h := pw.Size()
assert.Equal(t, 1280, w)
assert.Equal(t, 800, h)
}
func TestManager_Open_Bad(t *testing.T) {
m, _ := newTestManager()
_, err := m.Open(func(w *Window) error { return assert.AnError })
assert.Error(t, err)
}
func TestManager_Get_Good(t *testing.T) {
m, _ := newTestManager()
_, _ = m.Open(WithName("findme"))
pw, ok := m.Get("findme")
assert.True(t, ok)
assert.Equal(t, "findme", pw.Name())
}
func TestManager_Get_Bad(t *testing.T) {
m, _ := newTestManager()
_, ok := m.Get("nonexistent")
assert.False(t, ok)
}
func TestManager_List_Good(t *testing.T) {
m, _ := newTestManager()
_, _ = m.Open(WithName("a"))
_, _ = m.Open(WithName("b"))
names := m.List()
assert.Len(t, names, 2)
assert.Contains(t, names, "a")
assert.Contains(t, names, "b")
}
func TestManager_Remove_Good(t *testing.T) {
m, _ := newTestManager()
_, _ = m.Open(WithName("temp"))
m.Remove("temp")
_, ok := m.Get("temp")
assert.False(t, ok)
}
// --- StateManager Tests ---
// newTestStateManager creates a clean StateManager with a temp dir for testing.
func newTestStateManager(t *testing.T) *StateManager {
return &StateManager{
configDir: t.TempDir(),
states: make(map[string]WindowState),
}
}
func TestStateManager_SetGet_Good(t *testing.T) {
sm := newTestStateManager(t)
state := WindowState{X: 100, Y: 200, Width: 800, Height: 600, Maximized: false}
sm.SetState("main", state)
got, ok := sm.GetState("main")
assert.True(t, ok)
assert.Equal(t, 100, got.X)
assert.Equal(t, 800, got.Width)
}
func TestStateManager_SetGet_Bad(t *testing.T) {
sm := newTestStateManager(t)
_, ok := sm.GetState("nonexistent")
assert.False(t, ok)
}
func TestStateManager_CaptureState_Good(t *testing.T) {
sm := newTestStateManager(t)
w := &mockWindow{name: "cap", x: 50, y: 60, width: 1024, height: 768, maximised: true}
sm.CaptureState(w)
got, ok := sm.GetState("cap")
assert.True(t, ok)
assert.Equal(t, 50, got.X)
assert.Equal(t, 1024, got.Width)
assert.True(t, got.Maximized)
}
func TestStateManager_ApplyState_Good(t *testing.T) {
sm := newTestStateManager(t)
sm.SetState("win", WindowState{X: 10, Y: 20, Width: 640, Height: 480})
w := &Window{Name: "win", Width: 1280, Height: 800}
sm.ApplyState(w)
assert.Equal(t, 10, w.X)
assert.Equal(t, 20, w.Y)
assert.Equal(t, 640, w.Width)
assert.Equal(t, 480, w.Height)
}
func TestStateManager_ListStates_Good(t *testing.T) {
sm := newTestStateManager(t)
sm.SetState("a", WindowState{Width: 100})
sm.SetState("b", WindowState{Width: 200})
names := sm.ListStates()
assert.Len(t, names, 2)
}
func TestStateManager_Clear_Good(t *testing.T) {
sm := newTestStateManager(t)
sm.SetState("a", WindowState{Width: 100})
sm.Clear()
names := sm.ListStates()
assert.Empty(t, names)
}
func TestStateManager_Persistence_Good(t *testing.T) {
dir := t.TempDir()
sm1 := &StateManager{configDir: dir, states: make(map[string]WindowState)}
sm1.SetState("persist", WindowState{X: 42, Y: 84, Width: 500, Height: 300})
sm1.ForceSync()
sm2 := &StateManager{configDir: dir, states: make(map[string]WindowState)}
sm2.load()
got, ok := sm2.GetState("persist")
assert.True(t, ok)
assert.Equal(t, 42, got.X)
assert.Equal(t, 500, got.Width)
}
// --- LayoutManager Tests ---
// newTestLayoutManager creates a clean LayoutManager with a temp dir for testing.
func newTestLayoutManager(t *testing.T) *LayoutManager {
return &LayoutManager{
configDir: t.TempDir(),
layouts: make(map[string]Layout),
}
}
func TestLayoutManager_SaveGet_Good(t *testing.T) {
lm := newTestLayoutManager(t)
states := map[string]WindowState{
"editor": {X: 0, Y: 0, Width: 960, Height: 1080},
"terminal": {X: 960, Y: 0, Width: 960, Height: 1080},
}
err := lm.SaveLayout("coding", states)
require.NoError(t, err)
layout, ok := lm.GetLayout("coding")
assert.True(t, ok)
assert.Equal(t, "coding", layout.Name)
assert.Len(t, layout.Windows, 2)
}
func TestLayoutManager_GetLayout_Bad(t *testing.T) {
lm := newTestLayoutManager(t)
_, ok := lm.GetLayout("nonexistent")
assert.False(t, ok)
}
func TestLayoutManager_ListLayouts_Good(t *testing.T) {
lm := newTestLayoutManager(t)
_ = lm.SaveLayout("a", map[string]WindowState{})
_ = lm.SaveLayout("b", map[string]WindowState{})
layouts := lm.ListLayouts()
assert.Len(t, layouts, 2)
}
func TestLayoutManager_DeleteLayout_Good(t *testing.T) {
lm := newTestLayoutManager(t)
_ = lm.SaveLayout("temp", map[string]WindowState{})
lm.DeleteLayout("temp")
_, ok := lm.GetLayout("temp")
assert.False(t, ok)
}
// --- Tiling Tests ---
func TestTileMode_String_Good(t *testing.T) {
assert.Equal(t, "left-half", TileModeLeftHalf.String())
assert.Equal(t, "grid", TileModeGrid.String())
}
func TestManager_TileWindows_Good(t *testing.T) {
m, _ := newTestManager()
_, _ = m.Open(WithName("a"), WithSize(800, 600))
_, _ = m.Open(WithName("b"), WithSize(800, 600))
err := m.TileWindows(TileModeLeftRight, []string{"a", "b"}, 1920, 1080)
require.NoError(t, err)
a, _ := m.Get("a")
b, _ := m.Get("b")
aw, _ := a.Size()
bw, _ := b.Size()
assert.Equal(t, 960, aw)
assert.Equal(t, 960, bw)
}
func TestManager_TileWindows_Bad(t *testing.T) {
m, _ := newTestManager()
err := m.TileWindows(TileModeLeftRight, []string{"nonexistent"}, 1920, 1080)
assert.Error(t, err)
}
func TestManager_SnapWindow_Good(t *testing.T) {
m, _ := newTestManager()
_, _ = m.Open(WithName("snap"), WithSize(800, 600))
err := m.SnapWindow("snap", SnapLeft, 1920, 1080)
require.NoError(t, err)
w, _ := m.Get("snap")
x, _ := w.Position()
assert.Equal(t, 0, x)
sw, _ := w.Size()
assert.Equal(t, 960, sw)
}
func TestManager_StackWindows_Good(t *testing.T) {
m, _ := newTestManager()
_, _ = m.Open(WithName("s1"), WithSize(800, 600))
_, _ = m.Open(WithName("s2"), WithSize(800, 600))
err := m.StackWindows([]string{"s1", "s2"}, 30, 30)
require.NoError(t, err)
s2, _ := m.Get("s2")
x, y := s2.Position()
assert.Equal(t, 30, x)
assert.Equal(t, 30, y)
}
func TestWorkflowLayout_Good(t *testing.T) {
assert.Equal(t, "coding", WorkflowCoding.String())
assert.Equal(t, "debugging", WorkflowDebugging.String())
}