Adds a new file, AUDIT-PERFORMANCE.md, which contains a comprehensive performance audit of the codebase. The report covers several areas: - Database Performance - Memory Usage - Concurrency - API Performance - Build/Deploy Performance It identifies potential bottlenecks and provides actionable recommendations for optimization, such as: - Implementing pagination for history endpoints. - Parallelizing builds in the Makefile and GoReleaser config. - Implementing response compression. - Optimizing blocking operations in miner implementations. Co-authored-by: Snider <631881+Snider@users.noreply.github.com>
3.6 KiB
3.6 KiB
Performance Audit Report
This report details the findings of a performance audit conducted on the codebase. It covers several areas, including database performance, memory usage, concurrency, API performance, and build/deploy performance.
Database Performance
The application uses SQLite with WAL (Write-Ahead Logging) enabled, which is a good choice for the application's needs, as it allows for concurrent reads and writes. The database schema is well-defined, and the indexes on the hashrate_history and miner_sessions tables are appropriate for the queries being performed.
- N+1 Queries: No evidence of N+1 queries was found. The database interactions are straightforward and do not involve complex object relational mapping.
- Missing Indexes: The existing indexes are well-suited for the application's queries. No missing indexes were identified.
- Large Result Sets: The history endpoints could potentially return large result sets. Implementing pagination would be a good proactive measure to prevent performance degradation as the data grows.
- Inefficient Joins: The database schema is simple and does not involve complex joins. No inefficient joins were identified.
- Connection Pooling: The connection pool is configured to use a single connection, which is appropriate for SQLite.
Memory Usage
- Memory Leaks: No obvious memory leaks were identified. The application's memory usage appears to be stable.
- Large Object Loading: The log and history endpoints could potentially load large amounts of data into memory. Implementing streaming for these endpoints would be a good way to mitigate this.
- Cache Efficiency: The API uses a simple time-based cache for some endpoints, which is effective but could be improved. A more sophisticated caching mechanism, such as an LRU cache, could be used to improve cache efficiency.
- Garbage Collection: No issues with garbage collection were identified.
Concurrency
- Blocking Operations: The
CheckInstallationfunction inxmrig.goshells out to the command line, which is a blocking operation. This could be optimized by using a different method to check for the miner's presence. - Lock Contention: The
Manageruses a mutex to protect theminersmap, which is good for preventing race conditions. However, the stats collection iterates over all miners and collects stats sequentially, which could be a bottleneck. This could be improved by collecting stats in parallel. - Thread Pool Sizing: The application does not use a thread pool.
- Async Opportunities: The
build-alltarget in theMakefilebuilds for multiple platforms sequentially. This could be parallelized to reduce build times. Similarly, thebeforehook in.goreleaser.yamlruns tests and UI builds sequentially, which could also be parallelized.
API Performance
- Response Times: The API response times are generally good.
- Payload Sizes: The log and history endpoints could potentially return large payloads. Implementing response compression would be a good way to reduce payload sizes.
- Caching Headers: The API uses
Cache-Controlheaders, which is good. - Rate Limiting: The API has rate limiting in place, which is good.
Build/Deploy Performance
- Build Time: The
build-alltarget in theMakefilebuilds for multiple platforms sequentially. This could be parallelized to reduce build times. Thebeforehook in.goreleaser.yamlruns tests and UI builds sequentially, which could also be parallelized. - Asset Size: The UI assets are not minified or compressed, which could increase load times.
- Cold Start: The application has a fast cold start time.