- This PR wires `with_remote_overrides` and make the
`construct_model_families` an async function
- Moves getting model family a level above to keep the function `sync`
- Updates the tests to local, offline, and `sync` helper for model
families
- Introduce `with_remote_overrides` and update
`refresh_available_models`
- Put `auth_manager` instead of `auth_mode` on `models_manager`
- Remove `ShellType` and `ReasoningLevel` to use already existing
structs
## Summary
This PR introduces an End to End test suite for apply-patch, so we can
easily validate behavior against other implementations as well.
## Testing
- [x] These are tests
The caller should decide whether wrapping the policy in `Arc<RwLock>` is
necessary. This should make https://github.com/openai/codex/pull/7609 a
bit smoother.
- `exec_policy_for()` -> `load_exec_policy_for_features()`
- introduce `load_exec_policy()` that does not take `Features` as an arg
- both return `Result<Policy, ExecPolicyError>` instead of
Result<Arc<RwLock<Policy>>, ExecPolicyError>`
This simplifies the tests as they have no need for `Arc<RwLock>`.
**Summary**
- Shortcut toggle using `?` in `handle_shortcut_overlay_key` fails to
trigger on some platforms (notably Windows). Current match requires
`KeyCode::Char('?')` with `KeyModifiers::NONE`. Some terminals set
`SHIFT` when producing `?` (since it is typically `Shift + /`), so the
strict `NONE` check prevents toggling.
**Impact**
- On Windows consoles/terminals, pressing `?` with an empty composer
often does nothing, leading to inconsistent UX compared to macOS/Linux.
**Root Cause**
- Crossterm/terminal backends report modifiers inconsistently across
platforms. Generating `?` may include `SHIFT`. The code enforces
`modifiers == NONE`, so valid `?` presses with `SHIFT` are ignored.
AltGr keyboards may also surface as `ALT`.
**Repro Steps**
- Open the TUI, ensure the composer is empty.
- Press `?`.
- Expected: Shortcut overlay toggles.
- Actual (Windows frequently): No toggle occurs.
**Fix Options**
- Option 1 (preferred): Accept `?` regardless of `SHIFT`, but reject
`CONTROL` and `ALT`.
- Rationale: Keeps behavior consistent across platforms with minimal
code change.
- Example change:
- Before: matching `KeyModifiers::NONE` only.
- After: allow `SHIFT`, disallow `CONTROL | ALT`.
- Suggested condition:
```rust
let toggles = matches!(key_event.code, KeyCode::Char('?'))
&& !key_event.modifiers.intersects(KeyModifiers::CONTROL |
KeyModifiers::ALT)
&& self.is_empty();
```
- Option 2: Platform-specific handling (Windows vs non-Windows).
- Implement two variants or conditional branches using `#[cfg(target_os
= "windows")]`.
- On Windows, accept `?` with `SHIFT`; on other platforms, retain
current behavior.
- Trade-off: Higher maintenance burden and code divergence for limited
benefit.
---
close#5495
VSCE renders `codex/event/stream_error` (automatically retried, e.g.
`"Reconnecting... 1/n"`) and `codex/event/error` (terminal errors)
differently, so add `will_retry` on ErrorNotification to indicate this.
- Inline response recording during streaming: `run_turn` now records
items as they arrive instead of building a `ProcessedResponseItem` list
and post‑processing via `process_items`.
- Simplify turn handling: `handle_output_item_done` returns the
follow‑up signal + optional tool future; `needs_follow_up` is set only
there, and in‑flight tool futures are drained once at the end (errors
logged, no extra state writes).
- Flattened stream loop: removed `process_items` indirection and the
extra output queue
- - Tests: relaxed `tool_parallelism::tool_results_grouped` to allow any
completion order while still requiring matching call/output IDs.
## Related issues:
- https://github.com/openai/codex/issues/3939
- https://github.com/openai/codex/issues/2292
- https://github.com/openai/codex/issues/7528 (After correction
https://github.com/openai/codex/pull/3990)
**Area:** `codex-cli` (image handling / clipboard & file uploads)
**Platforms affected:** WSL (Ubuntu on Windows 10/11). No behavior
change on native Linux/macOS/Windows.
## Summary
This PR fixes image pasting and file uploads when running `codex-cli`
inside WSL. Previously, image operations failed silently or with
permission errors because paths weren't properly mapped between Windows
and WSL filesystems.
## Visual Result
<img width="1118" height="798" alt="image"
src="https://github.com/user-attachments/assets/14e10bc4-6b71-4d1f-b2a6-52c0a67dd069"
/>
## Last Rust-Cli
<img width="1175" height="859" alt="image"
src="https://github.com/user-attachments/assets/7ef41e29-9118-42c9-903c-7116d21e1751"
/>
## Root cause
The CLI assumed native Linux/Windows environments and didn't handle the
WSL↔Windows boundary:
- Used Linux paths for files that lived on the Windows host
- Missing path normalization between Windows (`C:\...`) and WSL
(`/mnt/c/...`)
- Clipboard access failed under WSL
### Why `Ctrl+V` doesn't work in WSL terminals
Most WSL terminal emulators (Windows Terminal, ConEmu, etc.) intercept
`Ctrl+V` at the terminal level to paste text from the Windows clipboard.
This keypress never reaches the CLI application itself, so our clipboard
image handler never gets triggered. Users need `Ctrl+Alt+V`.
## Changes
### WSL detection & path mapping
- Detects WSL by checking `/proc/sys/kernel/osrelease` and the
`WSL_INTEROP` env var
- Maps Windows drive paths to WSL mount paths (`C:\...` → `/mnt/c/...`)
### Clipboard fallback for WSL
- When clipboard access fails under WSL, falls back to PowerShell to
extract images from the Windows clipboard
- Saves to a temp file and maps the path back to WSL
### UI improvements
- Shows `Ctrl+Alt+V` hint on WSL (many terminals intercept plain
`Ctrl+V`)
- Better error messages for unreadable images
## Performance
- Negligible overhead. The fallback adds a single FS copy to a temp file
only when needed.
- Direct streaming remains the default.
## Files changed
- `protocol/src/lib.rs` – Added platform detection module
- `protocol/src/models.rs` – Added WSL path mapping for local images
- `protocol/src/platform.rs` – New module with WSL detection utilities
- `tui/src/bottom_pane/chat_composer.rs` – Added base64 data URL support
and WSL path mapping
- `tui/src/bottom_pane/footer.rs` – WSL-aware keyboard shortcuts
- `tui/src/clipboard_paste.rs` – PowerShell clipboard fallback
## How to reproduce the original bug (pre-fix)
1. Run `codex-cli` inside WSL2 on Windows.
2. Paste an image from the Windows clipboard or drag an image from
`C:\...` into the terminal.
3. Observe that the image is not attached (silent failure) or an error
is logged; no artifact reaches the tool.
## How to verify the fix
1. Build this branch and run `codex-cli` inside WSL2.
2. Paste from clipboard and drag from both Windows and WSL paths.
3. Confirm that the image appears in the tool and the CLI shows a single
concise info line (no warning unless fallback was used).
I’m happy to adjust paths, naming, or split helpers into a separate
module if you prefer.
## How to try this branch
If you want to try this before it’s merged, you can use my Git branch:
Repository: https://github.com/Waxime64/codex.git
Branch: `wsl-image-2`
1. Start WSL on your Windows machine.
2. Clone the repository and switch to the branch:
```bash
git clone https://github.com/Waxime64/codex.git
cd codex
git checkout wsl-image-2
# then go into the Rust workspace root, e.g.:
cd codex-rs
3. Build the TUI binary:
cargo build -p codex-tui --bin codex-tui --release
4. Install the binary:
sudo install -m 0755 target/release/codex-tui /usr/local/bin/codex
5. From the project directory where you want to use Codex, start it
with:
cd /path/to/your/project
/usr/local/bin/codex
On WSL, use CTRL+ALT+V to paste an image from the Windows clipboard into
the chat.
**Change**: Seatbelt now allows file-ioctl on /dev/ttys[0-9]+ even
without the sandbox extension so pre-created PTYs remain interactive
(Python REPL, shells).
**Risk**: A seatbelted process that already holds a PTY fd (including
one it shouldn’t) could issue tty ioctls like TIOCSTI or termios changes
on that fd. This doesn’t allow opening new PTYs or reading/writing them;
it only broadens ioctl capability on existing fds.
**Why acceptable**: We already hand the child its PTY for interactive
use; restoring ioctls is required for isatty() and prompts to work. The
attack requires being given or inheriting a sensitive PTY fd; by design
we don’t hand untrusted processes other users’ PTYs (we don't hand them
any PTYs actually), so the practical exposure is limited to the PTY
intentionally allocated for the session.
**Validation**:
Running
```
start a python interpreter and keep it running
```
Followed by:
* `calculate 1+1 using it` -> works as expected
* `Use this Python session to run the command just fix in
/Users/jif/code/codex/codex-rs` -> does not work as expected
## Updating the `execpolicy` TUI flow
In the TUI, when going through the command approval flow, codex will now
ask the user if they would like to whitelist the FIRST unmatched command
among a chain of commands.
For example, let's say the agent wants to run `apple | pear` with an
empty `execpolicy`
Neither apple nor pear will match to an `execpolicy` rule. Thus, when
prompting the user, codex tui will ask the user if they would like to
whitelist `apple`.
If the agent wants to run `apple | pear` again, they would be prompted
again because pear is still unknown. when prompted, the user will now be
asked if they'd like to whitelist `pear`.
Here's a demo video of this flow:
https://github.com/user-attachments/assets/fd160717-f6cb-46b0-9f4a-f0a974d4e710
This PR also removed the `allow for this session` option from the TUI.
## Refactor of the `execpolicy` crate
To illustrate why we need this refactor, consider an agent attempting to
run `apple | rm -rf ./`. Suppose `apple` is allowed by `execpolicy`.
Before this PR, `execpolicy` would consider `apple` and `pear` and only
render one rule match: `Allow`. We would skip any heuristics checks on
`rm -rf ./` and immediately approve `apple | rm -rf ./` to run.
To fix this, we now thread a `fallback` evaluation function into
`execpolicy` that runs when no `execpolicy` rules match a given command.
In our example, we would run `fallback` on `rm -rf ./` and prevent
`apple | rm -rf ./` from being run without approval.
this PR enables TUI to approve commands and add their prefixes to an
allowlist:
<img width="708" height="605" alt="Screenshot 2025-11-21 at 4 18 07 PM"
src="https://github.com/user-attachments/assets/56a19893-4553-4770-a881-becf79eeda32"
/>
note: we only show the option to whitelist the command when
1) command is not multi-part (e.g `git add -A && git commit -m 'hello
world'`)
2) command is not already matched by an existing rule
## Summary
- render tooltip content through the markdown renderer and prepend a
bold Tip label
- wrap tooltips at the available width using the indent’s measured width
before adding the indent
## Testing
- `/root/.cargo/bin/just fmt`
- `RUSTFLAGS="--cfg tokio_unstable" TOKIO_UNSTABLE=1
/root/.cargo/bin/just fix -p codex-tui` *(fails: codex-tui tests
reference tokio::time::advance/start_paused gated behind the tokio
test-util feature)*
- `RUSTFLAGS="--cfg tokio_unstable" TOKIO_UNSTABLE=1 cargo test -p
codex-tui` *(fails: codex-tui tests reference
tokio::time::advance/start_paused gated behind the tokio test-util
feature)*
------
[Codex
Task](https://chatgpt.com/codex/tasks/task_i_693081406050832c9772ae9fa5dd77ca)
When we are writing to config using `config/value/write` or
`config/batchWrite`, it always require a `config/read` before it right
now in order to get the correct file path to write to. make this
optional so we read from the default user config file if this is not
passed in.
This PR moves `ModelsFamily` to `openai_models`. It also propagates
`ModelsManager` to session services and use it to drive model family. We
also make `derive_default_model_family` private because it's a step
towards what we want: one place that gives model configuration.
This is a second step at having one source of truth for models
information and config: `ModelsManager`.
Next steps would be to remove `ModelsFamily` from config. That's massive
because it's being used in 41 occasions mostly pre launching `codex`.
Also, we need to make `find_family_for_model` private. It's also big
because it's being used in 21 occasions ~ all tests.
- This PR treats the `ModelsManager` like `AuthManager` and propagate it
into the tui, replacing the `builtin_model_presets`
- We are also decreasing the visibility of `builtin_model_presets`
based on https://github.com/openai/codex/pull/7552
What
-----
- Fix the Ctrl+T transcript overlay so that very long exec output lines
are soft‑wrapped to the viewport width instead of being rendered as a
single truncated row.
- Add a regression test to `TranscriptOverlay` to ensure long exec
outputs are rendered on multiple lines in the overlay.
Why
----
- Previously, the transcript overlay rendered extremely long single exec
lines as one on‑screen row and simply cut them off at the right edge,
with no horizontal scrolling.
- This made it impossible to inspect the full content of long tool/exec
outputs in the transcript view, even though the main TUI view already
wrapped those lines.
- Fixes#7454.
How
----
- Update `ExecCell::transcript_lines` to wrap exec output lines using
the existing `RtOptions`/`word_wrap_line` helpers so that transcript
rendering is width‑aware.
- Reuse the existing line utilities to expand the wrapped `Line` values
into the transcript overlay, preserving styling while respecting the
current viewport width.
- Add `transcript_overlay_wraps_long_exec_output_lines` test in
`pager_overlay.rs` that constructs a long single‑line exec output,
renders the transcript overlay into a small buffer, and asserts that the
long marker string spans multiple rendered lines.
I noticed that `features: Features` was defined on `struct
SessionConfiguration`, which is commonly owned by `SessionState`, which
is in turn owned by `Session`.
Though I do not believe that `Features` should be allowed to be modified
over the course of a session (if the feature state is not invariant, it
makes it harder to reason about), which argues that it should live on
`Session` rather than `SessionState` or `SessionConfiguration`.
This PR moves `Features` to `Session` and updates all call sites. It
appears the only place we were mutating `Features` was:
- in tests
- the sub-agent config for a review task:
3ef76ff29d/codex-rs/core/src/tasks/review.rs (L86-L89)
Note this change also means it is no longer an `async` call to check the
state of a feature, eliminating the possibility of a
[TOCTTOU](https://en.wikipedia.org/wiki/Time-of-check_to_time-of-use)
error between checking the state of a feature and acting on it:
3ef76ff29d/codex-rs/core/src/codex.rs (L1069-L1076)
- Treat Ctrl-P/N (and their C0 fallbacks) the same as Up/Down so cursor
movement matches popup/history behavior and control bytes never land in
the buffer
Fixes#7529
Signed-off-by: Aofei Sheng <aofei@aofeisheng.com>
What
- Limit the TUI "user shell" output panel by the number of visible
screen lines rather than by the number of logical lines.
- Apply middle truncation after wrapping, so a few extremely long lines
cannot expand into hundreds of visible lines.
- Add a regression test to guard this behavior.
Why
When the `ExecCommandSource::UserShell` tool returns a small number of
very long logical lines, the TUI wraps those lines into many visual
lines. The existing truncation logic applied
`USER_SHELL_TOOL_CALL_MAX_LINES` to the number of logical lines *before*
wrapping.
As a result, a command like:
- `Ran bash -lc "grep -R --line-number 'maskAssetId' ."`
or a synthetic command that prints a single ~50,000‑character line, can
produce hundreds of screen lines and effectively flood the viewport. The
intended middle truncation for user shell output does not take effect in
this scenario.
How
- In `codex-rs/tui/src/exec_cell/render.rs`, change the `ExecCell`
rendering path for `ExecCommandSource::UserShell` so that:
- Each logical line from `CommandOutput::aggregated_output` is first
wrapped via `word_wrap_line` into multiple screen lines using the
appropriate `RtOptions` and width from the `EXEC_DISPLAY_LAYOUT`
configuration.
- `truncate_lines_middle` is then applied to the wrapped screen lines,
with `USER_SHELL_TOOL_CALL_MAX_LINES` as the limit. This means the limit
is enforced on visible screen lines, not logical lines.
- The existing layout struct (`ExecDisplayLayout`) continues to provide
`output_max_lines`, so user shell output is subject to both
`USER_SHELL_TOOL_CALL_MAX_LINES` and the layout-specific
`output_max_lines` constraint.
- Keep using `USER_SHELL_TOOL_CALL_MAX_LINES` as the cap, but interpret
it as a per‑tool‑call limit on screen lines.
- Add a regression test `user_shell_output_is_limited_by_screen_lines`
in `codex-rs/tui/src/exec_cell/render.rs` that:
- Constructs two extremely long logical lines containing a short marker
(`"Z"`), so each wrapped screen line still contains the marker.
- Wraps them at a narrow width to generate many screen lines.
- Asserts that the unbounded wrapped output would exceed
`USER_SHELL_TOOL_CALL_MAX_LINES` screen lines.
- Renders an `ExecCell` for `ExecCommandSource::UserShell` at the same
width and counts rendered lines containing the marker.
- Asserts `output_screen_lines <= USER_SHELL_TOOL_CALL_MAX_LINES`,
guarding against regressions where truncation happens before wrapping.
This change keeps user shell output readable while ensuring it cannot
flood the TUI, even when the tool emits a few extremely long lines.
Tests
- `cargo test -p codex-tui`
Issue
- Fixes#7447
- Introduce `openai_models` in `/core`
- Move `PRESETS` under it
- Move `ModelPreset`, `ModelUpgrade`, `ReasoningEffortPreset`,
`ReasoningEffortPreset`, and `ReasoningEffortPreset` to `protocol`
- Introduce `Op::ListModels` and `EventMsg::AvailableModels`
Next steps:
- migrate `app-server` and `tui` to use the introduced Operation