## Why
Enterprises can already constrain approvals, sandboxing, and web search
through `requirements.toml` and MDM, but feature flags were still only
configurable as managed defaults. That meant an enterprise could suggest
feature values, but it could not actually pin them.
This change closes that gap and makes enterprise feature requirements
behave like the other constrained settings. The effective feature set
now stays consistent with enterprise requirements during config load,
when config writes are validated, and when runtime code mutates feature
flags later in the session.
It also tightens the runtime API for managed features. `ManagedFeatures`
now follows the same constraint-oriented shape as `Constrained<T>`
instead of exposing panic-prone mutation helpers, and production code
can no longer construct it through an unconstrained `From<Features>`
path.
The PR also hardens the `compact_resume_fork` integration coverage on
Windows. After the feature-management changes,
`compact_resume_after_second_compaction_preserves_history` was
overflowing the libtest/Tokio thread stacks on Windows, so the test now
uses an explicit larger-stack harness as a pragmatic mitigation. That
may not be the ideal root-cause fix, and it merits a parallel
investigation into whether part of the async future chain should be
boxed to reduce stack pressure instead.
## What Changed
Enterprises can now pin feature values in `requirements.toml` with the
requirements-side `features` table:
```toml
[features]
personality = true
unified_exec = false
```
Only canonical feature keys are allowed in the requirements `features`
table; omitted keys remain unconstrained.
- Added a requirements-side pinned feature map to
`ConfigRequirementsToml`, threaded it through source-preserving
requirements merge and normalization in `codex-config`, and made the
TOML surface use `[features]` (while still accepting legacy
`[feature_requirements]` for compatibility).
- Exposed `featureRequirements` from `configRequirements/read`,
regenerated the JSON/TypeScript schema artifacts, and updated the
app-server README.
- Wrapped the effective feature set in `ManagedFeatures`, backed by
`ConstrainedWithSource<Features>`, and changed its API to mirror
`Constrained<T>`: `can_set(...)`, `set(...) -> ConstraintResult<()>`,
and result-returning `enable` / `disable` / `set_enabled` helpers.
- Removed the legacy-usage and bulk-map passthroughs from
`ManagedFeatures`; callers that need those behaviors now mutate a plain
`Features` value and reapply it through `set(...)`, so the constrained
wrapper remains the enforcement boundary.
- Removed the production loophole for constructing unconstrained
`ManagedFeatures`. Non-test code now creates it through the configured
feature-loading path, and `impl From<Features> for ManagedFeatures` is
restricted to `#[cfg(test)]`.
- Rejected legacy feature aliases in enterprise feature requirements,
and return a load error when a pinned combination cannot survive
dependency normalization.
- Validated config writes against enterprise feature requirements before
persisting changes, including explicit conflicting writes and
profile-specific feature states that normalize into invalid
combinations.
- Updated runtime and TUI feature-toggle paths to use the constrained
setter API and to persist or apply the effective post-constraint value
rather than the requested value.
- Updated the `core_test_support` Bazel target to include the bundled
core model-catalog fixtures in its runtime data, so helper code that
resolves `core/models.json` through runfiles works in remote Bazel test
environments.
- Renamed the core config test coverage to emphasize that effective
feature values are normalized at runtime, while conflicting persisted
config writes are rejected.
- Ran `compact_resume_after_second_compaction_preserves_history` inside
an explicit 8 MiB test thread and Tokio runtime worker stack, following
the existing larger-stack integration-test pattern, to keep the Windows
`compact_resume_fork` test slice from aborting while a parallel
investigation continues into whether some of the underlying async
futures should be boxed.
## Verification
- `cargo test -p codex-config`
- `cargo test -p codex-core feature_requirements_ -- --nocapture`
- `cargo test -p codex-core
load_requirements_toml_produces_expected_constraints -- --nocapture`
- `cargo test -p codex-core
compact_resume_after_second_compaction_preserves_history -- --nocapture`
- `cargo test -p codex-core compact_resume_fork -- --nocapture`
- Re-ran the built `codex-core` `tests/all` binary with
`RUST_MIN_STACK=262144` for
`compact_resume_after_second_compaction_preserves_history` to confirm
the explicit-stack harness fixes the deterministic low-stack repro.
- `cargo test -p codex-core`
- This still fails locally in unrelated integration areas that expect
the `codex` / `test_stdio_server` binaries or hit existing `search_tool`
wiremock mismatches.
## Docs
`developers.openai.com/codex` should document the requirements-side
`[features]` table for enterprise and MDM-managed configuration,
including that it only accepts canonical feature keys and that
conflicting config writes are rejected.
## Summary
- submit `Enter` steers immediately while a turn is already running
instead of routing them through `queued_user_messages`
- keep those submitted steers visible in the footer as `pending_steers`
until core records them as a user message or aborts the turn
- reconcile pending steers on `ItemCompleted(UserMessage)`, not
`RawResponseItem`
- emit user-message item lifecycle for leftover pending input at task
finish, then remove the TUI `TurnComplete` fallback
- keep `queued_user_messages` for actual queued drafts, rendered below
pending steers
## Problem
While the assistant was generating, pressing `Enter` could send the
input into `queued_user_messages`. That queue only drains after the turn
ends, so ordinary steers behaved like queued drafts instead of landing
at the next core sampling boundary.
The first version of this fix also used `RawResponseItem` to decide when
a steer had landed. Review feedback was that this is the wrong
abstraction for client behavior.
There was also a late edge case in core: if pending steer input was
accepted after the final sampling decision but before `TurnComplete`,
core would record that user message into history at task finish without
emitting `ItemStarted(UserMessage)` / `ItemCompleted(UserMessage)`. TUI
had a fallback to paper over that gap locally.
## Approach
- `Enter` during an active turn now submits a normal `Op::UserTurn`
immediately
- TUI keeps a local pending-steer preview instead of rendering that user
message into history immediately
- when core records the steer as `ItemCompleted(UserMessage)`, TUI
matches and removes the corresponding pending preview, then renders the
committed user message
- core now emits the same user-message lifecycle when
`on_task_finished(...)` drains leftover pending user input, before
`TurnComplete`
- with that lifecycle gap closed in core, TUI no longer needs to flush
pending steers into history on `TurnComplete`
- if the turn is interrupted, pending steers and queued drafts are both
restored into the composer, with pending steers first
## Notes
- `Tab` still uses the real queued-message path
- `queued_user_messages` and `pending_steers` are separate state with
separate semantics
- the pending-steer matching key is built directly from `UserInput`
- this removes the new TUI dependency on `RawResponseItem`
## Validation
- `just fmt`
- `cargo test -p codex-core
task_finish_emits_turn_item_lifecycle_for_leftover_pending_user_input --
--nocapture`
- `cargo test -p codex-tui`
followup to https://github.com/openai/codex/pull/13212 to expose fast
tier controls to app server
(majority of this PR is generated schema jsons - actual code is +69 /
-35 and +24 tests )
- add service tier fields to the app-server protocol surfaces used by
thread lifecycle, turn start, config, and session configured events
- thread service tier through the app-server message processor and core
thread config snapshots
- allow runtime config overrides to carry service tier for app-server
callers
cleanup:
- Removing useless "legacy" code supporting "standard" - we moved to
None | "fast", so "standard" is not needed.
- add a local Fast mode setting in codex-core (similar to how model id
is currently stored on disk locally)
- send `service_tier=priority` on requests when Fast is enabled
- add `/fast` in the TUI and persist it locally
- feature flag
## Summary
This change removes the compiled permissions field from skill metadata
and keeps permission_profile as the single source of truth.
Skill loading no longer compiles skill permissions eagerly. Instead, the
zsh-fork skill escalation path compiles `skill.permission_profile` when
it needs to determine the sandbox to apply for a skill script.
## Behavior change
For skills that declare:
```
permissions: {}
```
we now treat that the same as having no skill permissions override,
instead of creating and using a default readonly sandbox. This change
makes the behavior more intuitive:
- only non-empty skill permission profiles affect sandboxing
- omitting permissions and writing permissions: {} now mean the same
thing
- skill metadata keeps a single permissions representation instead of
storing derived state too
Overall, this makes skill sandbox behavior easier to understand and more
predictable.
- migrate the realtime websocket transport to the new session and
handoff flow
- make the realtime model configurable in config.toml and use API-key
auth for the websocket
---------
Co-authored-by: Codex <noreply@openai.com>
- override startup tooltips with model availability NUX and persist
per-model show counts in config
- stop showing each model after four exposures and fall back to normal
tooltips
## Why
The `notify` hook payload did not identify which Codex client started
the turn. That meant downstream notification hooks could not distinguish
between completions coming from the TUI and completions coming from
app-server clients such as VS Code or Xcode. Now that the Codex App
provides its own desktop notifications, it would be nice to be able to
filter those out.
This change adds that context without changing the existing payload
shape for callers that do not know the client name, and keeps the new
end-to-end test cross-platform.
## What changed
- added an optional top-level `client` field to the legacy `notify` JSON
payload
- threaded that value through `core` and `hooks`; the internal session
and turn state now carries it as `app_server_client_name`
- set the field to `codex-tui` for TUI turns
- captured `initialize.clientInfo.name` in the app server and applied it
to subsequent turns before dispatching hooks
- replaced the notify integration test hook with a `python3` script so
the test does not rely on Unix shell permissions or `bash`
- documented the new field in `docs/config.md`
## Testing
- `cargo test -p codex-hooks`
- `cargo test -p codex-tui`
- `cargo test -p codex-app-server
suite::v2::initialize::turn_start_notify_payload_includes_initialize_client_name
-- --exact --nocapture`
- `cargo test -p codex-core` (`src/lib.rs` passed; `core/tests/all.rs`
still has unrelated existing failures in this environment)
## Docs
The public config reference on `developers.openai.com/codex` should
mention that the legacy `notify` payload may include a top-level
`client` field. The TUI reports `codex-tui`, and the app server reports
`initialize.clientInfo.name` when it is available.
- replace show_nux with structured availability_nux model metadata
- expose availability NUX data through the app-server model API
- update shared fixtures and tests for the new field
## Summary
- add a dedicated /audio picker for realtime microphone and speaker
selection
- persist realtime audio choices and prompt to restart only local audio
when voice is live
- add snapshot coverage for the new picker surfaces
## Validation
- cargo test -p codex-tui
- cargo insta accept
- just fix -p codex-tui
- just fmt
Summary is a required parameter on UserTurn. Ideally we'd like the core
to decide the appropriate summary level.
Make the summary optional and don't send it when not needed.
Command-approval clients currently infer which choices to show from
side-channel fields like `networkApprovalContext`,
`proposedExecpolicyAmendment`, and `additionalPermissions`. That makes
the request shape harder to evolve, and it forces each client to
replicate the server's heuristics instead of receiving the exact
decision list for the prompt.
This PR introduces a mapping between `CommandExecutionApprovalDecision`
and `codex_protocol::protocol::ReviewDecision`:
```rust
impl From<CoreReviewDecision> for CommandExecutionApprovalDecision {
fn from(value: CoreReviewDecision) -> Self {
match value {
CoreReviewDecision::Approved => Self::Accept,
CoreReviewDecision::ApprovedExecpolicyAmendment {
proposed_execpolicy_amendment,
} => Self::AcceptWithExecpolicyAmendment {
execpolicy_amendment: proposed_execpolicy_amendment.into(),
},
CoreReviewDecision::ApprovedForSession => Self::AcceptForSession,
CoreReviewDecision::NetworkPolicyAmendment {
network_policy_amendment,
} => Self::ApplyNetworkPolicyAmendment {
network_policy_amendment: network_policy_amendment.into(),
},
CoreReviewDecision::Abort => Self::Cancel,
CoreReviewDecision::Denied => Self::Decline,
}
}
}
```
And updates `CommandExecutionRequestApprovalParams` to have a new field:
```rust
available_decisions: Option<Vec<CommandExecutionApprovalDecision>>
```
when, if specified, should make it easier for clients to display an
appropriate list of options in the UI.
This makes it possible for `CoreShellActionProvider::prompt()` in
`unix_escalation.rs` to specify the `Vec<ReviewDecision>` directly,
adding support for `ApprovedForSession` when approving a skill script,
which was previously missing in the TUI.
Note this results in a significant change to `exec_options()` in
`approval_overlay.rs`, as the displayed options are now derived from
`available_decisions: &[ReviewDecision]`.
## What Changed
- Add `available_decisions` to
[`ExecApprovalRequestEvent`](de00e932dd/codex-rs/protocol/src/approvals.rs (L111-L175)),
including helpers to derive the legacy default choices when older
senders omit the field.
- Map `codex_protocol::protocol::ReviewDecision` to app-server
`CommandExecutionApprovalDecision` and expose the ordered list as
experimental `availableDecisions` in
[`CommandExecutionRequestApprovalParams`](de00e932dd/codex-rs/app-server-protocol/src/protocol/v2.rs (L3798-L3807)).
- Thread optional `available_decisions` through the core approval path
so Unix shell escalation can explicitly request `ApprovedForSession` for
session-scoped approvals instead of relying on client heuristics.
[`unix_escalation.rs`](de00e932dd/codex-rs/core/src/tools/runtimes/shell/unix_escalation.rs (L194-L214))
- Update the TUI approval overlay to build its buttons from the ordered
decision list, while preserving the legacy fallback when
`available_decisions` is missing.
- Update the app-server README, test client output, and generated schema
artifacts to document and surface the new field.
## Testing
- Add `approval_overlay.rs` coverage for explicit decision lists,
including the generic `ApprovedForSession` path and network approval
options.
- Update `chatwidget/tests.rs` and app-server protocol tests to populate
the new optional field and keep older event shapes working.
## Developers Docs
- If we document `item/commandExecution/requestApproval` on
[developers.openai.com/codex](https://developers.openai.com/codex), add
experimental `availableDecisions` as the preferred source of approval
choices and note that older servers may omit it.
## Summary
- allow `request_user_input` in Default collaboration mode as well as
Plan
- update the Default-mode instructions to prefer assumptions first and
use `request_user_input` only when a question is unavoidable
- update request_user_input and app-server tests to match the new
Default-mode behavior
- refactor collaboration-mode availability plumbing into
`CollaborationModesConfig` for future mode-related flags
## Codex author
`codex resume 019c9124-ed28-7c13-96c6-b916b1c97d49`
## Summary
- Promote `js_repl` to an experimental feature that users can enable
from `/experimental`.
- Add `js_repl` experimental metadata, including the Node prerequisite
and activation guidance.
- Add regression coverage for the feature metadata and the
`/experimental` popup.
## What Changed
- Changed `Feature::JsRepl` from `Stage::UnderDevelopment` to
`Stage::Experimental`.
- Added experimental metadata for `js_repl` in `core/src/features.rs`:
- name: `JavaScript REPL`
- description: calls out interactive website debugging, inline
JavaScript execution, and the required Node version (`>= v24.13.1`)
- announcement: tells users to enable it, then start a new chat or
restart Codex
- Added a core unit test that verifies:
- `js_repl` is experimental
- `js_repl` is disabled by default
- the hardcoded Node version in the description matches
`node-version.txt`
- Added a TUI test that opens the `/experimental` popup and verifies the
rendered `js_repl` entry includes the Node requirement text.
## Testing
- `just fmt`
- `cargo test -p codex-tui`
- `cargo test -p codex-core` (unit-test phase passed; stopped during the
long `tests/all.rs` integration suite)
## Summary
- Preserve each skill’s raw permissions block as a permission_profile on
SkillMetadata during skill loading.
- Keep compiling that same metadata into the existing runtime
Permissions object, so current enforcement
behavior stays intact.
- When zsh-fork intercepts execution of a script that belongs to a
skill, include the skill’s
permission_profile in the exec approval request.
- This lets approval UIs show the extra filesystem access the skill
declared when prompting for approval.
## Why
`ExecApprovalRequestEvent` can carry a distinct `approval_id` for
subcommand approvals, including the `execve`-intercepted zsh-fork path.
The session registers the pending approval callback under `approval_id`
when one is present, but `ChatWidget` was stashing `call_id` in the
approval modal state. When the user approved the command in the TUI, the
response was sent back with the wrong identifier, so the pending
approval could not be matched and the approval callback would not
resolve.
Note `approval_id` was introduced in
https://github.com/openai/codex/pull/12051.
## What changed
- In `tui/src/chatwidget.rs`, `ChatWidget` now uses
`ExecApprovalRequestEvent::effective_approval_id()` when constructing
`ApprovalRequest::Exec`.
- That preserves the existing behavior for normal shell and
`unified_exec` approvals, where `approval_id` is absent and the
effective id still falls back to `call_id`.
- For subcommand approvals that provide a distinct `approval_id`, the
TUI now sends back the same key that
`Session::request_command_approval()` registered.
## Verification
- Traced the approval flow end to end to confirm the same effective
approval id is now used on both sides of the round trip:
- `Session::request_command_approval()` registers the pending callback
under `approval_id.unwrap_or(call_id)`.
- `ChatWidget` now emits `Op::ExecApproval` with that same effective id.
Rename `SkillMetadata.path` to `SkillMetadata.path_to_skills_md` for
clarity.
Would ideally change the type to `AbsolutePathBuf`, but that can be done
later.
- Add a hidden `realtime_conversation` feature flag and `/realtime`
slash command for start/stop live voice sessions.
- Reuse transcription composer/footer UI for live metering, stream mic
audio, play assistant audio, render realtime user text events, and
force-close on feature disable.
---------
Co-authored-by: Codex <noreply@openai.com>
## Summary
Introduces the initial implementation of Feature::RequestPermissions.
RequestPermissions allows the model to request that a command be run
inside the sandbox, with additional permissions, like writing to a
specific folder. Eventually this will include other rules as well, and
the ability to persist these permissions, but this PR is already quite
large - let's get the core flow working and go from there!
<img width="1279" height="541" alt="Screenshot 2026-02-15 at 2 26 22 PM"
src="https://github.com/user-attachments/assets/0ee3ec0f-02ec-4509-91a2-809ac80be368"
/>
## Testing
- [x] Added tests
- [x] Tested locally
- [x] Feature
rm `PRESETS` list harcoded in `model_presets` as we now have bundled
`models.json` with equivalent info.
update logic to rely on bundled models instead, update tests.
## Summary
Persist network approval allow/deny decisions as `network_rule(...)`
entries in execpolicy (not proxy config)
It adds `network_rule` parsing + append support in `codex-execpolicy`,
including `decision="prompt"` (parse-only; not compiled into proxy
allow/deny lists)
- compile execpolicy network rules into proxy allow/deny lists and
update the live proxy state on approval
- preserve requirements execpolicy `network_rule(...)` entries when
merging with file-based execpolicy
- reject broad wildcard hosts (for example `*`) for persisted
`network_rule(...)`
## Summary
This fixes a TUI race (https://github.com/openai/codex/issues/11008)
where pressing Enter with Steer enabled while the assistant is still
streaming the final answer could put Codex into a non-recoverable
“running” state (no further prompts handled until exiting and resuming).
## Root Cause
In steer mode, `InputResult::Submitted` could submit immediately even
while a final-answer stream was active. That immediate submission races
with turn completion and can strand turn state.
## Fix
When handling `InputResult::Submitted`, we now queue instead of
immediate-submit if a final-answer stream is active
(`stream_controller.is_some()`).
This keeps behavior deterministic:
- Prompt is preserved in the queue.
- `on_task_complete()` drains queued input through
`maybe_send_next_queued_input()`.
- Follow-up prompts continue in FIFO order after completion.
## Why this resolves the “dead mode”
The problematic timing window is now converted into queueing, so prompts
entered during final streaming are not lost and are processed after the
current output ends. The model continues handling prompts normally
without requiring `/quit` + `resume`.
## Tests
Added regression coverage in `tui/src/chatwidget/tests.rs`:
- `steer_enter_queues_while_final_answer_stream_is_active`
- `steer_enter_during_final_stream_preserves_follow_up_prompts_in_order`
Both fail on old behavior and pass with this fix.
Summary
- distinguish exec end handling targets (active tracking, active orphan
history, new cell) so unified exec responses don’t clobber unrelated
exploring cells
- ensure orphan ends flush existing exploring history when complete,
insert standalone history entries, and keep active cells correct
- add regression tests plus a snapshot covering the new behavior and
expose the ExecCell completion result for verification
Fix for https://github.com/openai/codex/issues/12278
---------
Co-authored-by: Josh McKinney <joshka@openai.com>
## Summary
Adds syntax highlighting to the TUI for fenced code blocks in markdown
responses and file diffs, plus a `/theme` command with live preview and
persistent theme selection. Uses syntect (~250 grammars, 32 bundled
themes, ~1 MB binary cost) — the same engine behind `bat`, `delta`, and
`xi-editor`. Includes guardrails for large inputs, graceful fallback to
plain text, and SSH-aware clipboard integration for the `/copy` command.
<img width="1554" height="1014" alt="image"
src="https://github.com/user-attachments/assets/38737a79-8717-4715-b857-94cf1ba59b85"
/>
<img width="2354" height="1374" alt="image"
src="https://github.com/user-attachments/assets/25d30a00-c487-4af8-9cb6-63b0695a4be7"
/>
## Problem
Code blocks in the TUI (markdown responses and file diffs) render
without syntax highlighting, making it hard to scan code at a glance.
Users also have no way to pick a color theme that matches their terminal
aesthetic.
## Mental model
The highlighting system has three layers:
1. **Syntax engine** (`render::highlight`) -- a thin wrapper around
syntect + two-face. It owns a process-global `SyntaxSet` (~250 grammars)
and a `RwLock<Theme>` that can be swapped at runtime. All public entry
points accept `(code, lang)` and return ratatui `Span`/`Line` vectors or
`None` when the language is unrecognized or the input exceeds safety
guardrails.
2. **Rendering consumers** -- `markdown_render` feeds fenced code blocks
through the engine; `diff_render` highlights Add/Delete content as a
whole file and Update hunks per-hunk (preserving parser state across
hunk lines). Both callers fall back to plain unstyled text when the
engine returns `None`.
3. **Theme lifecycle** -- at startup the config's `tui.theme` is
resolved to a syntect `Theme` via `set_theme_override`. At runtime the
`/theme` picker calls `set_syntax_theme` to swap themes live; on cancel
it restores the snapshot taken at open. On confirm it persists `[tui]
theme = "..."` to config.toml.
## Non-goals
- Inline diff highlighting (word-level change detection within a line).
- Semantic / LSP-backed highlighting.
- Theme authoring tooling; users supply standard `.tmTheme` files.
## Tradeoffs
| Decision | Upside | Downside |
| ------------------------------------------------ |
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
-----------------------------------------------------------------------------------------------------------------------
|
| syntect over tree-sitter / arborium | ~1 MB binary increase for ~250
grammars + 32 themes; battle-tested crate powering widely-used tools
(`bat`, `delta`, `xi-editor`). tree-sitter would add ~12 MB for 20-30
languages or ~35 MB for full coverage. | Regex-based; less structurally
accurate than tree-sitter for some languages (e.g. language injections
like JS-in-HTML). |
| Global `RwLock<Theme>` | Enables live `/theme` preview without
threading Theme through every call site | Lock contention risk
(mitigated: reads vastly outnumber writes, single UI thread) |
| Skip background / italic / underline from themes | Terminal BG
preserved, avoids ugly rendering on some themes | Themes that rely on
these properties lose fidelity |
| Guardrails: 512 KB / 10k lines | Prevents pathological stalls on huge
diffs or pastes | Very large files render without color |
## Architecture
```
config.toml ─[tui.theme]─> set_theme_override() ─> THEME (RwLock)
│
┌───────────────────────────────────────────┘
│
markdown_render ─── highlight_code_to_lines(code, lang) ─> Vec<Line>
diff_render ─── highlight_code_to_styled_spans(code, lang) ─> Option<Vec<Vec<Span>>>
│
│ (None ⇒ plain text fallback)
│
/theme picker ─── set_syntax_theme(theme) // live preview swap
─── current_syntax_theme() // snapshot for cancel
─── resolve_theme_by_name(name) // lookup by kebab-case
```
Key files:
- `tui/src/render/highlight.rs` -- engine, theme management, guardrails
- `tui/src/diff_render.rs` -- syntax-aware diff line wrapping
- `tui/src/theme_picker.rs` -- `/theme` command builder
- `tui/src/bottom_pane/list_selection_view.rs` -- side content panel,
callbacks
- `core/src/config/types.rs` -- `Tui::theme` field
- `core/src/config/edit.rs` -- `syntax_theme_edit()` helper
## Observability
- `tracing::warn` when a configured theme name cannot be resolved.
- `Config::startup_warnings` surfaces the same message as a TUI banner.
- `tracing::error` when persisting theme selection fails.
## Tests
- Unit tests in `highlight.rs`: language coverage, fallback behavior,
CRLF stripping, style conversion, guardrail enforcement, theme name
mapping exhaustiveness.
- Unit tests in `diff_render.rs`: snapshot gallery at multiple terminal
sizes (80x24, 94x35, 120x40), syntax-highlighted wrapping, large-diff
guardrail, rename-to-different-extension highlighting, parser state
preservation across hunk lines.
- Unit tests in `theme_picker.rs`: preview rendering (wide + narrow),
dim overlay on deletions, subtitle truncation, cancel-restore, fallback
for unavailable configured theme.
- Unit tests in `list_selection_view.rs`: side layout geometry, stacked
fallback, buffer clearing, cancel/selection-changed callbacks.
- Integration test in `lib.rs`: theme warning uses the final
(post-resume) config.
## Cargo Deny: Unmaintained Dependency Exceptions
This PR adds two `cargo deny` advisory exceptions for transitive
dependencies pulled in by `syntect v5.3.0`:
| Advisory | Crate | Status |
|----------|-------|--------|
| RUSTSEC-2024-0320 | `yaml-rust` | Unmaintained (maintainer
unreachable) |
| RUSTSEC-2025-0141 | `bincode` | Unmaintained (development ceased;
v1.3.3 considered complete) |
**Why this is safe in our usage:**
- Neither advisory describes a known security vulnerability. Both are
"unmaintained" notices only.
- `bincode` is used by syntect to deserialize pre-compiled syntax sets.
Again, these are **static vendored artifacts** baked into the binary at
build time. No user-supplied bincode data is ever deserialized. - Attack
surface is zero for both crates; exploitation would require a
supply-chain compromise of our own build artifacts.
- These exceptions can be removed when syntect migrates to `yaml-rust2`
and drops `bincode`, or when alternative crates are available upstream.
Fixes#11852
Resume replay was applying transient runtime events (`TurnStarted`,
`StreamError`) as if they were live, which could leave the TUI stuck in
a stale `Working` / `Reconnecting...` state after resuming an
interrupted reconnect.
This change makes replay transcript-oriented for these events by:
- skipping retry-status restoration for replayed non-stream events
- ignoring replayed `TurnStarted` for task-running state
- ignoring replayed `StreamError` for reconnect/status UI
Also adds TUI regression tests and snapshot coverage for the interrupted
reconnect replay case.
## Why
`codex-rs/core/src/lib.rs` re-exported a broad set of types and modules
from `codex-protocol` and `codex-shell-command`. That made it easy for
workspace crates to import those APIs through `codex-core`, which in
turn hides dependency edges and makes it harder to reduce compile-time
coupling over time.
This change removes those public re-exports so call sites must import
from the source crates directly. Even when a crate still depends on
`codex-core` today, this makes dependency boundaries explicit and
unblocks future work to drop `codex-core` dependencies where possible.
## What Changed
- Removed public re-exports from `codex-rs/core/src/lib.rs` for:
- `codex_protocol::protocol` and related protocol/model types (including
`InitialHistory`)
- `codex_protocol::config_types` (`protocol_config_types`)
- `codex_shell_command::{bash, is_dangerous_command, is_safe_command,
parse_command, powershell}`
- Migrated workspace Rust call sites to import directly from:
- `codex_protocol::protocol`
- `codex_protocol::config_types`
- `codex_protocol::models`
- `codex_shell_command`
- Added explicit `Cargo.toml` dependencies (`codex-protocol` /
`codex-shell-command`) in crates that now import those crates directly.
- Kept `codex-core` internal modules compiling by using `pub(crate)`
aliases in `core/src/lib.rs` (internal-only, not part of the public
API).
- Updated the two utility crates that can already drop a `codex-core`
dependency edge entirely:
- `codex-utils-approval-presets`
- `codex-utils-cli`
## Verification
- `cargo test -p codex-utils-approval-presets`
- `cargo test -p codex-utils-cli`
- `cargo check --workspace --all-targets`
- `just clippy`
Addresses https://github.com/openai/codex/issues/11013
## Summary
- add a Plan implementation path in the TUI that lets users choose
reasoning before switching to Default mode and implementing
- add Plan-mode reasoning scope handling (Plan-only override vs
all-modes default), including config/schema/docs plumbing for
`plan_mode_reasoning_effort`
- remove the hardcoded Plan preset medium default and make the reasoning
popup reflect the active Plan override as `(current)`
- split the collaboration-mode switch notification UI hint into #12307
to keep this diff focused
If I have `plan_mode_reasoning_effort = "medium"` set in my
`config.toml`:
<img width="699" height="127" alt="Screenshot 2026-02-20 at 6 59 37 PM"
src="https://github.com/user-attachments/assets/b33abf04-6b7a-49ed-b2e9-d24b99795369"
/>
If I don't have `plan_mode_reasoning_effort` set in my `config.toml`:
<img width="704" height="129" alt="Screenshot 2026-02-20 at 7 01 51 PM"
src="https://github.com/user-attachments/assets/88a086d4-d2f1-49c7-8be4-f6f0c0fa1b8d"
/>
## Codex author
`codex resume 019c78a2-726b-7fe3-adac-3fa4523dcc2a`
## Problem
The TUI's "edit queued message" shortcut (Alt+Up) is either silently
swallowed or recognized as another key combination by Apple Terminal,
Warp, and VSCode's integrated terminal on macOS. Users in those
environments see the hint but pressing the keys does nothing.
## Mental model
When a model turn is in progress the user can still type follow-up
messages. These are queued and displayed below the composer with a hint
line showing how to pop the most recent one back into the editor. The
hint text and the actual key handler must agree on which shortcut is
used, and that shortcut must actually reach the TUI—i.e. it must not be
intercepted by the host terminal.
Three terminals are known to intercept Alt+Up: Apple Terminal (remaps it
to cursor movement), Warp (consumes it for its own command palette), and
VSCode (maps it to "move line up"). For these we use Shift+Left instead.
<p align="center">
<img width="283" height="182" alt="image"
src="https://github.com/user-attachments/assets/4a9c5d13-6e47-4157-bb41-28b4ce96a914"
/>
</p>
| macOS Native Terminal | Warp | VSCode Terminal |
|---|---|---|
| <img width="1557" height="1010" alt="SCR-20260219-kigi"
src="https://github.com/user-attachments/assets/f4ff52f8-119e-407b-a3f3-52f564c36d70"
/> | <img width="1479" height="1261" alt="SCR-20260219-krrf"
src="https://github.com/user-attachments/assets/5807d7c4-17ae-4a2b-aa27-238fd49d90fd"
/> | <img width="1612" height="1312" alt="SCR-20260219-ksbz"
src="https://github.com/user-attachments/assets/1cedb895-6966-4d63-ac5f-0eea0f7057e8"
/> |
## Non-goals
- Making the binding user-configurable at runtime (deferred to a broader
keybinding-config effort).
- Remapping any other shortcuts that might be terminal-specific.
## Tradeoffs
- **Exhaustive match instead of a wildcard default.** The
`queued_message_edit_binding_for_terminal` function explicitly lists
every `TerminalName` variant. This is intentional: adding a new terminal
to the enum will produce a compile error, forcing the author to decide
which binding that terminal should use.
- **Binding lives on `ChatWidget`, hint lives on `QueuedUserMessages`.**
The key event handler that actually acts on the press is in
`ChatWidget`, but the rendered hint text is inside `QueuedUserMessages`.
These are kept in sync by `ChatWidget` calling
`bottom_pane.set_queued_message_edit_binding(self.queued_message_edit_binding)`
during construction. A mismatch would show the wrong hint but would not
lose data.
## Architecture
```mermaid
graph TD
TI["terminal_info().name"] --> FN["queued_message_edit_binding_for_terminal(name)"]
FN --> KB["KeyBinding"]
KB --> CW["ChatWidget.queued_message_edit_binding<br/><i>key event matching</i>"]
KB --> BP["BottomPane.set_queued_message_edit_binding()"]
BP --> QUM["QueuedUserMessages.edit_binding<br/><i>rendered in hint line</i>"]
subgraph "Special terminals (Shift+Left)"
AT["Apple Terminal"]
WT["Warp"]
VS["VSCode"]
end
subgraph "Default (Alt+Up)"
GH["Ghostty"]
IT["iTerm2"]
OT["Others…"]
end
AT --> FN
WT --> FN
VS --> FN
GH --> FN
IT --> FN
OT --> FN
```
No new crates or public API surface. The only cross-crate dependency
added is `codex_core::terminal::{TerminalName, terminal_info}`, which
already existed for telemetry.
## Observability
No new logging. Terminal detection already emits a `tracing::debug!` log
line at startup with the detected terminal name, which is sufficient to
diagnose binding mismatches.
## Tests
- Existing `alt_up_edits_most_recent_queued_message` test is preserved
and explicitly sets the Alt+Up binding to isolate from the host
terminal.
- New parameterized async tests verify Shift+Left works for Apple
Terminal, Warp, and VSCode.
- A sync unit test asserts the mapping table covers the three special
terminals (Shift+Left) and that iTerm2 still gets Alt+Up.
Fixes#4490
## Summary
- show an info message when switching collaboration modes changes the
effective model or reasoning
- include the target mode in the message (for example `... for Plan
mode.`)
- add TUI tests for model-change and reasoning-only change notifications
on mode switch
<img width="715" height="184" alt="Screenshot 2026-02-20 at 2 01 40 PM"
src="https://github.com/user-attachments/assets/18d1beb3-ab87-4e1c-9ada-a10218520420"
/>
We now write MCP tools from installed apps to disk cache so that they
can be picked up instantly at startup. We still do a fresh fetch from
remote MCP server but it's non blocking unless there's a cache miss.
- [x] Store apps tool cache in disk to reduce startup time.
TL;DR
Add top-level `model_catalog_json` config support so users can supply a
local model catalog override from a JSON file path (including adding new
models) without backend changes.
### Problem
Codex previously had no clean client-side way to replace/overlay model
catalog data for local testing of model metadata and new model entries.
### Fix
- Add top-level `model_catalog_json` config field (JSON file path).
- Apply catalog entries when resolving `ModelInfo`:
1. Base resolved model metadata (remote/fallback)
2. Catalog overlay from `model_catalog_json`
3. Existing global top-level overrides (`model_context_window`,
`model_supports_reasoning_summaries`, etc.)
### Note
Will revisit per-field overrides in a follow-up
### Tests
Added tests
zsh fork PR stack:
- https://github.com/openai/codex/pull/12051👈
- https://github.com/openai/codex/pull/12052
With upcoming support for a fork of zsh that allows us to intercept
`execve` and run execpolicy checks for each subcommand as part of a
`CommandExecution`, it will be possible for there to be multiple
approval requests for a shell command like `/path/to/zsh -lc 'git status
&& rg \"TODO\" src && make test'`.
To support that, this PR introduces a new `approval_id` field across
core, protocol, and app-server so that we can associate approvals
properly for subcommands.
rm `remote_models` feature flag.
We see issues like #11527 when a user has `remote_models` disabled, as
we always use the default fallback `ModelInfo`. This causes issues with
model performance.
Builds on #11690, which helps by warning the user when they are using
the default fallback. This PR will make that happen much less frequently
as an accidental consequence of disabling `remote_models`.