## TL;DR Add `thread.run(...)` / `async thread.run(...)` convenience methods to the Python SDK for the common case. - add `RunInput = Input | str` and `RunResult` with `final_response`, collected `items`, and optional `usage` - keep `thread.turn(...)` strict and lower-level for streaming, steering, interrupting, and raw generated `Turn` access - update Python SDK docs, quickstart examples, and tests for the sync and async convenience flows ## Validation - `python3 -m pytest sdk/python/tests/test_public_api_signatures.py sdk/python/tests/test_public_api_runtime_behavior.py` - `python3 -m pytest sdk/python/tests/test_real_app_server_integration.py -k 'thread_run_convenience or async_thread_run_convenience'` (skipped in this environment) --------- Co-authored-by: Codex <noreply@openai.com>
7.3 KiB
Codex App Server SDK — API Reference
Public surface of codex_app_server for app-server v2.
This SDK surface is experimental. The current implementation intentionally allows only one active turn consumer (Thread.run(), TurnHandle.stream(), or TurnHandle.run()) per client instance at a time.
Package Entry
from codex_app_server import (
Codex,
AsyncCodex,
RunResult,
Thread,
AsyncThread,
TurnHandle,
AsyncTurnHandle,
InitializeResponse,
Input,
InputItem,
TextInput,
ImageInput,
LocalImageInput,
SkillInput,
MentionInput,
TurnStatus,
)
from codex_app_server.generated.v2_all import ThreadItem, ThreadTokenUsage
- Version:
codex_app_server.__version__ - Requires Python >= 3.10
- Canonical generated app-server models live in
codex_app_server.generated.v2_all
Codex (sync)
Codex(config: AppServerConfig | None = None)
Properties/methods:
metadata -> InitializeResponseclose() -> Nonethread_start(*, approval_policy=None, base_instructions=None, config=None, cwd=None, developer_instructions=None, ephemeral=None, model=None, model_provider=None, personality=None, sandbox=None) -> Threadthread_list(*, archived=None, cursor=None, cwd=None, limit=None, model_providers=None, sort_key=None, source_kinds=None) -> ThreadListResponsethread_resume(thread_id: str, *, approval_policy=None, base_instructions=None, config=None, cwd=None, developer_instructions=None, model=None, model_provider=None, personality=None, sandbox=None) -> Threadthread_fork(thread_id: str, *, approval_policy=None, base_instructions=None, config=None, cwd=None, developer_instructions=None, model=None, model_provider=None, sandbox=None) -> Threadthread_archive(thread_id: str) -> ThreadArchiveResponsethread_unarchive(thread_id: str) -> Threadmodels(*, include_hidden: bool = False) -> ModelListResponse
Context manager:
with Codex() as codex:
...
AsyncCodex (async parity)
AsyncCodex(config: AppServerConfig | None = None)
Preferred usage:
async with AsyncCodex() as codex:
...
AsyncCodex initializes lazily. Context entry is the standard path because it
ensures startup and shutdown are paired explicitly.
Properties/methods:
metadata -> InitializeResponseclose() -> Awaitable[None]thread_start(*, approval_policy=None, base_instructions=None, config=None, cwd=None, developer_instructions=None, ephemeral=None, model=None, model_provider=None, personality=None, sandbox=None) -> Awaitable[AsyncThread]thread_list(*, archived=None, cursor=None, cwd=None, limit=None, model_providers=None, sort_key=None, source_kinds=None) -> Awaitable[ThreadListResponse]thread_resume(thread_id: str, *, approval_policy=None, base_instructions=None, config=None, cwd=None, developer_instructions=None, model=None, model_provider=None, personality=None, sandbox=None) -> Awaitable[AsyncThread]thread_fork(thread_id: str, *, approval_policy=None, base_instructions=None, config=None, cwd=None, developer_instructions=None, ephemeral=None, model=None, model_provider=None, sandbox=None) -> Awaitable[AsyncThread]thread_archive(thread_id: str) -> Awaitable[ThreadArchiveResponse]thread_unarchive(thread_id: str) -> Awaitable[AsyncThread]models(*, include_hidden: bool = False) -> Awaitable[ModelListResponse]
Async context manager:
async with AsyncCodex() as codex:
...
Thread / AsyncThread
Thread and AsyncThread share the same shape and intent.
Thread
run(input: str | Input, *, approval_policy=None, approvals_reviewer=None, cwd=None, effort=None, model=None, output_schema=None, personality=None, sandbox_policy=None, service_tier=None, summary=None) -> RunResultturn(input: Input, *, approval_policy=None, cwd=None, effort=None, model=None, output_schema=None, personality=None, sandbox_policy=None, summary=None) -> TurnHandleread(*, include_turns: bool = False) -> ThreadReadResponseset_name(name: str) -> ThreadSetNameResponsecompact() -> ThreadCompactStartResponse
AsyncThread
run(input: str | Input, *, approval_policy=None, approvals_reviewer=None, cwd=None, effort=None, model=None, output_schema=None, personality=None, sandbox_policy=None, service_tier=None, summary=None) -> Awaitable[RunResult]turn(input: Input, *, approval_policy=None, cwd=None, effort=None, model=None, output_schema=None, personality=None, sandbox_policy=None, summary=None) -> Awaitable[AsyncTurnHandle]read(*, include_turns: bool = False) -> Awaitable[ThreadReadResponse]set_name(name: str) -> Awaitable[ThreadSetNameResponse]compact() -> Awaitable[ThreadCompactStartResponse]
run(...) is the common-case convenience path. It accepts plain strings, starts
the turn, consumes notifications until completion, and returns a small result
object with:
final_response: str | Noneitems: list[ThreadItem]usage: ThreadTokenUsage | None
final_response is None when the turn finishes without a final-answer or
phase-less assistant message item.
Use turn(...) when you need low-level turn control (stream(), steer(),
interrupt()) or the canonical generated Turn from TurnHandle.run().
TurnHandle / AsyncTurnHandle
TurnHandle
steer(input: Input) -> TurnSteerResponseinterrupt() -> TurnInterruptResponsestream() -> Iterator[Notification]run() -> codex_app_server.generated.v2_all.Turn
Behavior notes:
stream()andrun()are exclusive per client instance in the current experimental build- starting a second turn consumer on the same
Codexinstance raisesRuntimeError
AsyncTurnHandle
steer(input: Input) -> Awaitable[TurnSteerResponse]interrupt() -> Awaitable[TurnInterruptResponse]stream() -> AsyncIterator[Notification]run() -> Awaitable[codex_app_server.generated.v2_all.Turn]
Behavior notes:
stream()andrun()are exclusive per client instance in the current experimental build- starting a second turn consumer on the same
AsyncCodexinstance raisesRuntimeError
Inputs
@dataclass class TextInput: text: str
@dataclass class ImageInput: url: str
@dataclass class LocalImageInput: path: str
@dataclass class SkillInput: name: str; path: str
@dataclass class MentionInput: name: str; path: str
InputItem = TextInput | ImageInput | LocalImageInput | SkillInput | MentionInput
Input = list[InputItem] | InputItem
Generated Models
The SDK wrappers return and accept canonical generated app-server models wherever possible:
from codex_app_server.generated.v2_all import (
AskForApproval,
ThreadReadResponse,
Turn,
TurnStartParams,
TurnStatus,
)
Retry + errors
from codex_app_server import (
retry_on_overload,
JsonRpcError,
MethodNotFoundError,
InvalidParamsError,
ServerBusyError,
is_retryable_error,
)
retry_on_overload(...)retries transient overload errors with exponential backoff + jitter.is_retryable_error(exc)checks if an exception is transient/overload-like.
Example
from codex_app_server import Codex
with Codex() as codex:
thread = codex.thread_start(model="gpt-5.4", config={"model_reasoning_effort": "high"})
result = thread.run("Say hello in one sentence.")
print(result.final_response)